local S = walls.S local floor = math.floor local vadd = vector.add local directions = { {x = 1, y = 0, z = 0}, {x = 0, y = 0, z = 1}, {x = -1, y = 0, z = 0}, {x = 0, y = 0, z = -1}, {x = 0, y = -1, z = 0} } local function update_wall(pos) local oldnode = minetest.get_node(pos) local oldname = oldnode.name if minetest.get_item_group(oldname, "wall") == 0 then return end local sum = 0 for i = 1, 4 do local node = minetest.get_node(vadd(pos, directions[i])) local def = minetest.registered_nodes[node.name] if def and def.walkable and def.groups.wall then sum = sum + 2 ^ (i - 1) end end local upnode = minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z}) if sum == 5 or sum == 10 then local def = minetest.registered_nodes[upnode.name] if def and def.walkable then sum = sum + 11 end end if oldname:find("wallet:wallmossy") == 1 then minetest.set_node(pos, {name = "wallet:wallmossy" .. "_" .. sum}) elseif oldname:find("wallet:wall") == 1 then minetest.set_node(pos, {name = "wallet:wall" .. "_" .. sum}) end end local function update_wall_global(pos) for i = 1, 5 do update_wall(vadd(pos, directions[i])) end end local half_blocks = { { 1/4, -0.5, -3/16, 0.5, 5/16, 3/16}, {-3/16, -0.5, 1/4, 3/16, 5/16, 0.5}, {-0.5, -0.5, -3/16, -1/4, 5/16, 3/16}, {-3/16, -0.5, -0.5, 3/16, 5/16, -1/4} } local pillar = {-1/4, -0.5, -1/4, 1/4, 0.5, 1/4} local full_blocks = { {-0.5, -0.5, -3/16, 0.5, 5/16, 3/16}, {-3/16, -0.5, -0.5, 3/16, 5/16, 0.5} } local not_connected = {-1/4, -0.5, -1/4, 1/4, 0.5, 1/4} local collision = {-1/4, -0.5, -1/4, 1/4, 1, 1/4} local groups = {cracky = 3, wall = 1, stone = 2, wall_not_full = 1, not_in_creative_inventory = 1} for i = 1, 15 do local need = {} local need_pillar = false for j = 1, 4 do if floor(i / 2 ^ (j - 1)) % 2 == 1 then need[j] = true end end local take = {} if need[1] and need[3] then need[1] = nil need[3] = nil take[#take+1] = full_blocks[1] end if need[2] and need[4] then need[2] = nil need[4] = nil take[#take+1] = full_blocks[2] end for k in pairs(need) do take[#take+1] = half_blocks[k] need_pillar = true end if i == 15 then need_pillar = true end if need_pillar then take[#take+1] = pillar end -- Wall minetest.register_node(":wallet:wall_" .. i, { collision_box = { type = "fixed", fixed = collision }, drawtype = "nodebox", is_ground_content = false, tiles = {"default_cobble.png"}, paramtype = "light", sunlight_propagates = true, groups = groups, drop = "wallet:wall", node_box = { type = "fixed", fixed = take } }) -- Mossy wall minetest.register_node(":wallet:wallmossy_" .. i, { drawtype = "nodebox", collision_box = { type = "fixed", fixed = collision }, tiles = {"default_mossycobble.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = groups, drop = "wallet:wallmossy", node_box = { type = "fixed", fixed = take } }) end -- Wall minetest.register_node(":wallet:wall_16", { drawtype = "nodebox", collision_box = { type = "fixed", fixed = collision }, tiles = {"default_cobble.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = groups, drop = "wallet:wall", node_box = { type = "fixed", fixed = {pillar, full_blocks[1]} } }) minetest.register_node(":wallet:wall_21", { drawtype = "nodebox", collision_box = { type = "fixed", fixed = collision }, tiles = {"default_cobble.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = groups, drop = "wallet:wall", node_box = { type = "fixed", fixed = {pillar, full_blocks[2]} } }) minetest.register_node(":wallet:wall_0", { drawtype = "nodebox", collision_box = { type = "fixed", fixed = collision }, tiles = {"default_cobble.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = groups, drop = "wallet:wall", node_box = { type = "fixed", fixed = not_connected } }) minetest.register_node(":wallet:wall", { description = S"Cobblestone Wall", paramtype = "light", tiles = {"default_cobble.png"}, groups = {cracky = 3, wall = 1, stone = 2, wall_not_full = 1}, drawtype = "nodebox", node_box = { type = "fixed", fixed = { pillar, half_blocks[1], half_blocks[3] } }, on_construct = update_wall }) minetest.register_craft({ output = "wallet:wall 6", recipe = { {"default:cobble", "default:cobble", "default:cobble"}, {"default:cobble", "default:cobble", "default:cobble"} } }) -- Mossy wall minetest.register_node(":wallet:wallmossy_16", { drawtype = "nodebox", collision_box = { type = "fixed", fixed = collision }, tiles = {"default_mossycobble.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = groups, drop = "wallet:wallmossy", node_box = { type = "fixed", fixed = {pillar, full_blocks[1]} } }) minetest.register_node(":wallet:wallmossy_21", { drawtype = "nodebox", collision_box = { type = "fixed", fixed = collision }, tiles = {"default_mossycobble.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = groups, drop = "wallet:wallmossy", node_box = { type = "fixed", fixed = {pillar, full_blocks[2]} } }) minetest.register_node(":wallet:wallmossy_0", { drawtype = "nodebox", collision_box = { type = "fixed", fixed = collision }, tiles = {"default_mossycobble.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = groups, drop = "wallet:wallmossy", node_box = { type = "fixed", fixed = not_connected } }) minetest.register_node(":wallet:wallmossy", { description = S"Mossy Cobblestone Wall", paramtype = "light", collision_box = { type = "fixed", fixed = collision }, tiles = {"default_mossycobble.png"}, sunlight_propagates = true, is_ground_content = false, groups = {cracky = 3, wall = 1, stone = 2, wall_not_full = 1}, drawtype = "nodebox", node_box = { type = "fixed", fixed = { pillar, half_blocks[1], half_blocks[3] } }, on_construct = update_wall }) minetest.register_craft({ output = "wallet:wallmossy 6", recipe = { {"default:mossycobble", "default:mossycobble", "default:mossycobble"}, {"default:mossycobble", "default:mossycobble", "default:mossycobble"} } }) minetest.register_on_placenode(update_wall_global) minetest.register_on_dignode(update_wall_global) minetest.register_lbm({ label = "Upgrade Legacy Walls", name = "walls:legacy_upgrade", nodenames = {"group:wall_not_full"}, run_at_every_load = false, action = update_wall_global })