-- MultiCraft Game mod: default -- See README.txt for licensing and other information. -- The API documentation in here was moved into doc/lua_api.txt default = {} default.S = minetest.get_translator_auto(true) -- Definitions made by this mod that other mods can use too local Cesc = minetest.get_color_escape_sequence default.colors = { grey = Cesc("#9d9d9d"), green = Cesc("#1eff00"), gold = Cesc("#ffdf00"), white = Cesc("#ffffff"), emerald = Cesc("#00e87e"), ruby = Cesc("#d80a1b") } minetest.register_craftitem("default:cell", { inventory_image = "formspec_cell.png" }) default.gui_bg = "bgcolor[#08080880;true]" default.listcolors = "listcolors[#0000;#fff7;#0000;#656276;#fff]" default.gui_bg_img = "background[-0.2,-0.26;16.71,17.36;formspec_inventory_backround.png]" function default.gui_close_btn(pos) pos = pos or "8.35,-0.1" return "image_button_exit[" .. pos .. ";0.75,0.75;close.png;exit;;true;false;close_pressed.png]" end default.gui = "size[9,8.75]" .. default.gui_bg .. default.listcolors .. default.gui_bg_img .. "background[0,0;0,0;formspec_inventory.png;true]" .. default.gui_close_btn() .. "list[current_player;main;0.01,4.51;9,3;9]" .. "list[current_player;main;0.01,7.75;9,1;]" -- Load files local default_path = minetest.get_modpath("default") dofile(default_path .. "/functions.lua") dofile(default_path .. "/trees.lua") dofile(default_path .. "/nodes.lua") dofile(default_path .. "/chests.lua") dofile(default_path .. "/furnace.lua") dofile(default_path .. "/torch.lua") dofile(default_path .. "/tools.lua") dofile(default_path .. "/craftitems.lua") dofile(default_path .. "/crafting.lua") dofile(default_path .. "/mapgen.lua")