local S = carts.S local mesecons_rules = mesecon.rules.flat function carts:turnoff_detector_rail(pos) local node = minetest.get_node(pos) if minetest.get_item_group(node.name, "detector_rail") == 1 then if node.name == "carts:detectorrail_on" then --has not been dug node.name = "carts:detectorrail" minetest.swap_node(pos, node) end mesecon.receptor_off(pos, mesecons_rules) end end function carts:signal_detector_rail(pos) local node = minetest.get_node(pos) if minetest.get_item_group(node.name, "detector_rail") ~= 1 then return end if node.name == "carts:detectorrail" then node.name = "carts:detectorrail_on" minetest.swap_node(pos, node) end mesecon.receptor_on(pos, mesecons_rules) minetest.after(0.5, carts.turnoff_detector_rail, carts, pos) end carts:register_rail("carts:detectorrail", { description = S("Detector Rail"), tiles = { "carts_rail_straight_dtc.png", "carts_rail_curved_dtc.png", "carts_rail_t_junction_dtc.png", "carts_rail_crossing_dtc.png" }, groups = carts:get_rail_groups({detector_rail = 1}), mesecons = {receptor = {state = "off", rules = mesecons_rules}} }) carts:register_rail("carts:detectorrail_on", { tiles = { "carts_rail_straight_dtc_on.png", "carts_rail_curved_dtc_on.png", "carts_rail_t_junction_dtc_on.png", "carts_rail_crossing_dtc_on.png" }, groups = carts:get_rail_groups({ detector_rail = 1, not_in_creative_inventory = 1 }), drop = "carts:detectorrail", mesecons = {receptor = {state = "on", rules = mesecons_rules}} }) minetest.register_craft({ output = "carts:detectorrail 6", recipe = { {"default:steel_ingot", "", "default:steel_ingot"}, {"default:steel_ingot", "default:stick", "default:steel_ingot"}, {"default:steel_ingot", "mesecons_pressureplates:pressure_plate_stone_off", "default:steel_ingot"} } })