/* Minetest Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3.0 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include #include "settings.h" #include "porting.h" #include "filesys.h" #include "config.h" #include "constants.h" #include "porting.h" #include "mapgen/mapgen.h" // Mapgen::setDefaultSettings #include "util/string.h" #ifdef __APPLE__ #ifdef __IOS__ #import "SDVersion.h" #else #import #endif #endif void set_default_settings(Settings *settings) { // Client and server settings->setDefault("language", ""); settings->setDefault("name", ""); settings->setDefault("bind_address", ""); settings->setDefault("serverlist_url", "servers.minetest.net"); // Client settings->setDefault("address", ""); settings->setDefault("enable_sound", "true"); settings->setDefault("sound_volume", "1.0"); settings->setDefault("mute_sound", "false"); settings->setDefault("enable_mesh_cache", "false"); settings->setDefault("mesh_generation_interval", "0"); settings->setDefault("meshgen_block_cache_size", "20"); settings->setDefault("enable_vbo", "true"); settings->setDefault("free_move", "false"); settings->setDefault("pitch_move", "false"); settings->setDefault("fast_move", "false"); settings->setDefault("noclip", "false"); settings->setDefault("screenshot_path", "screenshots"); settings->setDefault("screenshot_format", "png"); settings->setDefault("screenshot_quality", "0"); settings->setDefault("client_unload_unused_data_timeout", "600"); settings->setDefault("client_mapblock_limit", "5000"); settings->setDefault("enable_build_where_you_stand", "false"); settings->setDefault("curl_timeout", "5000"); settings->setDefault("curl_parallel_limit", "8"); settings->setDefault("curl_file_download_timeout", "300000"); settings->setDefault("curl_verify_cert", "true"); settings->setDefault("enable_remote_media_server", "true"); settings->setDefault("enable_client_modding", "true"); settings->setDefault("max_out_chat_queue_size", "20"); settings->setDefault("pause_on_lost_focus", "false"); settings->setDefault("enable_register_confirmation", "false"); // Keymap settings->setDefault("remote_port", "30000"); settings->setDefault("keymap_forward", "KEY_KEY_W"); settings->setDefault("keymap_autoforward", ""); settings->setDefault("keymap_backward", "KEY_KEY_S"); settings->setDefault("keymap_left", "KEY_KEY_A"); settings->setDefault("keymap_right", "KEY_KEY_D"); settings->setDefault("keymap_jump", "KEY_SPACE"); settings->setDefault("keymap_sneak", "KEY_LSHIFT"); settings->setDefault("keymap_drop", "KEY_KEY_Q"); settings->setDefault("keymap_zoom", "KEY_KEY_Z"); settings->setDefault("keymap_inventory", "KEY_KEY_I"); settings->setDefault("keymap_special1", "KEY_KEY_E"); settings->setDefault("keymap_chat", "KEY_KEY_T"); settings->setDefault("keymap_cmd", "/"); settings->setDefault("keymap_cmd_local", "."); settings->setDefault("keymap_minimap", "KEY_KEY_V"); settings->setDefault("keymap_console", "KEY_F10"); settings->setDefault("keymap_rangeselect", "KEY_KEY_R"); settings->setDefault("keymap_freemove", "KEY_KEY_K"); settings->setDefault("keymap_pitchmove", "KEY_KEY_P"); settings->setDefault("keymap_fastmove", "KEY_KEY_J"); settings->setDefault("keymap_noclip", "KEY_KEY_H"); settings->setDefault("keymap_hotbar_next", "KEY_KEY_N"); settings->setDefault("keymap_hotbar_previous", "KEY_KEY_B"); settings->setDefault("keymap_mute", "KEY_KEY_M"); settings->setDefault("keymap_increase_volume", ""); settings->setDefault("keymap_decrease_volume", ""); settings->setDefault("keymap_cinematic", ""); settings->setDefault("keymap_toggle_hud", "KEY_F1"); settings->setDefault("keymap_toggle_chat", "KEY_F2"); settings->setDefault("keymap_toggle_fog", "KEY_F3"); #if DEBUG settings->setDefault("keymap_toggle_update_camera", "KEY_F4"); #else settings->setDefault("keymap_toggle_update_camera", ""); #endif settings->setDefault("keymap_toggle_debug", "KEY_F5"); settings->setDefault("keymap_toggle_profiler", "KEY_F6"); settings->setDefault("keymap_camera_mode", "KEY_KEY_C"); settings->setDefault("keymap_screenshot", "KEY_F12"); settings->setDefault("keymap_increase_viewing_range_min", "+"); settings->setDefault("keymap_decrease_viewing_range_min", "-"); settings->setDefault("keymap_slot1", "KEY_KEY_1"); settings->setDefault("keymap_slot2", "KEY_KEY_2"); settings->setDefault("keymap_slot3", "KEY_KEY_3"); settings->setDefault("keymap_slot4", "KEY_KEY_4"); settings->setDefault("keymap_slot5", "KEY_KEY_5"); settings->setDefault("keymap_slot6", "KEY_KEY_6"); settings->setDefault("keymap_slot7", "KEY_KEY_7"); settings->setDefault("keymap_slot8", "KEY_KEY_8"); settings->setDefault("keymap_slot9", "KEY_KEY_9"); settings->setDefault("keymap_slot10", "KEY_KEY_0"); settings->setDefault("keymap_slot11", ""); settings->setDefault("keymap_slot12", ""); settings->setDefault("keymap_slot13", ""); settings->setDefault("keymap_slot14", ""); settings->setDefault("keymap_slot15", ""); settings->setDefault("keymap_slot16", ""); settings->setDefault("keymap_slot17", ""); settings->setDefault("keymap_slot18", ""); settings->setDefault("keymap_slot19", ""); settings->setDefault("keymap_slot20", ""); settings->setDefault("keymap_slot21", ""); settings->setDefault("keymap_slot22", ""); settings->setDefault("keymap_slot23", ""); settings->setDefault("keymap_slot24", ""); settings->setDefault("keymap_slot25", ""); settings->setDefault("keymap_slot26", ""); settings->setDefault("keymap_slot27", ""); settings->setDefault("keymap_slot28", ""); settings->setDefault("keymap_slot29", ""); settings->setDefault("keymap_slot30", ""); settings->setDefault("keymap_slot31", ""); settings->setDefault("keymap_slot32", ""); // Some (temporary) keys for debugging settings->setDefault("keymap_quicktune_prev", "KEY_HOME"); settings->setDefault("keymap_quicktune_next", "KEY_END"); settings->setDefault("keymap_quicktune_dec", "KEY_NEXT"); settings->setDefault("keymap_quicktune_inc", "KEY_PRIOR"); // Visuals #ifdef NDEBUG settings->setDefault("show_debug", "false"); #else settings->setDefault("show_debug", "true"); #endif settings->setDefault("fsaa", "0"); settings->setDefault("undersampling", "0"); settings->setDefault("world_aligned_mode", "enable"); settings->setDefault("autoscale_mode", "disable"); settings->setDefault("enable_fog", "true"); settings->setDefault("fog_start", "0.4"); settings->setDefault("3d_mode", "none"); settings->setDefault("3d_paralax_strength", "0.025"); settings->setDefault("tooltip_show_delay", "400"); settings->setDefault("tooltip_append_itemname", "false"); settings->setDefault("fps_max", "60"); settings->setDefault("pause_fps_max", "20"); settings->setDefault("viewing_range", "100"); #if ENABLE_GLES settings->setDefault("near_plane", "0.1"); #endif settings->setDefault("screen_w", "1024"); settings->setDefault("screen_h", "768"); settings->setDefault("autosave_screensize", "true"); settings->setDefault("fullscreen", "false"); settings->setDefault("fullscreen_bpp", "24"); settings->setDefault("vsync", "false"); settings->setDefault("fov", "72"); settings->setDefault("leaves_style", "fancy"); settings->setDefault("connected_glass", "false"); settings->setDefault("smooth_lighting", "true"); settings->setDefault("lighting_alpha", "0.0"); settings->setDefault("lighting_beta", "1.5"); settings->setDefault("display_gamma", "1.0"); settings->setDefault("lighting_boost", "0.2"); settings->setDefault("lighting_boost_center", "0.5"); settings->setDefault("lighting_boost_spread", "0.2"); settings->setDefault("texture_path", ""); settings->setDefault("shader_path", ""); #if ENABLE_GLES #ifdef _IRR_COMPILE_WITH_OGLES1_ settings->setDefault("video_driver", "ogles1"); #else settings->setDefault("video_driver", "ogles2"); #endif #else settings->setDefault("video_driver", "opengl"); #endif settings->setDefault("cinematic", "false"); settings->setDefault("camera_smoothing", "0"); settings->setDefault("cinematic_camera_smoothing", "0.7"); settings->setDefault("enable_clouds", "true"); settings->setDefault("view_bobbing_amount", "1.0"); settings->setDefault("fall_bobbing_amount", "1.0"); settings->setDefault("enable_3d_clouds", "true"); settings->setDefault("cloud_radius", "12"); settings->setDefault("menu_clouds", "true"); settings->setDefault("opaque_water", "false"); settings->setDefault("console_height", "0.6"); settings->setDefault("console_color", "(0,0,0)"); settings->setDefault("console_alpha", "200"); settings->setDefault("formspec_fullscreen_bg_color", "(0,0,0)"); settings->setDefault("formspec_fullscreen_bg_opacity", "140"); settings->setDefault("formspec_default_bg_color", "(0,0,0)"); settings->setDefault("formspec_default_bg_opacity", "140"); settings->setDefault("selectionbox_color", "(0,0,0)"); settings->setDefault("selectionbox_width", "4"); settings->setDefault("node_highlighting", "box"); settings->setDefault("crosshair_color", "(255,255,255)"); settings->setDefault("crosshair_alpha", "255"); settings->setDefault("recent_chat_messages", "6"); settings->setDefault("hud_scaling", "1.0"); settings->setDefault("gui_scaling", "1.0"); settings->setDefault("gui_scaling_filter", "false"); settings->setDefault("gui_scaling_filter_txr2img", "true"); settings->setDefault("desynchronize_mapblock_texture_animation", "true"); settings->setDefault("hud_hotbar_max_width", "1.0"); settings->setDefault("hud_move_upwards", "0"); settings->setDefault("round_screen", "0"); settings->setDefault("enable_local_map_saving", "false"); settings->setDefault("show_entity_selectionbox", "false"); settings->setDefault("texture_clean_transparent", "false"); settings->setDefault("texture_min_size", "0"); settings->setDefault("ambient_occlusion_gamma", "2.2"); #if ENABLE_GLES settings->setDefault("enable_shaders", "false"); #else settings->setDefault("enable_shaders", "true"); #endif settings->setDefault("enable_particles", "true"); settings->setDefault("arm_inertia", "false"); settings->setDefault("enable_minimap", "true"); settings->setDefault("minimap_shape_round", "true"); settings->setDefault("minimap_double_scan_height", "false"); // Effects settings->setDefault("directional_colored_fog", "true"); settings->setDefault("inventory_items_animations", "false"); settings->setDefault("mip_map", "false"); settings->setDefault("anisotropic_filter", "false"); settings->setDefault("bilinear_filter", "false"); settings->setDefault("trilinear_filter", "false"); settings->setDefault("tone_mapping", "false"); settings->setDefault("enable_bumpmapping", "false"); settings->setDefault("enable_parallax_occlusion", "false"); settings->setDefault("generate_normalmaps", "false"); settings->setDefault("normalmaps_strength", "0.6"); settings->setDefault("normalmaps_smooth", "1"); settings->setDefault("parallax_occlusion_mode", "1"); settings->setDefault("parallax_occlusion_iterations", "4"); settings->setDefault("parallax_occlusion_scale", "0.08"); settings->setDefault("parallax_occlusion_bias", "0.04"); settings->setDefault("enable_waving_water", "false"); settings->setDefault("water_wave_height", "1.0"); settings->setDefault("water_wave_length", "20.0"); settings->setDefault("water_wave_speed", "5.0"); settings->setDefault("enable_waving_leaves", "false"); settings->setDefault("enable_waving_plants", "false"); // Input settings->setDefault("invert_mouse", "false"); settings->setDefault("mouse_sensitivity", "0.2"); settings->setDefault("repeat_rightclick_time", "0.25"); settings->setDefault("safe_dig_and_place", "false"); settings->setDefault("random_input", "false"); settings->setDefault("aux1_descends", "false"); settings->setDefault("doubletap_jump", "false"); settings->setDefault("always_fly_fast", "true"); settings->setDefault("autojump", "false"); settings->setDefault("continuous_forward", "false"); settings->setDefault("enable_joysticks", "false"); settings->setDefault("joystick_id", "0"); settings->setDefault("joystick_type", ""); settings->setDefault("repeat_joystick_button_time", "0.17"); settings->setDefault("joystick_frustum_sensitivity", "170"); // Main menu settings->setDefault("main_menu_path", ""); settings->setDefault("serverlist_file", "favoriteservers.txt"); #if USE_FREETYPE settings->setDefault("freetype", "true"); #if !defined(__ANDROID__) && !defined(__IOS__) settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "Arimo-Regular.ttf")); settings->setDefault("font_path_italic", porting::getDataPath("fonts" DIR_DELIM "Arimo-Italic.ttf")); settings->setDefault("font_path_bold", porting::getDataPath("fonts" DIR_DELIM "Arimo-Bold.ttf")); settings->setDefault("font_path_bold_italic", porting::getDataPath("fonts" DIR_DELIM "Arimo-BoldItalic.ttf")); #else settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "Retron2000.ttf")); settings->setDefault("font_path_italic", porting::getDataPath("fonts" DIR_DELIM "Retron2000.ttf")); settings->setDefault("font_path_bold", porting::getDataPath("fonts" DIR_DELIM "Retron2000.ttf")); settings->setDefault("font_path_bold_italic", porting::getDataPath("fonts" DIR_DELIM "Retron2000.ttf")); #endif settings->setDefault("font_bold", "false"); settings->setDefault("font_italic", "false"); settings->setDefault("font_shadow", "1"); settings->setDefault("font_shadow_alpha", "127"); #if !defined(__ANDROID__) && !defined(__IOS__) settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "Cousine-Regular.ttf")); settings->setDefault("mono_font_path_italic", porting::getDataPath("fonts" DIR_DELIM "Cousine-Italic.ttf")); settings->setDefault("mono_font_path_bold", porting::getDataPath("fonts" DIR_DELIM "Cousine-Bold.ttf")); settings->setDefault("mono_font_path_bold_italic", porting::getDataPath("fonts" DIR_DELIM "Cousine-BoldItalic.ttf")); settings->setDefault("fallback_font_path", porting::getDataPath("fonts" DIR_DELIM "DroidSansFallbackFull.ttf")); #else #ifdef __ANDROID__ settings->setDefault("mono_font_path", "/system/fonts/DroidSansMono.ttf"); settings->setDefault("mono_font_path_italic", porting::getDataPath("fonts" DIR_DELIM "DroidSansMono.ttf")); settings->setDefault("mono_font_path_bold", porting::getDataPath("fonts" DIR_DELIM "DroidSansMono.ttf")); settings->setDefault("mono_font_path_bold_italic", porting::getDataPath("fonts" DIR_DELIM "DroidSansMono.ttf")); settings->setDefault("fallback_font_path", "/system/fonts/DroidSans.ttf"); #endif #ifdef __IOS__ settings->setDefault("mono_font_path", g_settings->get("font_path")); settings->setDefault("mono_font_path_italic", g_settings->get("font_path")); settings->setDefault("mono_font_path_bold", g_settings->get("font_path")); settings->setDefault("mono_font_path_bold_italic", g_settings->get("font_path")); settings->setDefault("fallback_font_path", g_settings->get("font_path")); #endif #endif settings->setDefault("fallback_font_shadow", "1"); settings->setDefault("fallback_font_shadow_alpha", "128"); std::string font_size_str = std::to_string(TTF_DEFAULT_FONT_SIZE); settings->setDefault("fallback_font_size", font_size_str); #else settings->setDefault("freetype", "false"); settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "mono_dejavu_sans")); settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "mono_dejavu_sans")); std::string font_size_str = std::to_string(DEFAULT_FONT_SIZE); #endif // General font settings settings->setDefault("font_size", font_size_str); settings->setDefault("mono_font_size", font_size_str); settings->setDefault("chat_font_size", "0"); // Default "font_size" // ContentDB settings->setDefault("contentdb_url", "https://content.minetest.net"); #ifdef __ANDROID__ settings->setDefault("contentdb_flag_blacklist", "nonfree, android_default"); #else settings->setDefault("contentdb_flag_blacklist", "nonfree, desktop_default"); #endif // Server settings->setDefault("disable_escape_sequences", "false"); settings->setDefault("strip_color_codes", "false"); #if USE_PROMETHEUS settings->setDefault("prometheus_listener_address", "127.0.0.1:30000"); #endif // Network settings->setDefault("enable_ipv6", "true"); settings->setDefault("ipv6_server", "false"); settings->setDefault("max_packets_per_iteration","1024"); settings->setDefault("port", "40000"); settings->setDefault("strict_protocol_version_checking", "false"); settings->setDefault("player_transfer_distance", "0"); settings->setDefault("max_simultaneous_block_sends_per_client", "40"); settings->setDefault("time_send_interval", "5"); settings->setDefault("default_game", "default"); settings->setDefault("motd", ""); settings->setDefault("max_users", "15"); settings->setDefault("creative_mode", "false"); settings->setDefault("enable_damage", "true"); settings->setDefault("default_password", ""); settings->setDefault("default_privs", "interact, shout"); settings->setDefault("enable_pvp", "true"); settings->setDefault("enable_mod_channels", "true"); settings->setDefault("disallow_empty_password", "false"); settings->setDefault("disable_anticheat", "false"); settings->setDefault("enable_rollback_recording", "false"); #ifdef NDEBUG settings->setDefault("deprecated_lua_api_handling", "legacy"); #else settings->setDefault("deprecated_lua_api_handling", "log"); #endif settings->setDefault("kick_msg_shutdown", "Server shutting down."); settings->setDefault("kick_msg_crash", "This server has experienced an internal error. You will now be disconnected."); settings->setDefault("ask_reconnect_on_crash", "false"); settings->setDefault("chat_message_format", "<@name> @message"); settings->setDefault("profiler_print_interval", "0"); settings->setDefault("active_object_send_range_blocks", "4"); settings->setDefault("active_block_range", "3"); //settings->setDefault("max_simultaneous_block_sends_per_client", "1"); // This causes frametime jitter on client side, or does it? settings->setDefault("max_block_send_distance", "10"); settings->setDefault("block_send_optimize_distance", "4"); settings->setDefault("server_side_occlusion_culling", "true"); settings->setDefault("csm_restriction_flags", "60"); settings->setDefault("csm_restriction_noderange", "0"); settings->setDefault("max_clearobjects_extra_loaded_blocks", "4096"); settings->setDefault("time_speed", "72"); settings->setDefault("world_start_time", "6125"); settings->setDefault("server_unload_unused_data_timeout", "29"); settings->setDefault("max_objects_per_block", "64"); settings->setDefault("server_map_save_interval", "5.3"); settings->setDefault("chat_message_max_size", "500"); settings->setDefault("chat_message_limit_per_10sec", "5.0"); settings->setDefault("chat_message_limit_trigger_kick", "50"); settings->setDefault("sqlite_synchronous", "2"); settings->setDefault("full_block_send_enable_min_time_from_building", "2.0"); settings->setDefault("dedicated_server_step", "0.09"); settings->setDefault("active_block_mgmt_interval", "2.0"); settings->setDefault("abm_interval", "1.0"); settings->setDefault("nodetimer_interval", "0.2"); settings->setDefault("ignore_world_load_errors", "false"); settings->setDefault("remote_media", ""); settings->setDefault("debug_log_level", "warning"); settings->setDefault("debug_log_size_max", "50"); settings->setDefault("chat_log_level", "error"); settings->setDefault("emergequeue_limit_total", "512"); settings->setDefault("emergequeue_limit_diskonly", "64"); settings->setDefault("emergequeue_limit_generate", "64"); settings->setDefault("num_emerge_threads", "1"); settings->setDefault("secure.enable_security", "true"); settings->setDefault("secure.trusted_mods", ""); settings->setDefault("secure.http_mods", ""); // Physics settings->setDefault("movement_acceleration_default", "3"); settings->setDefault("movement_acceleration_air", "2"); settings->setDefault("movement_acceleration_fast", "20"); settings->setDefault("movement_speed_walk", "4"); settings->setDefault("movement_speed_crouch", "1.35"); settings->setDefault("movement_speed_fast", "20"); settings->setDefault("movement_speed_climb", "3"); settings->setDefault("movement_speed_jump", "6.5"); settings->setDefault("movement_liquid_fluidity", "1"); settings->setDefault("movement_liquid_fluidity_smooth", "0.5"); settings->setDefault("movement_liquid_sink", "20"); settings->setDefault("movement_gravity", "9.81"); // Liquids settings->setDefault("liquid_loop_max", "100000"); settings->setDefault("liquid_queue_purge_time", "0"); settings->setDefault("liquid_update", "1.0"); // Mapgen settings->setDefault("mg_name", "v7p"); settings->setDefault("water_level", "1"); settings->setDefault("mapgen_limit", "31000"); settings->setDefault("chunksize", "5"); settings->setDefault("fixed_map_seed", ""); settings->setDefault("max_block_generate_distance", "8"); settings->setDefault("enable_mapgen_debug_info", "false"); Mapgen::setDefaultSettings(settings); // Server list announcing settings->setDefault("server_announce", "false"); settings->setDefault("server_url", ""); settings->setDefault("server_address", ""); settings->setDefault("server_name", ""); settings->setDefault("server_description", ""); settings->setDefault("high_precision_fpu", "true"); settings->setDefault("enable_console", "false"); settings->setDefault("screen_dpi", "72"); settings->setDefault("mainmenu_last_selected_world", "1"); // Altered settings for macOS #if defined(__MACH__) && defined(__APPLE__) && !defined(__IOS__) settings->setDefault("keymap_sneak", "KEY_SHIFT"); settings->setDefault("keymap_toggle_debug", "KEY_KEY_V"); settings->setDefault("keymap_camera_mode", "KEY_KEY_C"); settings->setDefault("vsync", "true"); float ScaleFactor = [[NSScreen mainScreen] backingScaleFactor]; if (ScaleFactor >= 2) settings->setDefault("screen_dpi", "128"); // Shaders work but may reduce performance on iGPU settings->setDefault("enable_shaders", "false"); settings->setDefault("serverlist_url", "servers.multicraft.world"); settings->setDefault("TMPFolder", porting::path_cache); #endif // Mobile Platform #if defined(__ANDROID__) || defined(__IOS__) settings->setDefault("screen_w", "0"); settings->setDefault("screen_h", "0"); settings->setDefault("fullscreen", "true"); settings->setDefault("touchtarget", "true"); settings->setDefault("TMPFolder", porting::path_cache); settings->setDefault("touchscreen_threshold", "20"); settings->setDefault("fixed_virtual_joystick", "true"); settings->setDefault("virtual_joystick_triggers_aux", "false"); settings->setDefault("emergequeue_limit_diskonly", "16"); settings->setDefault("emergequeue_limit_generate", "16"); settings->setDefault("curl_verify_cert", "false"); settings->setDefault("pause_on_lost_focus", "true"); settings->setDefault("max_objects_per_block", "16"); settings->setDefault("doubletap_jump", "true"); settings->setDefault("serverlist_url", "servers.multicraft.world"); settings->setDefault("gui_scaling_filter_txr2img", "false"); settings->setDefault("autosave_screensize", "false"); // Set the optimal settings depending on the memory size [Android] | model [iOS] #ifdef __ANDROID__ float memoryMax = porting::getMemoryMax(); #elif __IOS__ float iOS_ver = [[[UIDevice currentDevice] systemVersion] floatValue]; #endif #ifdef __ANDROID__ if (memoryMax < 2) { // minimal settings for less than 2GB RAM #elif __IOS__ if (iOS_ver < 11.0) { // minimal settings for legacy 32-bit devices settings->setDefault("enable_minimap", "false"); settings->setDefault("enable_clouds", "false"); #endif settings->setDefault("client_unload_unused_data_timeout", "60"); settings->setDefault("client_mapblock_limit", "50"); settings->setDefault("fps_max", "30"); settings->setDefault("pause_fps_max", "5"); settings->setDefault("viewing_range", "25"); settings->setDefault("smooth_lighting", "false"); settings->setDefault("enable_3d_clouds", "false"); settings->setDefault("active_block_range", "1"); settings->setDefault("dedicated_server_step", "0.2"); settings->setDefault("abm_interval", "3.0"); settings->setDefault("chunksize", "3"); settings->setDefault("max_block_generate_distance", "1"); settings->setDefault("enable_weather", "false"); #ifdef __ANDROID__ } else if (memoryMax >= 2 && memoryMax < 4) { // low settings for 2-4GB RAM #elif __IOS__ } else if (iOS_ver < 13.0) { // low settings settings->setDefault("enable_minimap", "false"); #endif settings->setDefault("client_unload_unused_data_timeout", "120"); settings->setDefault("client_mapblock_limit", "200"); settings->setDefault("fps_max", "35"); settings->setDefault("pause_fps_max", "10"); settings->setDefault("viewing_range", "30"); settings->setDefault("smooth_lighting", "false"); settings->setDefault("enable_3d_clouds", "false"); settings->setDefault("cloud_radius", "6"); settings->setDefault("active_block_range", "1"); settings->setDefault("dedicated_server_step", "0.2"); settings->setDefault("abm_interval", "2.0"); settings->setDefault("chunksize", "3"); settings->setDefault("max_block_generate_distance", "2"); settings->setDefault("enable_weather", "false"); #ifdef __ANDROID__ } else if (memoryMax >= 4 && memoryMax < 6) { // medium settings for 4.1-6GB RAM #elif __IOS__ } else if (([SDVersion deviceVersion] == iPhone6S) || ([SDVersion deviceVersion] == iPhone6SPlus) || ([SDVersion deviceVersion] == iPhoneSE) || ([SDVersion deviceVersion] == iPhone7) || ([SDVersion deviceVersion] == iPhone7Plus) || ([SDVersion deviceVersion] == iPadMini4) || ([SDVersion deviceVersion] == iPadAir)) { // medium settings #endif settings->setDefault("client_unload_unused_data_timeout", "300"); settings->setDefault("client_mapblock_limit", "300"); settings->setDefault("fps_max", "35"); settings->setDefault("viewing_range", "60"); settings->setDefault("cloud_radius", "6"); settings->setDefault("active_block_range", "2"); settings->setDefault("max_block_generate_distance", "3"); } else { // high settings settings->setDefault("client_mapblock_limit", "500"); settings->setDefault("viewing_range", "80"); settings->setDefault("max_block_generate_distance", "5"); #ifdef __ANDROID__ settings->setDefault("video_driver", "ogles2"); settings->setDefault("enable_shaders", "true"); #elif __IOS__ if (@available(iOS 13, *)) { #endif // enable visual shader effects settings->setDefault("enable_waving_water", "true"); settings->setDefault("enable_waving_leaves", "true"); settings->setDefault("enable_waving_plants", "true"); #ifdef __IOS__ } #endif } // Android Settings #ifdef __ANDROID__ settings->setDefault("video_driver", "ogles1"); settings->setDefault("enable_shaders", "false"); settings->setDefault("debug_log_level", "error"); // Apply settings according to screen size float x_inches = (float) porting::getDisplaySize().X / (160.f * porting::getDisplayDensity()); std::string font_size_str_small = std::to_string(TTF_DEFAULT_FONT_SIZE - 1); if (x_inches <= 3.7) { // small 4" phones settings->setDefault("hud_scaling", "0.55"); settings->setDefault("font_size", font_size_str_small); settings->setDefault("mouse_sensitivity", "0.3"); } else if (x_inches > 3.7 && x_inches <= 4.5) { // medium phones settings->setDefault("hud_scaling", "0.6"); settings->setDefault("font_size", font_size_str_small); settings->setDefault("selectionbox_width", "6"); } else if (x_inches > 4.5 && x_inches <= 5.5) { // large 6" phones settings->setDefault("hud_scaling", "0.7"); settings->setDefault("mouse_sensitivity", "0.15"); settings->setDefault("selectionbox_width", "6"); } else if (x_inches > 5.5 && x_inches <= 6.5) { // 7" tablets settings->setDefault("hud_scaling", "0.9"); settings->setDefault("selectionbox_width", "6"); } #endif // Android // iOS Settings #ifdef __IOS__ // Switch to olges2 with shaders on the new iOS version if (@available(iOS 13, *)) { settings->setDefault("video_driver", "ogles2"); settings->setDefault("enable_shaders", "true"); } else { settings->setDefault("video_driver", "ogles1"); settings->setDefault("enable_shaders", "false"); } settings->setDefault("debug_log_level", "none"); settings->setDefault("password_save", "true"); // Set the size of the elements depending on the screen size if SDVersion4Inch { // 4" iPhone and iPod Touch settings->setDefault("hud_scaling", "0.55"); settings->setDefault("mouse_sensitivity", "0.33"); } else if SDVersion4and7Inch { // 4.7" iPhone settings->setDefault("hud_scaling", "0.65"); settings->setDefault("mouse_sensitivity", "0.27"); } else if SDVersion5and5Inch { // 5.5" iPhone Plus settings->setDefault("hud_scaling", "0.7"); settings->setDefault("mouse_sensitivity", "0.3"); } else if (SDVersion5and8Inch || SDVersion6and1Inch || SDVersion6and5Inch) { // 5.8+" iPhones settings->setDefault("hud_scaling", "0.85"); settings->setDefault("mouse_sensitivity", "0.35"); settings->setDefault("selectionbox_width", "6"); } else if SDVersion7and9Inch { // iPad mini settings->setDefault("hud_scaling", "0.9"); settings->setDefault("mouse_sensitivity", "0.25"); settings->setDefault("selectionbox_width", "6"); } else { // iPad settings->setDefault("mouse_sensitivity", "0.3"); settings->setDefault("selectionbox_width", "6"); } // Settings for the Rounded Screen and Home Bar if (@available(iOS 11, *)) { UIWindow *window = UIApplication.sharedApplication.windows.firstObject; int bottomPadding = (int) window.safeAreaInsets.bottom; if (bottomPadding > 0) { settings->setDefault("hud_move_upwards", "20"); if (SDVersioniPhone12Series) settings->setDefault("round_screen", "75"); else settings->setDefault("round_screen", "35"); } } #endif // iOS #endif }