unittests = {} local modpath = minetest.get_modpath("unittests") dofile(modpath .. "/random.lua") dofile(modpath .. "/player.lua") dofile(modpath .. "/crafting_prepare.lua") dofile(modpath .. "/crafting.lua") dofile(modpath .. "/itemdescription.lua") if minetest.settings:get_bool("devtest_unittests_autostart", false) then unittests.test_random() unittests.test_crafting() unittests.test_short_desc() minetest.register_on_joinplayer(function(player) unittests.test_player(player) end) end