----------------------------------------------------------------------------------------------- local title = "Trunks" local version = "0.0.1" local mname = "trunks" ----------------------------------------------------------------------------------------------- abstract_trunks = {} local TRuNKS = { -- MoD TRuNK NR {"default", "tree", 1}, {"default", "jungletree", 2}, {"trees", "tree_conifer", 3}, {"trees", "tree_mangrove", 4}, {"trees", "tree_palm", 5}, {"moretrees", "apple_tree_trunk", 6}, {"moretrees", "beech_trunk", 7}, {"moretrees", "birch_trunk", 8}, {"moretrees", "fir_trunk", 9}, {"moretrees", "oak_trunk", 10}, {"moretrees", "palm_trunk", 11}, {"moretrees", "pine_trunk", 12}, {"moretrees", "rubber_tree_trunk", 13}, {"moretrees", "rubber_tree_trunk_empty", 14}, {"moretrees", "sequoia_trunk", 15}, {"moretrees", "spruce_trunk", 16}, {"moretrees", "willow_trunk", 17}, } for i in pairs(TRuNKS) do local MoD = TRuNKS[i][1] local TRuNK = TRuNKS[i][2] if minetest.get_modpath(MoD) ~= nil then local des = minetest.registered_nodes[MoD..":"..TRuNK].description local par = minetest.registered_nodes[MoD..":"..TRuNK].paramtype local tls = minetest.registered_nodes[MoD..":"..TRuNK].tiles local tli = minetest.registered_nodes[MoD..":"..TRuNK].tile_images local igc = minetest.registered_nodes[MoD..":"..TRuNK].is_ground_content local grp = minetest.registered_nodes[MoD..":"..TRuNK].groups local drp = minetest.registered_nodes[MoD..":"..TRuNK].drop local snd = minetest.registered_nodes[MoD..":"..TRuNK].sounds minetest.register_node(":"..MoD..":"..TRuNK, { description = des, paramtype = par, paramtype2 = "facedir", tiles = tls, tile_images = tli, is_ground_content = igc, groups = grp, drop = drp, sounds = snd, }) end end abstract_trunks.place_trunk = function(pos) local right_here = {x=pos.x, y=pos.y+1, z=pos.z} local north = {x=pos.x, y=pos.y+1, z=pos.z+1} local south = {x=pos.x, y=pos.y+1, z=pos.z-1} local west = {x=pos.x-1, y=pos.y+1, z=pos.z} local east = {x=pos.x+1, y=pos.y+1, z=pos.z } local node_here = minetest.get_node(right_here) if minetest.registered_nodes[node_here.name].buildable_to then -- instead of check_air = true, for i in pairs(TRuNKS) do local MoD = TRuNKS[i][1] local TRuNK = TRuNKS[i][2] local NR = TRuNKS[i][3] local chance = math.random(1, 17) if chance == NR then local trunk_type = math.random(1,3) if trunk_type == 1 then if minetest.get_modpath(MoD) ~= nil then minetest.add_node(right_here, {name=MoD..":"..TRuNK}) else minetest.add_node(right_here, {name="default:tree"}) end elseif trunk_type == 2 then if minetest.get_modpath(MoD) ~= nil then minetest.add_node(north, {name=MoD..":"..TRuNK, param2=4}) minetest.add_node(right_here, {name=MoD..":"..TRuNK, param2=4}) minetest.add_node(south, {name=MoD..":"..TRuNK, param2=4}) else minetest.add_node(north, {name="default:tree", param2=4}) minetest.add_node(right_here, {name="default:tree", param2=4}) minetest.add_node(south, {name="default:tree", param2=4}) end else if minetest.get_modpath(MoD) ~= nil then minetest.add_node(west, {name=MoD..":"..TRuNK, param2=12}) minetest.add_node(right_here, {name=MoD..":"..TRuNK, param2=12}) minetest.add_node(east, {name=MoD..":"..TRuNK, param2=12}) else minetest.add_node(west, {name="default:tree", param2=12}) minetest.add_node(right_here, {name="default:tree", param2=12}) minetest.add_node(east, {name="default:tree", param2=12}) end end end end end end plantslib:register_generate_plant({ surface = {"default:dirt_with_grass"}, max_count = 320,--712,--4267,--6400,--1600, rarity = 99, min_elevation = 1, max_elevation = 40, near_nodes = {"group:tree","ferns:fern_03","ferns:fern_02","ferns:fern_01"}, near_nodes_size = 3, near_nodes_vertical = 1, near_nodes_count = 1, plantlife_limit = -1, check_air = false, }, "abstract_trunks.place_trunk" ) ----------------------------------------------------------------------------------------------- print("[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...") -----------------------------------------------------------------------------------------------