-- In case you don't wanna have errors: -- Only change what's behind a "=" (or "--"). -- Don't use caps (behind a "="). -- If there's a "false" (behind a "=") you can change it to "true" (and the other way around). -- Spelling is important. -- If "true" or "false" is necessary as setting, everything(!) which is not spelled "true" will be read as if it were "false" (even "1", "True"...) -- If you wanna comment something (for example to remember the default value), you can do this by putting "--" in front of the comment. -- You can put "--" at the end of a line with "=" in it, or at the beginning of an empty/new line (minetest will ignore what's behind it then). -- But don't put "--" in front of a line with "=" in it (or else minetest will ignore the setting and you might get an error). -- If something is still unclear, don't hesitate to post your question @ https://forum.minetest.net/viewtopic.php?id=7143 -- Here you can enable/disable the different plants REEDMACE_GENERATES = true SMALL_JUNCUS_GENERATES = true EXTRA_TALL_GRASS_GENERATES = true JUNGLEGRASS_GENERATES = true -- Amount of Reedmace near water or swamp REEDMACE_NEAR_WATER_PER_MAPBLOCK = 35 -- plants per 80x80x80 nodes (absolute maximum number) REEDMACE_NEAR_WATER_RARITY = 40 -- percent -- Amount of Reedmace in water REEDMACE_IN_WATER_PER_MAPBLOCK = 35 -- plants per 80x80x80 nodes (absolute maximum number) REEDMACE_IN_WATER_RARITY = 65 -- percent -- Amount of Reedmace for oases, tropical beaches and tropical swamps REEDMACE_FOR_OASES_PER_MAPBLOCK = 35 -- plants per 80x80x80 nodes (absolute maximum number) REEDMACE_FOR_OASES_RARITY = 90 -- percent -- growing of reedmace sapling REEDMACE_GROWING_TIME = 16800 -- seconds REEDMACE_GROWING_CHANCE = 5 -- percent -- Amount of small Juncus near water or swamp JUNCUS_NEAR_WATER_PER_MAPBLOCK = 70 -- plants per 80x80x80 nodes (absolute maximum number) JUNCUS_NEAR_WATER_RARITY = 75 -- percent -- Amount of small Juncus at dunes/beach JUNCUS_AT_BEACH_PER_MAPBLOCK = 70 -- plants per 80x80x80 nodes (absolute maximum number) JUNCUS_AT_BEACH_RARITY = 75 -- percent -- Tall Grass on dirt with grass TALL_GRASS_PER_MAPBLOCK = 4800 -- plants per 80x80x80 nodes (absolute maximum number) TALL_GRASS_RARITY = 67 -- percent -- short grass becomes dirt with grass again GRASS_REGROWING_TIME = 16800 -- seconds GRASS_REGROWING_CHANCE = 0.5 -- percent HAY_DRYING_TIME = 3600 -- seconds REED_WILL_DRY = false -- wet reed nodes will become dry reed nodes REED_DRYING_TIME = 3600 -- seconds AUTO_ROOF_CORNER = true -- Jungle Grass settings JUNGLEGRASS_PER_MAPBLOCK = 4800 -- plants per 80x80x80 nodes (absolute maximum number) JUNGLEGRASS_RARITY = 58 -- percent JUNGLEGRASS_SPAWNING = false -- jungle grass grows after(!) map generation