// Copyright (C) 2002-2007 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __I_PARTICLE_AFFECTOR_H_INCLUDED__ #define __I_PARTICLE_AFFECTOR_H_INCLUDED__ #include "IAttributeExchangingObject.h" #include "SParticle.h" namespace irr { namespace scene { //! Types of built in particle affectors enum E_PARTICLE_AFFECTOR_TYPE { EPAT_NONE = 0, EPAT_FADE_OUT, EPAT_GRAVITY, EPAT_COUNT }; //! Names for built in particle affectors const c8* const ParticleAffectorTypeNames[] = { "None", "FadeOut", "Gravity", 0 }; //! A particle affector modifies particles. class IParticleAffector : public virtual io::IAttributeExchangingObject { public: //! constructor IParticleAffector() : Enabled(true) {} //! Affects an array of particles. //! \param now: Current time. (Same as ITimer::getTime() would return) //! \param particlearray: Array of particles. //! \param count: Amount of particles in array. virtual void affect(u32 now, SParticle* particlearray, u32 count) = 0; //! Sets whether or not the affector is currently enabled. virtual void setEnabled(bool enabled) {Enabled = enabled;} //! Gets whether or not the affector is currently enabled. virtual bool getEnabled() const { return Enabled;} //! Writes attributes of the object. //! Implement this to expose the attributes of your scene node animator for //! scripting languages, editors, debuggers or xml serialization purposes. virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) {} //! Reads attributes of the object. //! Implement this to set the attributes of your scene node animator for //! scripting languages, editors, debuggers or xml deserialization purposes. //! \param startIndex: start index where to start reading attributes. //! \param in: The attributes to work with. //! \param options: Additional options. //! \return: returns last index of an attribute read by this affector virtual s32 deserializeAttributes(s32 startIndex, io::IAttributes* in, io::SAttributeReadWriteOptions* options=0) { return 0; } //! Get emitter type virtual E_PARTICLE_AFFECTOR_TYPE getType() const = 0; protected: bool Enabled; }; } // end namespace scene } // end namespace irr #endif