// Copyright (C) 2002-2007 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __I_GUI_SCROLL_BAR_H_INCLUDED__ #define __I_GUI_SCROLL_BAR_H_INCLUDED__ #include "IGUIElement.h" namespace irr { namespace gui { //! Default scroll bar GUI element. class IGUIScrollBar : public IGUIElement { public: //! constructor IGUIScrollBar(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect rectangle) : IGUIElement(EGUIET_SCROLL_BAR, environment, parent, id, rectangle) {} //! destructor ~IGUIScrollBar() {}; //! gets the maximum value of the scrollbar. virtual s32 getMax() = 0; //! sets the maximum value of the scrollbar. virtual void setMax(s32 max) = 0; //! gets the small step value virtual s32 getSmallStep() = 0; //! sets the small step value virtual void setSmallStep(s32 step) = 0; //! gets the current position of the scrollbar virtual s32 getPos() = 0; //! sets the current position of the scrollbar virtual void setPos(s32 pos) = 0; }; } // end namespace gui } // end namespace irr #endif