// Copyright (C) 2002-2007 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __C_IMAGE_LOADER_PCX_H_INCLUDED__ #define __C_IMAGE_LOADER_PCX_H_INCLUDED__ #include "IImageLoader.h" namespace irr { namespace video { // byte-align structures #if defined(_MSC_VER) || defined(__BORLANDC__) || defined (__BCPLUSPLUS__) # pragma pack( push, packing ) # pragma pack( 1 ) # define PACK_STRUCT #elif defined( __GNUC__ ) # define PACK_STRUCT __attribute__((packed)) #else # error compiler not supported #endif struct SPCXHeader { u8 Manufacturer; u8 Version; u8 Encoding; u8 BitsPerPixel; u16 XMin; u16 YMin; u16 XMax; u16 YMax; u16 HorizDPI; u16 VertDPI; u8 Palette[48]; u8 Reserved; u8 Planes; u16 BytesPerLine; u16 PaletteType; u16 HScrSize; u16 VScrSize; u8 Filler[54]; } PACK_STRUCT; // Default alignment #if defined(_MSC_VER) || defined(__BORLANDC__) || defined (__BCPLUSPLUS__) # pragma pack( pop, packing ) #endif #undef PACK_STRUCT /*! Image Loader for Windows PCX bitmaps. This loader was written and sent in by Dean P. Macri. I modified only some small bits of it. */ class CImageLoaderPCX : public IImageLoader { public: //! constructor CImageLoaderPCX(); //! destructor virtual ~CImageLoaderPCX(); //! returns true if the file maybe is able to be loaded by this class //! based on the file extension (e.g. ".tga") virtual bool isALoadableFileExtension(const c8* fileName); //! returns true if the file maybe is able to be loaded by this class virtual bool isALoadableFileFormat(irr::io::IReadFile* file); //! creates a surface from the file virtual IImage* loadImage(irr::io::IReadFile* file); private: u8* PCXData; s32* PaletteData; }; } // end namespace video } // end namespace irr #endif