// Copyright (C) 2002-2006 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #include "ILightSceneNode.h" #include "NativeConverter.h" namespace Irrlicht { namespace Scene { ILightSceneNode::ILightSceneNode(irr::scene::ILightSceneNode* realSceneNode) : ISceneNode(realSceneNode) { } Video::Light ILightSceneNode::get_LightData() { return irr::NativeConverter::getNETLight(getLightSceneNode()->getLightData()); } void ILightSceneNode::set_LightData(Video::Light light) { getLightSceneNode()->getLightData() = irr::NativeConverter::getNativeLight(light); } } }