// Copyright (C) 2002-2007 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __C_IMAGE_H_INCLUDED__ #define __C_IMAGE_H_INCLUDED__ #include "IImage.h" #include "rect.h" namespace irr { namespace video { //! IImage implementation with a lot of special image operations for //! 16 bit A1R5G5B5/32 Bit A8R8G8B8 images, which are used by the SoftwareDevice. class CImage : public IImage { public: //! constructor from another image with format change CImage(ECOLOR_FORMAT format, IImage* imageToCopy); //! constructor from raw image data //! \param useForeignMemory: If true, the image will use the data pointer //! directly and own it from now on, which means it will also try to delete [] the //! data when the image will be destructed. If false, the memory will by copied. CImage(ECOLOR_FORMAT format, const core::dimension2d& size, void* data, bool ownForeignMemory=true, bool deleteMemory = true); //! constructor for empty image CImage(ECOLOR_FORMAT format, const core::dimension2d& size); //! constructor using a part from another image CImage(IImage* imageToCopy, const core::position2d& pos, const core::dimension2d& size); //! destructor virtual ~CImage(); //! Lock function. virtual void* lock() { return Data; }; //! Unlock function. virtual void unlock() {}; //! Returns width and height of image data. virtual const core::dimension2d& getDimension() const; //! Returns bits per pixel. virtual u32 getBitsPerPixel() const; //! Returns bytes per pixel virtual u32 getBytesPerPixel() const; //! Returns image data size in bytes virtual u32 getImageDataSizeInBytes() const; //! Returns image data size in pixels virtual u32 getImageDataSizeInPixels() const; //! returns mask for red value of a pixel virtual u32 getRedMask() const; //! returns mask for green value of a pixel virtual u32 getGreenMask() const; //! returns mask for blue value of a pixel virtual u32 getBlueMask() const; //! returns mask for alpha value of a pixel virtual u32 getAlphaMask() const; //! returns a pixel virtual SColor getPixel(u32 x, u32 y) const; //! sets a pixel virtual void setPixel(u32 x, u32 y, const SColor &color ); //! returns the color format virtual ECOLOR_FORMAT getColorFormat() const; //! draws a rectangle void drawRectangle(const core::rect& rect, const SColor &color); //! copies this surface into another void copyTo(IImage* target, const core::position2d& pos=core::position2d(0,0)); //! copies this surface into another void copyTo(IImage* target, const core::position2d& pos, const core::rect& sourceRect, const core::rect* clipRect=0); //! copies this surface into another, using the alpha mask, an cliprect and a color to add with void copyToWithAlpha(IImage* target, const core::position2d& pos, const core::rect& sourceRect, const SColor &color, const core::rect* clipRect = 0); //! copies this surface into another, scaling it to fit. void copyToScaling(void* target, s32 width, s32 height, ECOLOR_FORMAT format, u32 pitch=0); //! copies this surface into another, scaling it to fit. void copyToScaling(IImage* target); //! copies this surface into another, scaling it to fit, appyling a box filter void copyToScalingBoxFilter(IImage* target, s32 bias = 0); //! draws a line from to void drawLine(const core::position2d& from, const core::position2d& to, const SColor &color); //! fills the surface with black or white void fill(const SColor &color); //! returns pitch of image virtual u32 getPitch() const { return Pitch; } static u32 getBitsPerPixelFromFormat(ECOLOR_FORMAT format); private: //! assumes format and size has been set and creates the rest void initData(); void setBitMasks(); inline SColor getPixelBox ( s32 x, s32 y, s32 fx, s32 fy, s32 bias ) const; void* Data; core::dimension2d Size; u32 BitsPerPixel; u32 BytesPerPixel; u32 Pitch; ECOLOR_FORMAT Format; bool DeleteMemory; u32 RedMask; u32 GreenMask; u32 BlueMask; u32 AlphaMask; }; } // end namespace video } // end namespace irr #endif