// Copyright (C) 2002-2007 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __C_PARTICLE_POINT_EMITTER_H_INCLUDED__ #define __C_PARTICLE_POINT_EMITTER_H_INCLUDED__ #include "IParticleEmitter.h" #include "irrArray.h" namespace irr { namespace scene { //! A default point emitter class CParticlePointEmitter : public IParticleEmitter { public: //! constructor CParticlePointEmitter( const core::vector3df& direction = core::vector3df(0.0f,0.03f,0.0f), u32 minParticlesPerSecond = 5, u32 maxParticlesPerSecond = 10, video::SColor minStartColor = video::SColor(255,0,0,0), video::SColor maxStartColor = video::SColor(255,255,255,255), u32 lifeTimeMin=2000, u32 lifeTimeMax=4000, s32 maxAngleDegrees=0); //! Prepares an array with new particles to emitt into the system //! and returns how much new particles there are. virtual s32 emitt(u32 now, u32 timeSinceLastCall, SParticle*& outArray); //! Writes attributes of the object. virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options); //! Reads attributes of the object. virtual s32 deserializeAttributes(s32 startIndex, io::IAttributes* in, io::SAttributeReadWriteOptions* options); //! Get emitter type virtual E_PARTICLE_EMITTER_TYPE getType() const { return EPET_POINT; } private: SParticle Particle; core::vector3df Direction; s32 MinParticlesPerSecond, MaxParticlesPerSecond; video::SColor MinStartColor, MaxStartColor; s32 MinLifeTime, MaxLifeTime; s32 MaxAngleDegrees; u32 Time; u32 Emitted; }; } // end namespace scene } // end namespace irr #endif