#include "testUtils.h" using namespace irr; namespace { bool testWithRenderTarget(video::E_DRIVER_TYPE driverType) { // create device IrrlichtDevice *device = createDevice(driverType, core::dimension2d(160,120)); if (device == 0) return true; // could not create selected driver. video::IVideoDriver* driver = device->getVideoDriver(); if (!driver->queryFeature(video::EVDF_RENDER_TO_TARGET)) { device->closeDevice(); device->run(); device->drop(); return true; } stabilizeScreenBackground(driver); logTestString("Testing driver %ls\n", driver->getName()); video::ITexture* renderTargetTex = driver->addRenderTargetTexture(core::dimension2d(64, 64), "BASEMAP"); video::ITexture* renderTargetDepth = driver->addRenderTargetTexture(core::dimension2d(64, 64), "rtd", video::ECF_D16); video::IRenderTarget* renderTarget = driver->addRenderTarget(); renderTarget->setTexture(renderTargetTex, renderTargetDepth); video::ITexture* tex=driver->getTexture("../media/water.jpg"); driver->beginScene(video::ECBF_COLOR | video::ECBF_DEPTH, video::SColor(255,255,0,255));//Backbuffer background is pink //draw the 256x256 water image on the rendertarget: driver->setRenderTargetEx(renderTarget,video::ECBF_COLOR|video::ECBF_DEPTH,video::SColor(255,0,0,255));//Rendertarget background is blue driver->draw2DImage(tex, core::position2d(0,0), core::recti(0,0,32,32)); driver->setRenderTargetEx(0, 0); //draw the rendertarget on screen: //this should normally draw a 64x64 image containing a 32x32 image in the top left corner driver->draw2DImage(renderTargetTex, core::position2d(0,0)); driver->endScene(); bool result = takeScreenshotAndCompareAgainstReference(driver, "-draw2DImageRTT.png"); device->closeDevice(); device->run(); device->drop(); return result; } // Test various special destination rectangles bool testRectangles(video::E_DRIVER_TYPE driverType) { // create device IrrlichtDevice *device = createDevice(driverType, core::dimension2d(160,120)); if (device == 0) return true; // could not create selected driver. video::IVideoDriver* driver = device->getVideoDriver(); stabilizeScreenBackground(driver); logTestString("Testing driver %ls\n", driver->getName()); video::ITexture *tex=driver->getTexture("../media/fireball.bmp"); driver->beginScene(video::ECBF_COLOR | video::ECBF_DEPTH, video::SColor(255,255,0,255));//Backbuffer background is pink // draw normal, will be overdrwan in error case driver->draw2DImage(tex, core::recti(68,32,132,96), core::recti(0,0,64,64)); //draw the image larger driver->draw2DImage(tex, core::recti(0,0,64,64), core::recti(0,0,32,32)); //draw the image flipped horizontally driver->draw2DImage(tex, core::recti(132,0,68,64), core::recti(0,0,64,64)); //draw the image smaller driver->draw2DImage(tex, core::recti(0,64,32,96), core::recti(0,0,64,64)); //draw the image much smaller driver->draw2DImage(tex, core::recti(36,64,44,72), core::recti(0,0,64,64)); //draw the image flipped horizontally driver->draw2DImage(tex, core::recti(68,64,132,0), core::recti(0,0,64,64)); driver->endScene(); bool result = takeScreenshotAndCompareAgainstReference(driver, "-draw2DImageRect.png"); device->closeDevice(); device->run(); device->drop(); return result; } // draws a complex (interlaced, paletted, alpha) png image bool testWithPNG(video::E_DRIVER_TYPE driverType) { // create device IrrlichtDevice *device = createDevice(driverType, core::dimension2d(160,120)); if (device == 0) return true; // could not create selected driver. video::IVideoDriver* driver = device->getVideoDriver(); stabilizeScreenBackground(driver); logTestString("Testing driver %ls\n", driver->getName()); video::ITexture *tex=driver->getTexture("media/RedbrushAlpha-0.25.png"); driver->beginScene(video::ECBF_COLOR | video::ECBF_DEPTH, video::SColor(255,40,40,255));//Backbuffer background is blue driver->draw2DImage(tex, core::recti(0,0,160,120), core::recti(0,0,256,256), 0, 0, true); driver->endScene(); bool result = takeScreenshotAndCompareAgainstReference(driver, "-draw2DImagePNG.png", 98.f); device->closeDevice(); device->run(); device->drop(); return result; } // draws an image and checks if the written example equals the original image bool testExactPlacement(video::E_DRIVER_TYPE driverType) { // create device IrrlichtDevice *device = createDevice(driverType, core::dimension2d(160,120), 32); if (device == 0) return true; // could not create selected driver. video::IVideoDriver* driver = device->getVideoDriver(); if (driver->getColorFormat() != video::ECF_A8R8G8B8 || !driver->queryFeature(video::EVDF_RENDER_TO_TARGET)) { device->closeDevice(); device->run(); device->drop(); return true; } stabilizeScreenBackground(driver); logTestString("Testing driver %ls\n", driver->getName()); video::ITexture* renderTargetTex = driver->addRenderTargetTexture(core::dimension2d(32, 32), "rt1"); video::ITexture* renderTargetDepth = driver->addRenderTargetTexture(core::dimension2d(32, 32), "rtd", video::ECF_D16); video::IRenderTarget* renderTarget = driver->addRenderTarget(); renderTarget->setTexture(renderTargetTex, renderTargetDepth); video::ITexture* tex=driver->getTexture("../media/fireball.bmp"); driver->beginScene(video::ECBF_COLOR | video::ECBF_DEPTH, video::SColor(255,40,40,255));//Backbuffer background is blue driver->setRenderTargetEx(renderTarget, 0, video::ECBF_COLOR | video::ECBF_DEPTH); driver->draw2DImage(tex, core::recti(0,0,32,32), core::recti(0,0,64,64)); driver->setRenderTargetEx(0, 0, 0); driver->endScene(); video::IImage* img = driver->createImage(renderTargetTex, core::vector2di(), renderTargetTex->getSize()); driver->writeImageToFile(img, "results/fireball.png"); img->drop(); bool result = fuzzyCompareImages(driver, driverType == video::EDT_BURNINGSVIDEO ? "media/Burning's Video-fireball.png":"media/fireball.png", "results/fireball.png")>98.25f; device->closeDevice(); device->run(); device->drop(); return result; } } bool draw2DImage() { bool result = true; TestWithAllDrivers(testWithRenderTarget); TestWithAllHWDrivers(testWithPNG); // TODO D3D driver moves image 1 pixel top-left in case of down scaling TestWithAllDrivers(testExactPlacement); TestWithAllDrivers(testRectangles); return result; }