diff --git a/src/mapgen/mapgen_v7.cpp b/src/mapgen/mapgen_v7.cpp index 57646bd79..610de4623 100644 --- a/src/mapgen/mapgen_v7.cpp +++ b/src/mapgen/mapgen_v7.cpp @@ -591,6 +591,11 @@ void MapgenV7::generateRidgeTerrain() float uwatern = noise_ridge_uwater->result[index2d] * 2.0f; if (std::fabs(uwatern) > width) continue; + // Optimises, but also avoids removing nodes placed by mods in + // 'on-generated', when generating outside mapchunk. + content_t c = vm->m_data[vi].getContent(); + if (c != c_stone) + continue; float altitude = y - water_level; float height_mod = (altitude + 17.0f) / 2.5f;