commit 764f91b4d8aa9a6f010c81c7675fb6527cd3afdf Author: MisterE123 Date: Tue Jan 19 21:46:28 2021 -0500 Initial commit diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..dfe0770 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,2 @@ +# Auto detect text files and perform LF normalization +* text=auto diff --git a/LICENSE b/LICENSE new file mode 100644 index 0000000..e62ec04 --- /dev/null +++ b/LICENSE @@ -0,0 +1,674 @@ +GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. 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If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/README.md b/README.md new file mode 100644 index 0000000..cd7b722 --- /dev/null +++ b/README.md @@ -0,0 +1,11 @@ +# sumo + +Knock other players off the platform to win + +![](screenshot.png) + +Contributors: Zughy, MisterE + +Schematics for arenas can be found here: + +https://notabug.org/MisterE123/sumo_arenas \ No newline at end of file diff --git a/chatcmdbuilder.lua b/chatcmdbuilder.lua new file mode 100644 index 0000000..705b965 --- /dev/null +++ b/chatcmdbuilder.lua @@ -0,0 +1,306 @@ +ChatCmdBuilder = {} + +function ChatCmdBuilder.new(name, func, def) + def = def or {} + local cmd = ChatCmdBuilder.build(func) + cmd.def = def + def.func = cmd.run + minetest.register_chatcommand(name, def) + return cmd +end + +local STATE_READY = 1 +local STATE_PARAM = 2 +local STATE_PARAM_TYPE = 3 +local bad_chars = {} +bad_chars["("] = true +bad_chars[")"] = true +bad_chars["."] = true +bad_chars["%"] = true +bad_chars["+"] = true +bad_chars["-"] = true +bad_chars["*"] = true +bad_chars["?"] = true +bad_chars["["] = true +bad_chars["^"] = true +bad_chars["$"] = true +local function escape(char) + if bad_chars[char] then + return "%" .. char + else + return char + end +end + +local dprint = function() end + +ChatCmdBuilder.types = { + pos = "%(? *(%-?[%d.]+) *, *(%-?[%d.]+) *, *(%-?[%d.]+) *%)?", + text = "(.+)", + number = "(%-?[%d.]+)", + int = "(%-?[%d]+)", + word = "([^ ]+)", + alpha = "([A-Za-z]+)", + modname = "([a-z0-9_]+)", + alphascore = "([A-Za-z_]+)", + alphanumeric = "([A-Za-z0-9]+)", + username = "([A-Za-z0-9-_]+)", +} + +function ChatCmdBuilder.build(func) + local cmd = { + _subs = {} + } + function cmd:sub(route, func, def) + dprint("Parsing " .. route) + + def = def or {} + if string.trim then + route = string.trim(route) + end + + local sub = { + pattern = "^", + params = {}, + func = func + } + + -- End of param reached: add it to the pattern + local param = "" + local param_type = "" + local should_be_eos = false + local function finishParam() + if param ~= "" and param_type ~= "" then + dprint(" - Found param " .. param .. " type " .. param_type) + + local pattern = ChatCmdBuilder.types[param_type] + if not pattern then + error("Unrecognised param_type=" .. param_type) + end + + sub.pattern = sub.pattern .. pattern + + table.insert(sub.params, param_type) + + param = "" + param_type = "" + end + end + + -- Iterate through the route to find params + local state = STATE_READY + local catching_space = false + local match_space = " " -- change to "%s" to also catch tabs and newlines + local catch_space = match_space.."+" + for i = 1, #route do + local c = route:sub(i, i) + if should_be_eos then + error("Should be end of string. Nothing is allowed after a param of type text.") + end + + if state == STATE_READY then + if c == ":" then + dprint(" - Found :, entering param") + state = STATE_PARAM + param_type = "word" + catching_space = false + elseif c:match(match_space) then + print(" - Found space") + if not catching_space then + catching_space = true + sub.pattern = sub.pattern .. catch_space + end + else + catching_space = false + sub.pattern = sub.pattern .. escape(c) + end + elseif state == STATE_PARAM then + if c == ":" then + dprint(" - Found :, entering param type") + state = STATE_PARAM_TYPE + param_type = "" + elseif c:match(match_space) then + print(" - Found whitespace, leaving param") + state = STATE_READY + finishParam() + catching_space = true + sub.pattern = sub.pattern .. catch_space + elseif c:match("%W") then + dprint(" - Found nonalphanum, leaving param") + state = STATE_READY + finishParam() + sub.pattern = sub.pattern .. escape(c) + else + param = param .. c + end + elseif state == STATE_PARAM_TYPE then + if c:match(match_space) then + print(" - Found space, leaving param type") + state = STATE_READY + finishParam() + catching_space = true + sub.pattern = sub.pattern .. catch_space + elseif c:match("%W") then + dprint(" - Found nonalphanum, leaving param type") + state = STATE_READY + finishParam() + sub.pattern = sub.pattern .. escape(c) + else + param_type = param_type .. c + end + end + end + dprint(" - End of route") + finishParam() + sub.pattern = sub.pattern .. "$" + dprint("Pattern: " .. sub.pattern) + + table.insert(self._subs, sub) + end + + if func then + func(cmd) + end + + cmd.run = function(name, param) + for i = 1, #cmd._subs do + local sub = cmd._subs[i] + local res = { string.match(param, sub.pattern) } + if #res > 0 then + local pointer = 1 + local params = { name } + for j = 1, #sub.params do + local param = sub.params[j] + if param == "pos" then + local pos = { + x = tonumber(res[pointer]), + y = tonumber(res[pointer + 1]), + z = tonumber(res[pointer + 2]) + } + table.insert(params, pos) + pointer = pointer + 3 + elseif param == "number" or param == "int" then + table.insert(params, tonumber(res[pointer])) + pointer = pointer + 1 + else + table.insert(params, res[pointer]) + pointer = pointer + 1 + end + end + if table.unpack then + -- lua 5.2 or later + return sub.func(table.unpack(params)) + else + -- lua 5.1 or earlier + return sub.func(unpack(params)) + end + end + end + return false, "Invalid command" + end + + return cmd +end + +local function run_tests() + if not (ChatCmdBuilder.build(function(cmd) + cmd:sub("bar :one and :two:word", function(name, one, two) + if name == "singleplayer" and one == "abc" and two == "def" then + return true + end + end) + end)).run("singleplayer", "bar abc and def") then + error("Test 1 failed") + end + + local move = ChatCmdBuilder.build(function(cmd) + cmd:sub("move :target to :pos:pos", function(name, target, pos) + if name == "singleplayer" and target == "player1" and + pos.x == 0 and pos.y == 1 and pos.z == 2 then + return true + end + end) + end).run + if not move("singleplayer", "move player1 to 0,1,2") then + error("Test 2 failed") + end + if not move("singleplayer", "move player1 to (0,1,2)") then + error("Test 3 failed") + end + if not move("singleplayer", "move player1 to 0, 1,2") then + error("Test 4 failed") + end + if not move("singleplayer", "move player1 to 0 ,1, 2") then + error("Test 5 failed") + end + if not move("singleplayer", "move player1 to 0, 1, 2") then + error("Test 6 failed") + end + if not move("singleplayer", "move player1 to 0 ,1 ,2") then + error("Test 7 failed") + end + if not move("singleplayer", "move player1 to ( 0 ,1 ,2)") then + error("Test 8 failed") + end + if move("singleplayer", "move player1 to abc,def,sdosd") then + error("Test 9 failed") + end + if move("singleplayer", "move player1 to abc def sdosd") then + error("Test 10 failed") + end + + if not (ChatCmdBuilder.build(function(cmd) + cmd:sub("does :one:int plus :two:int equal :three:int", function(name, one, two, three) + if name == "singleplayer" and one + two == three then + return true + end + end) + end)).run("singleplayer", "does 1 plus 2 equal 3") then + error("Test 11 failed") + end + + local checknegint = ChatCmdBuilder.build(function(cmd) + cmd:sub("checknegint :x:int", function(name, x) + return x + end) + end).run + if checknegint("checker","checknegint -2") ~= -2 then + error("Test 12 failed") + end + + local checknegnumber = ChatCmdBuilder.build(function(cmd) + cmd:sub("checknegnumber :x:number", function(name, x) + return x + end) + end).run + if checknegnumber("checker","checknegnumber -3.3") ~= -3.3 then + error("Test 13 failed") + end + + local checknegpos = ChatCmdBuilder.build(function(cmd) + cmd:sub("checknegpos :pos:pos", function(name, pos) + return pos + end) + end).run + local negpos = checknegpos("checker","checknegpos (-13.3,-4.6,-1234.5)") + if negpos.x ~= -13.3 or negpos.y ~= -4.6 or negpos.z ~= -1234.5 then + error("Test 14 failed") + end + + local checktypes = ChatCmdBuilder.build(function(cmd) + cmd:sub("checktypes :int:int :number:number :pos:pos :word:word :text:text", function(name, int, number, pos, word, text) + return int, number, pos.x, pos.y, pos.z, word, text + end) + end).run + local int, number, posx, posy, posz, word, text + int, number, posx, posy, posz, word, text = checktypes("checker","checktypes -1 -2.4 (-3,-5.3,6.12) some text to finish off with") + --dprint(int, number, posx, posy, posz, word, text) + if int ~= -1 or number ~= -2.4 or posx ~= -3 or posy ~= -5.3 or posz ~= 6.12 or word ~= "some" or text ~= "text to finish off with" then + error("Test 15 failed") + end + dprint("All tests passed") + +end +if not minetest then + run_tests() +end diff --git a/commands.lua b/commands.lua new file mode 100644 index 0000000..fd98f7c --- /dev/null +++ b/commands.lua @@ -0,0 +1,51 @@ +ChatCmdBuilder.new("wormball", function(cmd) + + -- create arena + cmd:sub("create :arena", function(name, arena_name) + arena_lib.create_arena(name, "wormball", arena_name) + end) + + cmd:sub("create :arena :minplayers:int :maxplayers:int", function(name, arena_name, min_players, max_players) + arena_lib.create_arena(name, "wormball", arena_name, min_players, max_players) + end) + + -- remove arena + cmd:sub("remove :arena", function(name, arena_name) + arena_lib.remove_arena(name, "wormball", arena_name) + end) + + -- list of the arenas + cmd:sub("list", function(name) + arena_lib.print_arenas(name, "wormball") + end) + + -- enter editor mode + cmd:sub("edit :arena", function(sender, arena) + arena_lib.enter_editor(sender, "wormball", arena) + end) + + -- enable and disable arenas + cmd:sub("enable :arena", function(name, arena) + arena_lib.enable_arena(name, "wormball", arena) + end) + + cmd:sub("disable :arena", function(name, arena) + arena_lib.disable_arena(name, "wormball", arena) + end) + +end, { + description = [[ + + (/help wormball) + + Use this to configure your arena: + - create [min players] [max players] + - edit + - enable + + Other commands: + - remove + - disable + ]], + privs = { wormball_admin = true } +}) diff --git a/description.txt b/description.txt new file mode 100644 index 0000000..dda4d9c --- /dev/null +++ b/description.txt @@ -0,0 +1 @@ +A multiplayer nibbles clone for arena_lib \ No newline at end of file diff --git a/init.lua b/init.lua new file mode 100644 index 0000000..7064d44 --- /dev/null +++ b/init.lua @@ -0,0 +1,60 @@ +wormball = {} +wormball.colors = {yellow = "fcba03", + orangered = "fc2803", + darkred = "a10000", + lightgreen = "80ff00", + aqua = "00ff84", + lightblue = "0084ff", + darkblue = "0d00ff", + purple = "8000ff", + lightpurple = "ee00ff", + pink = "ff006f"} + + + arena_lib.register_minigame("wormball", { + prefix = "[Wormball] ", + --hub_spawn_point = { x = 0, y = 20, z = 0 }, + show_minimap = false, + time_mode = 1, + load_time = 5, + min_players = 1, + max_players = 10, + join_while_in_progress = false, + keep_inventory = false, + in_game_physics = { + speed = 0, + jump = 0, + sneak = false, + gravity = 0, + }, + show_nametags = true, + hotbar = { + slots = 0, + + }, + + disabled_damage_types = {"punch","fall"}, + properties = { + area_to_clear_after_game_pos_1 = {x = 0, y = 0, z = 0}, + area_to_clear_after_game_pos_2 = {x = 0, y = 0, z = 0}, + }, + player_properties = { + alive = true, + direction = {x=0,y=1,z=0}, + nodes = {}, + score = 1, + color = "", + apple = false, + }, + }) + + +if not minetest.get_modpath("lib_chatcmdbuilder") then + dofile(minetest.get_modpath("wormball") .. "/chatcmdbuilder.lua") +end + +dofile(minetest.get_modpath("wormball") .. "/commands.lua") +dofile(minetest.get_modpath("wormball") .. "/minigame_manager.lua") +dofile(minetest.get_modpath("wormball") .. "/nodes.lua") +dofile(minetest.get_modpath("wormball") .. "/privs.lua") + diff --git a/license.txt b/license.txt new file mode 100644 index 0000000..5cd9044 --- /dev/null +++ b/license.txt @@ -0,0 +1,676 @@ +sounds CC0, various authors + + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. 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It is safest +to attach them to the start of each source file to most effectively +state the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + Minetest Quake + Copyright (C) 2020 Marco + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Minetest Quake Copyright (C) 2020 Marco + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/minigame_manager.lua b/minigame_manager.lua new file mode 100644 index 0000000..6dec8cb --- /dev/null +++ b/minigame_manager.lua @@ -0,0 +1,189 @@ +arena_lib.on_load("wormball", function(arena) + + --clear the board of gamepieces + local pos1 = arena.area_to_clear_after_game_pos_1 + local pos2 = arena.area_to_clear_after_game_pos_2 + local x1 = pos1.x + local x2 = pos2.x + local y1 = pos1.y + local y2 = pos2.y + local z1 = pos1.z + local z2 = pos2.z + if x1 > x2 then + local temp = x2 + x2 = x1 + x1 = temp + end + if y1 > y2 then + local temp = y2 + y2 = y1 + y1 = temp + end + if z1 > z2 then + local temp = z2 + z2 = z1 + z1 = temp + end + + for x = x1,x2 do + for y = y1,y2 do + for z = z1,z2 do + --local node = minetest.get_node({x=x,y=y,z=z}).name + + minetest.set_node({x=x,y=y,z=z}, {name="air"}) + + end + end + end + + + + + + local color_assign = {} -- a table of color names idxed by number + local idx = 1 + for name,color in pairs(wormball.colors) do + color_assign[idx] = name + idx = idx + 1 + end + idx = 1 + for pl_name, stats in pairs(arena.players) do + local message = 'Controls: Use look direction to steer, or press up or down. Dont bump anything! Eat apples to grow and get points!' + minetest.chat_send_player(pl_name,message) + local player = minetest.get_player_by_name(pl_name) + player:set_velocity({x=0,y=0,z=0}) + local pos = player:get_pos() + local color = color_assign[idx] + arena.players[pl_name].color = color + + arena.players[pl_name].nodes = {pos} + minetest.set_node(pos, {name="wormball:node_"..color}) + + idx = idx + 1 + end + +end) + + +arena_lib.on_time_tick('wormball', function(arena) + local remove_tail = true + for pl_name, stats in pairs(arena.players) do + if stats.alive == true then + local player = minetest.get_player_by_name(pl_name) + local color = stats.color + --+x is forward, +z is left + local control = player:get_player_control() --{jump=bool, right=bool, left=bool, LMB=bool, RMB=bool, sneak=bool, aux1=bool, down=bool, up=bool} + local yaw = player:get_look_horizontal() + if control.jump == true then + arena.players[pl_name].direction = {x=0,y=1,z=0} + elseif control.sneak == true then + arena.players[pl_name].direction = {x=0,y=-1,z=0} + elseif yaw < (3.14*.25) or yaw > (3.14 *(7/4)) then -- if we are looking in the +z direction, + arena.players[pl_name].direction = {x=0,y=0,z=1} + elseif yaw > (3.14*(1/4)) and yaw < (3.14 *(3/4)) then -- if we are looking in the -x direction + arena.players[pl_name].direction = {x=-1,y=0,z=0} + elseif yaw > (3.14*(3/4)) and yaw < (3.14 *(5/4)) then -- if we are looking in the -z direction + arena.players[pl_name].direction = {x=0,y=0,z=-1} + elseif yaw > (3.14*(5/4)) and yaw < (3.14 *(7/4)) then -- if we are looking in the +x direction + arena.players[pl_name].direction = {x=1,y=0,z=0} + end + + + + local new_move = stats.direction + + local head_pos = stats.nodes[1] + + local new_pos = {x = head_pos.x + new_move.x, y = head_pos.y + new_move.y, z = head_pos.z + new_move.z} + + local new_node = minetest.get_node(new_pos).name + + if new_node == 'air' then + table.insert(arena.players[pl_name].nodes,1,new_pos) + minetest.set_node(new_pos, {name="wormball:node_"..color}) + player:move_to(new_pos, true) + + elseif new_node == 'default:apple' then + remove_tail = false + table.insert(arena.players[pl_name].nodes,1,new_pos) + minetest.set_node(new_pos, {name="wormball:node_"..color}) + arena.players[pl_name].score = arena.players[pl_name].score + 1 + minetest.chat_send_player(pl_name,'You are now '..arena.players[pl_name].score..' long.') + player:move_to(new_pos, true) + + else + arena.players[pl_name].alive = false + minetest.sound_play('sumo_lose', { + to_player = pl_name, + gain = 2.0, + }) + local n = 0 + for name, stat in pairs(arena.players) do + n = n+1 + end + + if n == 1 then + minetest.chat_send_player(pl_name,'your score is '..arena.players[pl_name].score) + arena_lib.remove_player_from_arena(pl_name, 1) + return + end + + end + + --place an apple + if math.random(1,3) == 1 then + local apple_pos = {x = head_pos.x + math.random(-1,1)*math.random(1,4), y = head_pos.y + math.random(-1,1)*math.random(1,4), z = head_pos.z + math.random(-1,1)*math.random(1,4)} + if minetest.get_node(apple_pos).name == 'air' then + minetest.set_node(apple_pos, {name='default:apple'}) + end + end + + + end + + if remove_tail == true then + local len = #arena.players[pl_name].nodes + local tail_pos = arena.players[pl_name].nodes[len] + minetest.set_node(tail_pos, {name="air"}) + table.remove(arena.players[pl_name].nodes,len) + end + + if #arena.players[pl_name].nodes == 0 then + minetest.chat_send_player(pl_name, 'Your score is '..arena.players[pl_name].score) + arena_lib.remove_player_from_arena(pl_name, 1) + end + + + end + + +end) + + + + +arena_lib.on_eliminate('wormball', function(arena, p_name) + + + --minetest.chat_send_all(dump(arena)) + + local count = 0 + local sound = 'sumo_elim' + for p_name,data in pairs(arena.players) do + count = count + 1 + end + if count == 1 then + sound = 'sumo_win' + end + + for p_name, stats in pairs(arena.players) do + + + minetest.sound_play(sound, { + to_player = p_name, + gain = 2.0, + }) + end + + +end) diff --git a/mod.conf b/mod.conf new file mode 100644 index 0000000..90858d3 --- /dev/null +++ b/mod.conf @@ -0,0 +1,4 @@ +name = wormball +description = Wormball subgame +depends = default, arena_lib +depends_optional = lib_chatcmdbuilder diff --git a/nodes.lua b/nodes.lua new file mode 100644 index 0000000..da35cf5 --- /dev/null +++ b/nodes.lua @@ -0,0 +1,12 @@ +for name,color in pairs(wormball.colors) do + minetest.register_node("wormball:node_"..name, { + description = "wormball node "..name, + drawtype = "glasslike_framed", + tiles = {"default_stone.png^[colorize:#"..color, "default_stone.png^[colorize:#"..color}, + inventory_image = minetest.inventorycube("default_stone.png^[colorize:#"..color), + paramtype = "light", + sunlight_propagates = true, -- Sunlight can shine through block + groups = {cracky = 3, oddly_breakable_by_hand = 3}, + sounds = default.node_sound_glass_defaults() + }) +end diff --git a/privs.lua b/privs.lua new file mode 100644 index 0000000..7caf207 --- /dev/null +++ b/privs.lua @@ -0,0 +1,3 @@ +minetest.register_privilege("wormball_admin", { + description = "With this you can use /wormball create, edit" +}) diff --git a/readme.txt b/readme.txt new file mode 100644 index 0000000..35a6e3d --- /dev/null +++ b/readme.txt @@ -0,0 +1,31 @@ +Sumo mod by MisterE for use with arena_lib (minigame_lib) You should be familiar with how to set up arena_lib arenas. + +Code snippets from https://gitlab.com/zughy-friends-minetest/arena_lib/-/blob/master/DOCS.md and from Zughy's minigames + + +to set up an arena, create a confined space that floats in the air, with lava or other damage blocks beneath. Set the spawners on the platform. You can use mesecons to make the board more interesting. + +In this game, each player gets a tool that pushes other players... the goal is to knowck all other players off and be the last one standing. Each player gets 3 lives + + +Basic setup: + +1) type /sumo create +2) type /sumo edit +3) use the editor to place a minigame sign, assign it to your minigame. +4) while in the editor, move to where your arena will be. +5) Make your arena. There should be some type of platform, with a lava pool underneath to kill players that fall off. +6) using the editor tools, mark player spawner locations. Protect the arena. +7) exit the editor mode +8) type /minigamesettings sumo +9) change the hub spawnpoint to be next to the signs. + + + + + + + + + + diff --git a/screenshot.png b/screenshot.png new file mode 100644 index 0000000..104672a Binary files /dev/null and b/screenshot.png differ diff --git a/sounds/hurt1.ogg b/sounds/hurt1.ogg new file mode 100644 index 0000000..7c33cf5 Binary files /dev/null and b/sounds/hurt1.ogg differ diff --git a/sounds/hurt2.ogg b/sounds/hurt2.ogg new file mode 100644 index 0000000..67558f4 Binary files /dev/null and b/sounds/hurt2.ogg differ diff --git a/sounds/jump1.ogg b/sounds/jump1.ogg new file mode 100644 index 0000000..0091e69 Binary files /dev/null and b/sounds/jump1.ogg differ diff --git a/sounds/jump2.ogg b/sounds/jump2.ogg new file mode 100644 index 0000000..d3781db Binary files /dev/null and b/sounds/jump2.ogg differ diff --git a/sounds/sumo_elim.ogg b/sounds/sumo_elim.ogg new file mode 100644 index 0000000..0d9be7e Binary files /dev/null and b/sounds/sumo_elim.ogg differ diff --git a/sounds/sumo_lose.ogg b/sounds/sumo_lose.ogg new file mode 100644 index 0000000..55e6b34 Binary files /dev/null and b/sounds/sumo_lose.ogg differ diff --git a/sounds/sumo_win.ogg b/sounds/sumo_win.ogg new file mode 100644 index 0000000..d66a5ab Binary files /dev/null and b/sounds/sumo_win.ogg differ diff --git a/sounds/swish1.ogg b/sounds/swish1.ogg new file mode 100644 index 0000000..5139096 Binary files /dev/null and b/sounds/swish1.ogg differ diff --git a/sounds/swish2.ogg b/sounds/swish2.ogg new file mode 100644 index 0000000..9c620a2 Binary files /dev/null and b/sounds/swish2.ogg differ diff --git a/sounds/swish3.ogg b/sounds/swish3.ogg new file mode 100644 index 0000000..a46b953 Binary files /dev/null and b/sounds/swish3.ogg differ diff --git a/sounds/swish4.ogg b/sounds/swish4.ogg new file mode 100644 index 0000000..716a5e7 Binary files /dev/null and b/sounds/swish4.ogg differ diff --git a/sounds/thwack2.ogg b/sounds/thwack2.ogg new file mode 100644 index 0000000..2f2b85e Binary files /dev/null and b/sounds/thwack2.ogg differ diff --git a/textures/sumo_gui_hotbar.png b/textures/sumo_gui_hotbar.png new file mode 100644 index 0000000..54ffbb9 Binary files /dev/null and b/textures/sumo_gui_hotbar.png differ