mobs:spawn({name = "ufowreck:floob", nodes = {"ufowreck:floob_spawner"}, active_object_count = 2, chance = 1, interval = 1, }) mobs:register_mob("ufowreck:floob", { type = "monster", passive = false, attack_type = "shoot", attack_animals = true; attack_players = true; shoot_interval = 2.5, arrow = "ufowreck:rayray", shoot_offset = 0.5, damage = 2.5, hp_min = 12, hp_max = 50, armor = 100, collisionbox = {-0.5, -0.01, -0.5, 0.5, 2.2, 0.5}, rotate = 180, visual = "mesh", mesh = "amcaw_floob.b3d", textures = { {"amcaw_floob.png"}, }, visual_size = {x=4, y=4}, makes_footstep_sound = true, sounds = { shoot_attack = "blaster_long", death = "amcaw_floobdeath", }, walk_velocity = 1, run_velocity = 1.5, jump = true, floats = 1, view_range = 20, drops = { {name = "ufowreck:broken_raygun", chance = 3, min = 0, max = 1,}, }, water_damage = 0, fear_height = 6, lava_damage = 1, light_damage = 0, animation = { speed_normal = 25, speed_run = 30, stand_start = 40, stand_end = 80, walk_start = 0, walk_end = 40, run_start = 0, run_end = 40, }, }) -- raygun arrow (weapon) mobs:register_arrow("ufowreck:rayray", { visual = "sprite", visual_size = {x = 0.5, y = 0.5}, textures = {"amcaw_rayray.png"}, velocity = 6, hit_player = function(self, player) player:punch(self.object, 1.0, { full_punch_interval = 1.0, damage_groups = {fleshy = 2}, }, nil) end, hit_mob = function(self, player) player:punch(self.object, 1.0, { full_punch_interval = 1.0, damage_groups = {fleshy = 2}, }, nil) end, hit_node = function(self, pos, node) end }) mobs:register_egg("ufowreck:floob", "floob", "amcaw_a_floob_inv.png", 0) minetest.register_node("ufowreck:floob_spawner", { description = "Alien Metal Block", tiles = {"scifi_nodes_lighttop.png"}, drawtype = "nodebox", paramtype2 = "facedir", paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {cracky = 2, not_in_creative_inventory = 1}, drop = { items = { {items = {'ufowreck:alien_metal'}}, } }, sounds = default.node_sound_metal_defaults(), }) minetest.register_craft({ output = "ufowreck:floob_spawner", recipe = { {"ufowreck:alien_metal", "", ""}, {"", "", ""}, {"", "", "ufowreck:eye"} } })