sumo = {} -- local value settings local player_speed = 2 -- when in the minigame local player_jump = 1.3 -- when in the minigame arena_lib.register_minigame("sumo", { prefix = "[Sumo] ", hub_spawn_point = { x = 0, y = 20, z = 0 }, show_minimap = false, time_mode = 2, load_time = 1, celebration_time = 5, join_while_in_progress = false, keep_inventory = false, in_game_physics = { speed = player_speed, jump = player_jump, sneak = false, }, hotbar = { slots = 1, background_image = "sumo_gui_hotbar.png" }, disabled_damage_types = {"punch","fall"}, player_properties = { textures = "", watching = "", playing = true, collisionbox = {}, }, }) dofile(minetest.get_modpath("sumo") .. "/commands.lua") dofile(minetest.get_modpath("sumo") .. "/items.lua") dofile(minetest.get_modpath("sumo") .. "/minigame_manager.lua") dofile(minetest.get_modpath("sumo") .. "/nodes.lua") dofile(minetest.get_modpath("sumo") .. "/privs.lua") if not minetest.get_modpath("lib_chatcmdbuilder") then dofile(minetest.get_modpath("sumo") .. "/chatcmdbuilder.lua") end