function skywars.print_error(pl_name, msg) minetest.chat_send_player(pl_name, minetest.colorize("#e6482e", skywars_settings.prefix .. msg)) end function skywars.print_msg(pl_name, msg) minetest.chat_send_player(pl_name, skywars_settings.prefix .. msg) end function skywars.get_arena_by_pos(pos) for i, arena in pairs(arena_lib.mods["skywars"].arenas) do if arena.min_pos.x == nil or arena.max_pos.x == nil then goto continue end skywars.reorder_positions(arena.min_pos, arena.max_pos) local map_area = VoxelArea:new{MinEdge = arena.min_pos, MaxEdge = arena.max_pos} if map_area:contains(pos.x, pos.y, pos.z) then return arena end ::continue:: end end -- Reordering the corners positions so that min_pos is smaller than max_pos. function skywars.reorder_positions(min_pos, max_pos) local temp if min_pos.z > max_pos.z then temp = min_pos.z min_pos.z = max_pos.z max_pos.z = temp end if min_pos.y > max_pos.y then temp = min_pos.y min_pos.y = max_pos.y max_pos.y = temp end if min_pos.x > max_pos.x then temp = min_pos.x min_pos.x = max_pos.x max_pos.x = temp end return min_pos, max_pos end