diff --git a/mods/3d_armor_classes/reinforced_leather_armor_hunter/init.lua b/mods/3d_armor_classes/reinforced_leather_armor_hunter/init.lua index 0ca5889e..91e3f525 100644 --- a/mods/3d_armor_classes/reinforced_leather_armor_hunter/init.lua +++ b/mods/3d_armor_classes/reinforced_leather_armor_hunter/init.lua @@ -3,7 +3,7 @@ minetest.register_tool(":3d_armor:helmet_reinforced_leather_hunter", { description = "Hunter's Reinforced Leather Helmet", inventory_image = ":3d_armor_inv_helmet_reinforced_leather_hunter.png", - groups = {armor_head = 10, armor_heal = 0, armor_use = 500}, --Valeurs non décidés + groups = {armor_head = 10, armor_heal = 0, armor_use = 500}, -- Valeurs décidés, a mettre en fonction du spreadsheet wear = 0, }) @@ -12,7 +12,7 @@ minetest.register_tool(":3d_armor:helmet_reinforced_leather_hunter", { minetest.register_tool(":3d_armor:chestplate_reinforced_leather_hunter", { description = "Hunter's Reinforced Leather Chestplate", inventory_image = ":3d_armor_inv_chestplate_reinforced_leather_hunter.png", - groups = {armor_torso = 15, armor_heal = 0, armor_use = 500}, --Valeurs non décidés + groups = {armor_torso = 15, armor_heal = 0, armor_use = 500}, -- Valeurs décidés, a mettre en fonction du spreadsheet wear = 0, }) @@ -21,7 +21,7 @@ minetest.register_tool(":3d_armor:chestplate_reinforced_leather_hunter", { minetest.register_tool(":3d_armor:leggings_reinforced_leather_hunter", { description = "Hunter's Reinforced Leather Leggings", inventory_image = ":3d_armor_inv_leggings_reinforced_leather_hunter.png", - groups = {armor_legs = 15, armor_heal = 0, armor_use = 500}, --Valeurs non décidés + groups = {armor_legs = 15, armor_heal = 0, armor_use = 500}, -- Valeurs décidés, a mettre en fonction du spreadsheet wear = 0, }) @@ -30,6 +30,6 @@ minetest.register_tool(":3d_armor:leggings_reinforced_leather_hunter", { minetest.register_tool(":3d_armor:boots_reinforced_leather_hunter", { description = "Hunter's Reinforced Leather Boots", inventory_image = ":3d_armor_inv_boots_reinforced_leather_hunter.png", - groups = {armor_feet = 10, armor_heal = 0, armor_use = 500}, --Valeurs non décidés + groups = {armor_feet = 10, armor_heal = 0, armor_use = 500}, -- Valeurs décidés, a mettre en fonction du spreadsheet wear = 0, })