diff --git a/minetestforfun_game/mods/default/textures/default_desert_stone_block.png b/minetestforfun_game/mods/default/textures/default_desert_stone_block.png new file mode 100644 index 00000000..ef7ba5bc Binary files /dev/null and b/minetestforfun_game/mods/default/textures/default_desert_stone_block.png differ diff --git a/minetestforfun_game/mods/default/textures/default_obsidian_block.png b/minetestforfun_game/mods/default/textures/default_obsidian_block.png new file mode 100644 index 00000000..262cd37e Binary files /dev/null and b/minetestforfun_game/mods/default/textures/default_obsidian_block.png differ diff --git a/minetestforfun_game/mods/default/textures/default_sandstone_block.png b/minetestforfun_game/mods/default/textures/default_sandstone_block.png new file mode 100644 index 00000000..b97c8780 Binary files /dev/null and b/minetestforfun_game/mods/default/textures/default_sandstone_block.png differ diff --git a/minetestforfun_game/mods/default/textures/default_stone_block.png b/minetestforfun_game/mods/default/textures/default_stone_block.png new file mode 100644 index 00000000..3b771e72 Binary files /dev/null and b/minetestforfun_game/mods/default/textures/default_stone_block.png differ diff --git a/mods/maptools/default_nodes.lua b/mods/maptools/default_nodes.lua index 0a5d744b..4c836877 100755 --- a/mods/maptools/default_nodes.lua +++ b/mods/maptools/default_nodes.lua @@ -523,9 +523,9 @@ minetest.register_node(":maptools:unbreakable_rail", { minetest.register_node(":maptools:unbreakable_rail_copper", { description = "Unbreakable Copper Rail", drawtype = "raillike", - tiles = {"carts_rail_copper.png", "carts_rail_copper_curved.png", "carts_rail_copper_t_junction.png", "carts_rail_copper_crossing.png"}, - inventory_image = "carts_rail_copper.png", - wield_image = "carts_rail_copper.png", + tiles = {"carts_rail_cp.png", "carts_rail_curved_cp.png", "carts_rail_t_junction_cp.png", "carts_rail_crossing_cp.png"}, + inventory_image = "carts_rail_cp.png", + wield_image = "carts_rail_cp.png", paramtype = "light", stack_max = 10000, sunlight_propagates = true,