--[[ ===================================================================== ** Map Tools ** By Calinou. Copyright (c) 2012-2015 Calinou and contributors. Licensed under the zlib license. See LICENSE.md for more information. ===================================================================== --]] maptools = {} local S if minetest.get_modpath("intllib") then S = intllib.Getter() else S = function(s) return s end end maptools.intllib = S local modpath = minetest.get_modpath("maptools") dofile(modpath .. "/config.lua") dofile(modpath .. "/aliases.lua") dofile(modpath .. "/craftitems.lua") dofile(modpath .. "/default_nodes.lua") dofile(modpath .. "/nodes.lua") -- dofile(modpath .. "/tools.lua") --[[ Map Tools by Calinou Licensed under the zlib license for code and CC BY-SA 3.0 for textures, see LICENSE.txt for info. --]] -- Redefine cloud so that the admin pickaxe can mine it. minetest.register_node(":default:cloud", { description = S("Cloud"), tiles = {"default_cloud.png"}, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, sounds = default.node_sound_defaults(), }) -- Items minetest.register_craft({ type = "fuel", recipe = "maptools:infinitefuel", burntime = 1000000000, }) -- Items minetest.register_craftitem("maptools:copper_coin", { description = S("Copper Coin"), inventory_image = "maptools_copper_coin.png", wield_scale = {x = 0.5, y = 0.5, z = 0.25}, stack_max = 10000, groups = {not_in_creative_inventory = maptools.creative}, }) minetest.register_craftitem("maptools:silver_coin", { description = S("Silver Coin"), inventory_image = "maptools_silver_coin.png", wield_scale = {x = 0.5, y = 0.5, z = 0.25}, stack_max = 10000, groups = {not_in_creative_inventory = maptools.creative}, }) minetest.register_craftitem("maptools:gold_coin", { description = S("Gold Coin"), inventory_image = "maptools_gold_coin.png", wield_scale = {x = 0.5, y = 0.5, z = 0.25}, stack_max = 10000, groups = {not_in_creative_inventory = maptools.creative}, }) minetest.register_craftitem("maptools:infinitefuel", { description = S("Infinite Fuel"), inventory_image = "maptools_infinitefuel.png", stack_max = 10000, groups = {not_in_creative_inventory = maptools.creative}, }) minetest.register_on_punchnode(function(pos, node, puncher) if puncher:get_wielded_item():get_name() == "maptools:pick_admin" and minetest.get_node(pos).name ~= "air" then minetest.log("action", puncher:get_player_name() .. " digs " .. minetest.get_node(pos).name .. " at " .. minetest.pos_to_string(pos) .. " using an Admin Pickaxe.") minetest.remove_node(pos) -- The node is removed directly, which means it even works on non-empty containers and group-less nodes. nodeupdate(pos) -- Run node update actions like falling nodes. end end) if minetest.setting_getbool("log_mods") then minetest.log("action", S("[maptools] loaded.")) end