From 792278400b2ead93cf421003aa943822769d87dc Mon Sep 17 00:00:00 2001 From: Ombridride Date: Sat, 22 Nov 2014 01:47:41 +0100 Subject: [PATCH] bugfix DM damage MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit tweak the fleshy not the damage=  variable ! --- mods/mobs/dungeonmaster.lua | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/mods/mobs/dungeonmaster.lua b/mods/mobs/dungeonmaster.lua index b2d7444c..5d393ff7 100644 --- a/mods/mobs/dungeonmaster.lua +++ b/mods/mobs/dungeonmaster.lua @@ -32,6 +32,10 @@ mobs:register_mob("mobs:dungeon_master", { chance = 30, min = 1, max = 1,}, + {name = "maptools:gold_coin", + chance = 15, + min = 1, + max = 2,}, {name = "maptools:silver_coin", chance = 1, min = 2, @@ -80,7 +84,7 @@ mobs:register_arrow("mobs:fireball", { local p = player:getpos() player:punch(self.object, 1.0, { full_punch_interval=1.0, - damage_groups = {fleshy=8}, + damage_groups = {fleshy=13}, }, 0) -- {x=s.x-p.x, y=s.y-p.y, z=s.z-p.z}) end,