From 7142fdf3cdda393e54c1cb462b4e898791bc6a8f Mon Sep 17 00:00:00 2001 From: LeMagnesium Date: Mon, 6 Apr 2015 20:38:52 +0200 Subject: [PATCH] Updated hud/hunger while saving our modifications - Splitted hud into two mods : hud and hunger --- mods/food/api.lua | 4 +- mods/food/depends.txt | 1 + mods/hud/API.txt | 33 ++ mods/hud/LICENSE.txt | 502 ++++++++++++++++++ mods/hud/README.txt | 114 ++-- mods/hud/api.lua | 206 +++++++ mods/hud/armor.lua | 34 -- mods/hud/builtin.lua | 101 ++++ mods/hud/changelog.txt | 157 +++--- mods/hud/depends.txt | 27 +- mods/hud/functions.lua | 46 ++ mods/hud/hud.conf.example | 34 +- mods/hud/hunger.lua | 384 -------------- mods/hud/init.lua | 341 +----------- mods/hud/legacy.lua | 61 +++ mods/hud/textures/crosshair.png | Bin 663 -> 216 bytes mods/hud/textures/hud_hotbar.png | Bin 174 -> 1142 bytes mods/hud/textures/hud_hotbar_selected.png | Bin 310 -> 9049 bytes mods/hunger/API.txt | 9 + mods/hunger/LICENSE.txt | 502 ++++++++++++++++++ mods/hunger/README.txt | 91 ++++ mods/hunger/changelog.txt | 6 + mods/hunger/depends.txt | 29 + mods/hunger/food.lua | 330 ++++++++++++ mods/hunger/functions.lua | 236 ++++++++ mods/hunger/init.lua | 54 ++ mods/hunger/legacy.lua | 5 + mods/hunger/sounds/hunger_eat.ogg | Bin 0 -> 14690 bytes .../hunger/textures/hunger_statbar_poisen.png | Bin 0 -> 3196 bytes mods/nether/nether/items.lua | 7 - 30 files changed, 2370 insertions(+), 944 deletions(-) create mode 100644 mods/hud/API.txt create mode 100644 mods/hud/LICENSE.txt create mode 100644 mods/hud/api.lua delete mode 100755 mods/hud/armor.lua create mode 100644 mods/hud/builtin.lua create mode 100644 mods/hud/functions.lua delete mode 100755 mods/hud/hunger.lua create mode 100644 mods/hud/legacy.lua mode change 100755 => 100644 mods/hud/textures/crosshair.png mode change 100755 => 100644 mods/hud/textures/hud_hotbar.png mode change 100755 => 100644 mods/hud/textures/hud_hotbar_selected.png create mode 100644 mods/hunger/API.txt create mode 100644 mods/hunger/LICENSE.txt create mode 100644 mods/hunger/README.txt create mode 100644 mods/hunger/changelog.txt create mode 100644 mods/hunger/depends.txt create mode 100644 mods/hunger/food.lua create mode 100644 mods/hunger/functions.lua create mode 100644 mods/hunger/init.lua create mode 100644 mods/hunger/legacy.lua create mode 100644 mods/hunger/sounds/hunger_eat.ogg create mode 100644 mods/hunger/textures/hunger_statbar_poisen.png diff --git a/mods/food/api.lua b/mods/food/api.lua index 0ef89dc3..3e9e8070 100755 --- a/mods/food/api.lua +++ b/mods/food/api.lua @@ -113,8 +113,8 @@ end function food.item_eat(amt) if minetest.get_modpath("diet") then return diet.item_eat(amt) - elseif minetest.get_modpath("hud") then - return hud.item_eat(amt) + elseif minetest.get_modpath("hunger") then + return hunger.item_eat(amt) else return minetest.item_eat(amt) end diff --git a/mods/food/depends.txt b/mods/food/depends.txt index f3f515da..33e9c139 100755 --- a/mods/food/depends.txt +++ b/mods/food/depends.txt @@ -1,3 +1,4 @@ +hunger animalmaterials? bushes_classic? default? diff --git a/mods/hud/API.txt b/mods/hud/API.txt new file mode 100644 index 00000000..caeaf90a --- /dev/null +++ b/mods/hud/API.txt @@ -0,0 +1,33 @@ +function hud.register(name, def) + -- name: statbar name (health, air, hunger, armor already used by default) + -- def: (see below) + +hud.change_item(player, name, def) + -- player: player object + -- name: statbar name (health, air, hunger, armor already used by default) + -- def: table containing new values + -- currently supported: number, text and offset + +hud.remove_item(player, name) + +HUD item definition +{ + hud_elem_type = "statbar", -- currently only supported type (same as in lua-api.txt) + position = {x=, y=}, -- position of statbar (same as in lua-api.txt) + size = {x=24, y=24}, -- statbar texture size (default 24x24), needed to be scaled correctly + text = "hud_heart_fg.png", -- texture name (same as in lua-api.txt) + number = 20, -- number/2 = number of full textures(e.g. hearts) + max = 20, -- used to prevent "overflow" of statbars + alignment = {x=-1,y=-1}, -- alignment on screen (same as in lua-api.txt) + offset = HUD_HEALTH_OFFSET, + background = "hud_heart_bg.png", -- statbar background texture name + autohide_bg = false, -- hide statbar background textures when number = 0 + events = { -- called on events "damage" and "breath_changed" of players + { + type = "damage", + func = function(player) + -- do something here + end + } + }, +} diff --git a/mods/hud/LICENSE.txt b/mods/hud/LICENSE.txt new file mode 100644 index 00000000..4362b491 --- /dev/null +++ b/mods/hud/LICENSE.txt @@ -0,0 +1,502 @@ + GNU LESSER GENERAL PUBLIC LICENSE + Version 2.1, February 1999 + + Copyright (C) 1991, 1999 Free Software Foundation, Inc. + 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + +[This is the first released version of the Lesser GPL. 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Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the + library `Frob' (a library for tweaking knobs) written by James Random Hacker. + + , 1 April 1990 + Ty Coon, President of Vice + +That's all there is to it! diff --git a/mods/hud/README.txt b/mods/hud/README.txt index 4a9474d1..0b08a3d9 100755 --- a/mods/hud/README.txt +++ b/mods/hud/README.txt @@ -1,74 +1,47 @@ Minetest mod "Better HUD" ========================= -Version: 1.4 +Version: 2.0 -License of source code: WTFPL ------------------------------ -(c) Copyright BlockMen (2013-2014) +(c) Copyright BlockMen (2013-2015) + + +About this mod: +~~~~~~~~~~~~~~~ +This mod improves the HUD of Minetest and adds (hidden by default) statbars for Hunger and Armor. +Also it provides an API to add new statbars easily, see API.txt for more informations. + +Changes in builtin HUD items: +- Adds background for Health bar +- Uses better textures for Hotbar +- Uses texture for crosshair +- Positions of builtin statbars can be changed via "hud.conf" file + +This mod gets provided as Modpack aswell, which includes the hunger mod (https://github.com/BlockMen/hunger) +More information concerning the hunger mechanics can be get there. + +This mod supports the 3d_armor mod by stu (https://github.com/stujones11/minetest-3d_armor) -Using the mod: --------------- -This mod changes the HUD of Minetest. -It improves the apperance of the health and breath bar and adds a more fancy hotbar. Furthermore it adds a -custom crosshair, an armor bar (only for 3darmor mod) and a hunger bar. It includes also a mechanic for hunger. - -You can create a "hud.conf" file to customize the positions of health, hunger, armor and breath bar. Take a look at "hud.conf.example" to get more infos. +License: +~~~~~~~~ +(c) Copyright BlockMen (2013-2015) -!!IMPORTANT !!: -Keep in mind if running a server with this mod, that the custom position should be displayed correct on every screen size!! +Code: +Licensed under the GNU LGPL version 2.1 or higher. +You can redistribute it and/or modify it under +the terms of the GNU Lesser General Public License +as published by the Free Software Foundation; + +You should have received a copy of the GNU Lesser General Public +License along with this library; if not, write to the Free Software +Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + +See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt -=Hunger= -======== -This mod adds a hunger mechanic to the game. Player actions like digging, placing and walking causes exhausion, -that lowers players saturation. Also every 800 seconds you lose 1 saturation point without doing anything. -If you are hungry (empty hunger bar) you will get damage and die in case you don't eat something. - - -Notice: -------- -You can disable this by setting "HUD_HUNGER_ENABLE = false" in "hud.conf", or "hud_hunger_enable = false" in minetest.conf. -In case of conflict hud.conf configuration is dominant. - - -Currently supported food: -------------------------- -- Apples (default) -- Animalmaterials (mobf modpack) -- Bread (default) -- Bushes -- bushes_classic -- Creatures -- Dwarves (beer and such) -- Docfarming -- Fishing -- Farming plus -- Farming (default and Tenplus1's fork) -- Food -- fruit -- Glooptest -- JKMod -- kpgmobs -- Mobfcooking -- Mooretrees -- Mtfoods -- mushroom -- mush45 -- Seaplants (sea) -- Simple mobs - -Example: 1 apple fills up the hunger bar by 1 bread, 1 bread (from farming) 2 breads in bar. - -Although it show 20 hunger points (10 breads) in hunger bar, -you can fill it up to 30 points.(5 breads not shown then) - - - -License of textures: --------------------- +Textures: hud_heart_fg.png - celeron55 (CC BY-SA 3.0), modified by BlockMen hud_heart_bg.png - celeron55 (CC BY-SA 3.0), modified by BlockMen hud_hunger_fg.png - PilzAdam (WTFPL), modified by BlockMen @@ -78,11 +51,16 @@ hud_air_fg.png - kaeza (WTFPL), modified by BlockMen hud_armor_fg.png - Stu (CC BY-SA 3.0), modified by BlockMen hud_armor_bg.png - Stu (CC BY-SA 3.0), modified by BlockMen -everything else is WTFPL: -(c) Copyright BlockMen (2013-2014) -This program is free software. It comes without any warranty, to -the extent permitted by applicable law. You can redistribute it -and/or modify it under the terms of the Do What The Fuck You Want -To Public License, Version 2, as published by Sam Hocevar. See -http://sam.zoy.org/wtfpl/COPYING for more details. +Github: +~~~~~~~ +https://github.com/BlockMen/hud + +Forum: +~~~~~~ +https://forum.minetest.net/viewtopic.php?id=6342 + + +Changelog: +~~~~~~~~~~ +see changelog.txt diff --git a/mods/hud/api.lua b/mods/hud/api.lua new file mode 100644 index 00000000..cdd96324 --- /dev/null +++ b/mods/hud/api.lua @@ -0,0 +1,206 @@ +-- global values +hud.registered_items = {} +hud.damage_events = {} +hud.breath_events = {} + +-- keep id handling internal +local hud_id = {} -- hud item ids +local sb_bg = {} -- statbar background ids + +-- localize often used table +local items = hud.registered_items + +local function throw_error(msg) + minetest.chat_send_all(msg) +end + + +-- +-- API +-- + +function hud.register(name, def) + if not name or not def then + throw_error("not enough parameters given") + return false + end + + --TODO: allow other elements + if def.hud_elem_type ~= "statbar" then + throw_error("The given HUD element is no statbar") + return false + end + if items[name] ~= nil then + throw_error("A statbar with that name already exists") + return false + end + + -- actually register + -- add background first since draworder is based on id :\ + if def.hud_elem_type == "statbar" and def.background ~= nil then + sb_bg[name] = table.copy(def) + sb_bg[name].text = def.background + if not def.autohide_bg and def.max then + sb_bg[name].number = def.max + end + end + -- add item itself + items[name] = def + + -- register events + if def.events then + for _,v in pairs(def.events) do + if v and v.type and v.func then + if v.type == "damage" then + table.insert(hud.damage_events, v) + end + + if v.type == "breath" then + table.insert(hud.breath_events, v) + end + end + end + end + + -- no error so far, return sucess + return true +end + +function hud.change_item(player, name, def) + if not player or not name or not def then + throw_error("Not enough parameters given to change HUD item") + return false + end + local i_name = player:get_player_name().."_"..name + local elem = hud_id[i_name] + if not elem then + throw_error("Given HUD element " .. dump(name) .. " does not exist".." hääää") + return false + end + + -- Only update if values supported and value actually changed + -- update supported values (currently number and text only) + if def.number and elem.number then + if def.number ~= elem.number then + if elem.max and def.number > elem.max and not def.max then + def.number = elem.max + end + if def.max then + elem.max = def.max + end + player:hud_change(elem.id, "number", def.number) + elem.number = def.number + -- hide background when set + local bg = hud_id[i_name.."_bg"] + if elem.autohide_bg then + if def.number < 1 then + player:hud_change(bg.id, "number", 0) + else + local num = bg.number + if bg.max then + num = bg.max + end + player:hud_change(bg.id, "number", num) + end + else + if bg and bg.max and bg.max < 1 and def.max and def.max > bg.max then + player:hud_change(bg.id, "number", def.max) + bg.max = def.max + end + end + end + end + if def.text and elem.text then + if def.text ~= elem.text then + player:hud_change(elem.id, "text", def.text) + elem.text = def.text + end + end + + if def.offset and elem.offset then + if def.item_name and def.offset == "item" then + local i_name2 = player:get_player_name().."_"..def.item_name + local elem2 = hud_id[i_name2] + if elem2 then + local p2 = elem2.offset + local p1 = elem.offset + player:hud_change(elem2.id, "offset", p1) + player:hud_change(elem.id, "offset", p2) + elem2.offset = p1 + elem.offset = p2 + if elem.background then + local elem3 = hud_id[i_name.."_bg"] + if elem3 and elem3.offset then + player:hud_change(elem3.id, "offset", p2) + elem3.offset = p2 + local elem4 = hud_id[i_name2.."_bg"] + if elem4 and elem4.offset then + player:hud_change(elem4.id, "offset", p1) + elem4.offset = p1 + end + end + end + end + else + player:hud_change(elem.id, "offset", def.offset) + elem.offset = def.offset + end + end + + return true +end + +function hud.remove_item(player, name) + if not player or not name then + throw_error("Not enough parameters given") + return false + end + local i_name = player:get_player_name().."_"..name + if hud_id[i_name] == nil then + throw_error("Given HUD element " .. dump(name) .. " does not exist") + return false + end + player:hud_remove(hud_id[i_name].id) + hud_id[i_name] = nil + + return true +end + + +-- +-- Add registered HUD items to joining players +-- + +-- Following code is placed here to keep HUD ids internal +local function add_hud_item(player, name, def) + if not player or not name or not def then + throw_error("not enough parameters given") + return false + end + local i_name = player:get_player_name().."_"..name + hud_id[i_name] = def + hud_id[i_name].id = player:hud_add(def) +end + +minetest.register_on_joinplayer(function(player) + + -- first: hide the default statbars + player:hud_set_flags({healthbar = false, breathbar = false}) + + -- now add the backgrounds (e.g. for statbars) + for _,item in pairs(sb_bg) do + add_hud_item(player, _.."_bg", item) + end + -- and finally the actual HUD items + for _,item in pairs(items) do + add_hud_item(player, _, item) + end + + -- fancy hotbar (only when no crafting mod present) + if minetest.get_modpath("crafting") == nil then + minetest.after(0.5, function() + player:hud_set_hotbar_image("hud_hotbar.png") + player:hud_set_hotbar_selected_image("hud_hotbar_selected.png") + end) + end +end) diff --git a/mods/hud/armor.lua b/mods/hud/armor.lua deleted file mode 100755 index 7f0d0cff..00000000 --- a/mods/hud/armor.lua +++ /dev/null @@ -1,34 +0,0 @@ -minetest.after(0, function() - if not armor.def then - minetest.after(2,minetest.chat_send_all,"#Better HUD: Please update your version of 3darmor") - HUD_SHOW_ARMOR = false - end -end) - -function hud.get_armor(player) - if not player or not armor.def then - return - end - local name = player:get_player_name() - local def = armor.def[name] or nil - if def and def.state and def.count then - hud.set_armor(name, def.state, def.count) - end -end - -function hud.set_armor(player_name, ges_state, items) - local max_items = 4 - if items == 5 then - max_items = items - end - local max = max_items * 65535 - local lvl = max - ges_state - lvl = lvl/max - if ges_state == 0 and items == 0 then - lvl = 0 - end - - hud.armor[player_name] = lvl* (items * (20 / max_items)) - - -end \ No newline at end of file diff --git a/mods/hud/builtin.lua b/mods/hud/builtin.lua new file mode 100644 index 00000000..6f7bf595 --- /dev/null +++ b/mods/hud/builtin.lua @@ -0,0 +1,101 @@ +HUD_SB_SIZE = {x = 24, y = 24} + +HUD_ARMOR_POS = {x=0.5,y=1} +HUD_ARMOR_OFFSET= {x=-320, y=-154} +HUD_HEALTH_POS = {x=0.5,y=1} +HUD_HEALTH_OFFSET = {x=-320, y=-122} +HUD_HUNGER_POS = {x=0.5,y=1} +HUD_HUNGER_OFFSET = {x=80, y=-122} +HUD_AIR_POS= {x=0.5,y=1} +HUD_AIR_OFFSET = {x=80, y=-154} + +-- read hud.conf settings +hud.read_conf() + +local damage_enabled = minetest.setting_getbool("enable_damage") + +hud.show_hunger = minetest.get_modpath("hunger") ~= nil +hud.show_armor = minetest.get_modpath("3d_armor") ~= nil + +-- check if some settings are invalid +local enable_hunger = minetest.setting_getbool("hud_hunger_enable") +if (enable_hunger == true or HUD_ENABLE_HUNGER == true) and not hud.show_hunger then + hud.notify_hunger(5) +end + +if damage_enabled then + hud.register("health", { + hud_elem_type = "statbar", + position = HUD_HEALTH_POS, + size = HUD_SB_SIZE, + text = "hud_heart_fg.png", + number = 20, + alignment = {x=-1,y=-1}, + offset = HUD_HEALTH_OFFSET, + background = "hud_heart_bg.png", + events = { + { + type = "damage", + func = function(player) + hud.change_item(player, "health", {number = player:get_hp()}) + end + } + }, + }) + + hud.register("air", { + hud_elem_type = "statbar", + position = HUD_AIR_POS, + size = HUD_SB_SIZE, + text = "hud_air_fg.png", + number = 0, + alignment = {x=-1,y=-1}, + offset = HUD_AIR_OFFSET, + background = nil, + events = { + { + type = "breath", + func = function(player) + local air = player:get_breath() + if air > 10 then + air = 0 + end + hud.change_item(player, "air", {number = air * 2}) + end + } + }, + }) + + hud.register("armor", { + hud_elem_type = "statbar", + position = HUD_ARMOR_POS, + size = HUD_SB_SIZE, + text = "hud_armor_fg.png", + number = 0, + alignment = {x=-1,y=-1}, + offset = HUD_ARMOR_OFFSET, + background = "hud_armor_bg.png", + autohide_bg = true, + max = 20, + }) + + local start_value = 0 + if show_hunger then + start_value = 20 + end + + hud.register("hunger", { + hud_elem_type = "statbar", + position = HUD_HUNGER_POS, + size = HUD_SB_SIZE, + text = "hud_hunger_fg.png", + number = start_value, + alignment = {x=-1,y=-1}, + offset = HUD_HUNGER_OFFSET, + background = "hud_hunger_bg.png", + --autohide_bg = true, + max = 0, + }) +else + hud.show_armor = false +end diff --git a/mods/hud/changelog.txt b/mods/hud/changelog.txt index 4eac6c52..a2392b3d 100755 --- a/mods/hud/changelog.txt +++ b/mods/hud/changelog.txt @@ -1,50 +1,48 @@ -0.2 Beta --------- -- added support of custom config files -- you can eat max. 50% more than before (although it isnt shown in hunger bar) -- you get healed with 8 breads and more (in hunger bar) now -- a bread (from farming) == 2 breads in hunger bar - -0.2.1 Beta ----------- -- tweaked override of food -- added support for food of dwares, moretrees and simple mobs - -0.2.2 Beta ----------- -- added support for food of animalmaterials (mobf modpack),fishing - -0.2.3 Beta ----------- -- added support for food of glooptest and bushes (commit by CheeseKeg) - -0.3 Beta ----------- -- added fancy borders of hud inventory bar (only for screenheight <= 800) - -0.4 Beta ----------- -- enabled drowning - -0.5 Beta ----------- -- removed the fancy borders of hud inventory bar and moved to new native support -- moved crosshair to native support too - -1.0 +2.0 --- -- hunger is reset after death -- health and hunger bar is shown correct on all screen resolutions now -- switched to changed native hotbar image support -- fixed revival of player when drown -- hunger bar is not shown anymore if hunger is disabled -- hunger can be disabled by minetest.conf ("hud_hunger_enable = false") +- Complete rewrite +- Moved hunger into seperate mod +- Added API +- Switched License to LGPL 2.1 -1.1 +===== ===== ===== +----- 0-1.x ----- +===== ===== ===== + +1.4.1 +----- +- ### + +1.4 --- -- added support for stu's 3darmor mod -- restructured and cleaned up code -- added support for poisen food (damages player, but does not kill) +- New hunger mechanics/added experimental player-action based hunger +- Better crosshair texture, switched to "new" default hand +- Added support for farming redo mod, kpgmobs and jkmod + +1.3.3 +----- +- Prevent crash with armor mod and missing player +- Add support for ethereal mod (by TenPlus1) + +1.3.2 +----- +- Fix dependecies (by Chris Beelby) +- Add support for creatures mod +- Add optional healing for food (by TenPlus1) + +1.3.1 +----- +- Add compatibility for statbar scaling +- Fix typo in depends.txt +- Lower maintimer tick + +1.3 +--- +- New way hunger is saved (all old files in world dirctory can get deleted [e.g. hud_BlockMen_hunger]) +- Fixed healing (not while drowning, fix after death) +- Add support for mods: seaplants[sea] and mobfcooking (by Xanthin) +- Tweaked hand image +- Player can die caus of starving now 1.2 --- @@ -56,33 +54,50 @@ - Add support for mods: fruit and mush45 - New images for hotbar, smaller armor icons -1.3 +1.1 --- -- New way hunger is saved (all old files in world dirctory can get deleted [e.g. hud_BlockMen_hunger]) -- Fixed healing (not while drowning, fix after death) -- Add support for mods: seaplants[sea] and mobfcooking (by Xanthin) -- Tweaked hand image -- Player can die caus of starving now +- added support for stu's 3darmor mod +- restructured and cleaned up code +- added support for poisen food (damages player, but does not kill) -1.3.1 ------ -- Add compatibility for statbar scaling -- Fix typo in depends.txt -- Lower maintimer tick - -1.3.2 ------ -- Fix dependecies (by Chris Beelby) -- Add support for creatures mod -- Add optional healing for food (by TenPlus1) - -1.3.3 ------ -- Prevent crash with armor mod and missing player -- Add support for ethereal mod (by TenPlus1) - -1.4 +1.0 --- -- New hunger mechanics/added experimental player-action based hunger -- Better crosshair texture, switched to "new" default hand -- Added support for farming redo mod, kpgmobs and jkmod +- hunger is reset after death +- health and hunger bar is shown correct on all screen resolutions now +- switched to changed native hotbar image support +- fixed revival of player when drown +- hunger bar is not shown anymore if hunger is disabled +- hunger can be disabled by minetest.conf ("hud_hunger_enable = false") + +0.5 Beta +---------- +- removed the fancy borders of hud inventory bar and moved to new native support +- moved crosshair to native support too + +0.4 Beta +---------- +- enabled drowning + +0.3 Beta +---------- +- added fancy borders of hud inventory bar (only for screenheight <= 800) + +0.2.3 Beta +---------- +- added support for food of glooptest and bushes (commit by CheeseKeg) + +0.2.2 Beta +---------- +- added support for food of animalmaterials (mobf modpack),fishing + +0.2.1 Beta +---------- +- tweaked override of food +- added support for food of dwares, moretrees and simple mobs + +0.2 Beta +-------- +- added support of custom config files +- you can eat max. 50% more than before (although it isnt shown in hunger bar) +- you get healed with 8 breads and more (in hunger bar) now +- a bread (from farming) == 2 breads in hunger bar diff --git a/mods/hud/depends.txt b/mods/hud/depends.txt index 9da4c966..7be6dbb7 100755 --- a/mods/hud/depends.txt +++ b/mods/hud/depends.txt @@ -1,26 +1 @@ -default -animalmaterials? -bucket? -bushes? -bushes_classic? -creatures? -docfarming? -dwarves? -ethereal? -farming? -farming_plus? -ferns? -fishing? -fruit? -glooptest? -jkanimals? -jkfarming? -jkwine? -kpgmobs? -mobfcooking? -mobs? -moretrees? -mtfoods? -mush45? -mushroom? -seaplants? +3d_armor? \ No newline at end of file diff --git a/mods/hud/functions.lua b/mods/hud/functions.lua new file mode 100644 index 00000000..a7063d91 --- /dev/null +++ b/mods/hud/functions.lua @@ -0,0 +1,46 @@ +function hud.read_conf() + local mod_path = minetest.get_modpath("hud") + local set = io.open(mod_path .. "/hud.conf", "r") + if set then + dofile(mod_path .. "/hud.conf") + set:close() + end +end + +function hud.notify_hunger(delay, use) + local txt_part = "enable" + if use then + txt_part = "use" + end + minetest.after(delay, function() + minetest.chat_send_all("#Better HUD: You can't " .. txt_part .. " hunger without the \"hunger\" mod") + minetest.chat_send_all(" Enable it or download it from \"https://github.com/BlockMen/hunger\"") + end) +end + +function hud.player_event(player, event) + --needed for first update called by on_join + minetest.after(0, function() + if event == "health_changed" then + for _,v in pairs(hud.damage_events) do + if v.func then + v.func(player) + end + end + end + + if event == "breath_changed" then + for _,v in pairs(hud.breath_events) do + if v.func then + v.func(player) + end + end + end + + if event == "hud_changed" then--called when flags changed + + end + end) +end + +core.register_playerevent(hud.player_event) diff --git a/mods/hud/hud.conf.example b/mods/hud/hud.conf.example index ffa4cd76..f96041de 100755 --- a/mods/hud/hud.conf.example +++ b/mods/hud/hud.conf.example @@ -1,33 +1,35 @@ --##Better HUD example config file## ------------------------------------ --- This example moves the health bar in the top left corner and the hunger bar in the top right corner +-- This example moves the statbars in the down left and down right corners. By Echoes91 + +-- NOTICE -- +-- if damage is disabled no statbar is shown at all +-- Make sure that the statbars are shown correct on other screen resolutions aswell --- --- general settings --- -HUD_ENABLE_HUNGER = true --enables/disables hunger -HUD_HUNGER_TICK = 300 --sets time for loosing 1/2 bread (of 10) (in seconds) - - ---!NOTICE!-- --- >>if damage is disabled neither health bar nor hunger bar or breath bar is shown +HUD_SB_SIZE = {x = 24, y = 24} -- statbar icon size in pixel before (!) scaling -- -- health bar -- -HUD_HEALTH_POS = {x=0,y=0} --min 0, max 1 -HUD_HEALTH_OFFSET = {x=5,y=30} --offset in pixel +HUD_HEALTH_POS = {x = 0, y = 1} -- min 0, max 1 +HUD_HEALTH_OFFSET = {x = 10, y = -30} -- offset in pixel -- -- hunger bar -- -HUD_HUNGER_POS = {x=1,y=0} --min 0, max 1 -HUD_HUNGER_OFFSET = {x=-175,y=30} --offset in pixel +HUD_HUNGER_POS = {x = 1, y = 1} -- min 0, max 1 +HUD_HUNGER_OFFSET = {x = -250, y = -30} -- offset in pixel -- -- breath bar -- -HUD_AIR_POS = {x=0.5,y=1} --min 0, max 1 -HUD_AIR_OFFSET = {x=15,y=-75} --offset in pixel +HUD_AIR_POS = {x = 1, y = 1} -- min 0, max 1 +HUD_AIR_OFFSET = {x = -250, y = -60} -- offset in pixel + +-- +-- armor bar +-- +HUD_ARMOR_POS = {x = 0, y = 1} -- min 0, max 1 +HUD_ARMOR_OFFSET = {x = 10, y = -60} -- offset in pixel diff --git a/mods/hud/hunger.lua b/mods/hud/hunger.lua deleted file mode 100755 index cc17fbc1..00000000 --- a/mods/hud/hunger.lua +++ /dev/null @@ -1,384 +0,0 @@ --- Keep these for backwards compatibility -function hud.save_hunger(player) - hud.set_hunger(player) -end -function hud.load_hunger(player) - hud.get_hunger(player) -end - --- Poison player -local function poisenp(tick, time, time_left, player) - time_left = time_left + tick - if time_left < time then - minetest.after(tick, poisenp, tick, time, time_left, player) - else - --reset hud image - end - if player:get_hp()-1 > 0 then - player:set_hp(player:get_hp()-1) - end - -end - -function hud.item_eat(hunger_change, replace_with_item, poisen, heal) - return function(itemstack, user, pointed_thing) - if itemstack:take_item() ~= nil and user ~= nil then - local name = user:get_player_name() - local h = tonumber(hud.hunger[name]) - local hp = user:get_hp() - - -- Saturation - if h < 30 and hunger_change then - h = h + hunger_change - if h > 30 then h = 30 end - hud.hunger[name] = h - hud.set_hunger(user) - end - -- Healing - if hp < 20 and heal then - hp = hp + heal - if hp > 20 then hp = 20 end - user:set_hp(hp) - end - -- Poison - if poisen then - --set hud-img - poisenp(1.0, poisen, 0, user) - end - - --sound:eat - itemstack:add_item(replace_with_item) - end - return itemstack - end -end - -local function overwrite(name, hunger_change, replace_with_item, poisen, heal) - local tab = minetest.registered_items[name] - if tab == nil then return end - tab.on_use = hud.item_eat(hunger_change, replace_with_item, poisen, heal) - minetest.registered_items[name] = tab -end - -overwrite("default:apple", 2) -if minetest.get_modpath("farming") ~= nil then - overwrite("farming:bread", 4) -end - -if minetest.get_modpath("moretrees") ~= nil then - overwrite("moretrees:coconut_milk", 1) - overwrite("moretrees:raw_coconut", 2) - overwrite("moretrees:acorn_muffin", 3) - overwrite("moretrees:spruce_nuts", 1) - overwrite("moretrees:pine_nuts", 1) - overwrite("moretrees:fir_nuts", 1) -end - -if minetest.get_modpath("dwarves") ~= nil then - overwrite("dwarves:beer", 2) - overwrite("dwarves:apple_cider", 1) - overwrite("dwarves:midus", 2) - overwrite("dwarves:tequila", 2) - overwrite("dwarves:tequila_with_lime", 2) - overwrite("dwarves:sake", 2) -end - -if minetest.get_modpath("animalmaterials") ~= nil then - overwrite("animalmaterials:milk", 2) - overwrite("animalmaterials:meat_raw", 3) - overwrite("animalmaterials:meat_pork", 3) - overwrite("animalmaterials:meat_beef", 3) - overwrite("animalmaterials:meat_chicken", 3) - overwrite("animalmaterials:meat_lamb", 3) - overwrite("animalmaterials:meat_venison", 3) - overwrite("animalmaterials:meat_undead", 3, "", 3) - overwrite("animalmaterials:meat_toxic", 3, "", 5) - overwrite("animalmaterials:meat_ostrich", 3) - overwrite("animalmaterials:fish_bluewhite", 2) - overwrite("animalmaterials:fish_clownfish", 2) -end - -if minetest.get_modpath("glooptest") ~= nil then - overwrite("glooptest:kalite_lump", 1) -end - -if minetest.get_modpath("bushes") ~= nil then - overwrite("bushes:sugar", 1) - overwrite("bushes:strawberry", 2) - overwrite("bushes:berry_pie_raw", 3) - overwrite("bushes:berry_pie_cooked", 4) - overwrite("bushes:basket_pies", 15) -end - -if minetest.get_modpath("bushes_classic") then - -- bushes_classic mod, as found in the plantlife modpack - local berries = { - "strawberry", - "blackberry", - "blueberry", - "raspberry", - "gooseberry", - "mixed_berry"} - for _, berry in ipairs(berries) do - if berry ~= "mixed_berry" then - overwrite("bushes:"..berry, 1) - end - overwrite("bushes:"..berry.."_pie_raw", 2) - overwrite("bushes:"..berry.."_pie_cooked", 5) - overwrite("bushes:basket_"..berry, 15) - end -end - -if minetest.get_modpath("mushroom") ~= nil then - overwrite("mushroom:brown", 1) - overwrite("mushroom:red", 1, "", 3) - -- mushroom potions: red = strong poison, brown = light restorative - if minetest.get_modpath("vessels") then - overwrite("mushroom:brown_essence", 1, "vessels:glass_bottle", nil, 4) - overwrite("mushroom:poison", 1, "vessels:glass_bottle", 10) - end -end - -if minetest.get_modpath("docfarming") ~= nil then - overwrite("docfarming:carrot", 3) - overwrite("docfarming:cucumber", 2) - overwrite("docfarming:corn", 3) - overwrite("docfarming:potato", 4) - overwrite("docfarming:bakedpotato", 5) - overwrite("docfarming:raspberry", 3) -end - -if minetest.get_modpath("farming_plus") ~= nil then - overwrite("farming_plus:carrot_item", 3) - overwrite("farming_plus:banana", 2) - overwrite("farming_plus:orange_item", 2) - overwrite("farming:pumpkin_bread", 4) - overwrite("farming_plus:strawberry_item", 2) - overwrite("farming_plus:tomato_item", 2) - overwrite("farming_plus:potato_item", 4) - overwrite("farming_plus:rhubarb_item", 2) -end - -if minetest.get_modpath("mtfoods") ~= nil then - overwrite("mtfoods:dandelion_milk", 1) - overwrite("mtfoods:sugar", 1) - overwrite("mtfoods:short_bread", 4) - overwrite("mtfoods:cream", 1) - overwrite("mtfoods:chocolate", 2) - overwrite("mtfoods:cupcake", 2) - overwrite("mtfoods:strawberry_shortcake", 2) - overwrite("mtfoods:cake", 3) - overwrite("mtfoods:chocolate_cake", 3) - overwrite("mtfoods:carrot_cake", 3) - overwrite("mtfoods:pie_crust", 3) - overwrite("mtfoods:apple_pie", 3) - overwrite("mtfoods:rhubarb_pie", 2) - overwrite("mtfoods:banana_pie", 3) - overwrite("mtfoods:pumpkin_pie", 3) - overwrite("mtfoods:cookies", 2) - overwrite("mtfoods:mlt_burger", 5) - overwrite("mtfoods:potato_slices", 2) - overwrite("mtfoods:potato_chips", 3) - --mtfoods:medicine - overwrite("mtfoods:casserole", 3) - overwrite("mtfoods:glass_flute", 2) - overwrite("mtfoods:orange_juice", 2) - overwrite("mtfoods:apple_juice", 2) - overwrite("mtfoods:apple_cider", 2) - overwrite("mtfoods:cider_rack", 2) -end - -if minetest.get_modpath("fruit") ~= nil then - overwrite("fruit:apple", 2) - overwrite("fruit:pear", 2) - overwrite("fruit:bananna", 3) - overwrite("fruit:orange", 2) -end - -if minetest.get_modpath("mush45") ~= nil then - overwrite("mush45:meal", 4) -end - -if minetest.get_modpath("seaplants") ~= nil then - overwrite("seaplants:kelpgreen", 1) - overwrite("seaplants:kelpbrown", 1) - overwrite("seaplants:seagrassgreen", 1) - overwrite("seaplants:seagrassred", 1) - overwrite("seaplants:seasaladmix", 6) - overwrite("seaplants:kelpgreensalad", 1) - overwrite("seaplants:kelpbrownsalad", 1) - overwrite("seaplants:seagrassgreensalad", 1) - overwrite("seaplants:seagrassgreensalad", 1) -end - -if minetest.get_modpath("mobfcooking") ~= nil then - overwrite("mobfcooking:cooked_pork", 6) - overwrite("mobfcooking:cooked_ostrich", 6) - overwrite("mobfcooking:cooked_beef", 6) - overwrite("mobfcooking:cooked_chicken", 6) - overwrite("mobfcooking:cooked_lamb", 6) - overwrite("mobfcooking:cooked_venison", 6) - overwrite("mobfcooking:cooked_fish", 6) -end - -if minetest.get_modpath("creatures") ~= nil then - overwrite("creatures:meat", 6) - overwrite("creatures:flesh", 3) - overwrite("creatures:rotten_flesh", 3, "", 3) -end - -if minetest.get_modpath("ethereal") then - overwrite("ethereal:strawberry", 1) - overwrite("ethereal:banana", 4) - overwrite("ethereal:pine_nuts", 1) - overwrite("ethereal:bamboo_sprout", 0, "", 3) - overwrite("ethereal:fern_tubers", 1) - overwrite("ethereal:banana_bread", 7) - overwrite("ethereal:mushroom_plant", 2) - overwrite("ethereal:coconut_slice", 2) - overwrite("ethereal:golden_apple", 4, "", nil, 10) - overwrite("ethereal:wild_onion_plant", 2) - overwrite("ethereal:mushroom_soup", 4, "ethereal:bowl") - overwrite("ethereal:mushroom_soup_cooked", 6, "ethereal:bowl") - overwrite("ethereal:hearty_stew", 6, "ethereal:bowl", 3) - overwrite("ethereal:hearty_stew_cooked", 10, "ethereal:bowl") - if minetest.get_modpath("bucket") then - overwrite("ethereal:bucket_cactus", 2, "bucket:bucket_empty") - end - overwrite("ethereal:fish_raw", 2) - overwrite("ethereal:fish_cooked", 4) - overwrite("ethereal:seaweed", 1) - overwrite("ethereal:yellowleaves", 1, "", nil, 1) - overwrite("ethereal:sashimi", 4) -end - ---- mes modifs /début --- - -if minetest.get_modpath("farming") and farming.mod == "redo" then - overwrite("farming:bread", 5) - overwrite("farming:potato", 1) - overwrite("farming:baked_potato", 5) - overwrite("farming:cucumber", 3) - overwrite("farming:tomato", 3) - overwrite("farming:carrot", 3) - overwrite("farming:carrot_gold", 6, "", nil, 10) - overwrite("farming:corn", 3) - overwrite("farming:corn_cob", 5) - overwrite("farming:melon_slice", 2) - overwrite("farming:pumpkin_slice", 1) - overwrite("farming:pumpkin_bread", 7) - overwrite("farming:coffee_cup", 2, "farming:drinking_cup") - overwrite("farming:coffee_cup_hot", 3, "farming:drinking_cup", nil, 2) - overwrite("farming:cookie", 2) - overwrite("farming:chocolate_dark", 3) - overwrite("farming:donut", 4) - overwrite("farming:donut_chocolate", 5) - overwrite("farming:donut_apple", 5) - overwrite("farming:raspberries", 1) - overwrite("farming:blueberries", 1) - overwrite("farming:muffin_blueberry", 4) - if minetest.get_modpath("vessels") then - overwrite("farming:smoothie_raspberry", 2, "vessels:drinking_glass") - end - overwrite("farming:rhubarb", 1) - overwrite("farming:rhubarb_pie", 5) -end - -if minetest.get_modpath("maptools") then - overwrite("maptools:superapple", 10, "", nil, 20) -- valeur perso pour "Super Apple" => 10 coeurs, 5 pains -end - -if minetest.get_modpath("mobs") ~= nil then - overwrite("mobs:cheese", 4) - overwrite("mobs:meat_raw", 3) - overwrite("mobs:meat", 5) - overwrite("mobs:rat_cooked", 5) - overwrite("mobs:honey", 6) - overwrite("mobs:pork_raw", 4) - overwrite("mobs:pork_cooked", 7) - overwrite("mobs:chicken_raw", 2) - overwrite("mobs:chicken_cooked", 4) - overwrite("mobs:egg", 1) - overwrite("mobs:chicken_egg_fried", 2) - if minetest.get_modpath("bucket") then - overwrite("mobs:bucket_milk", 3, "bucket:bucket_empty") - end -end - -if minetest.get_modpath("fishing") ~= nil then - overwrite("fishing:fish_raw", 2) - overwrite("fishing:fish_cooked", 4) - overwrite("fishing:sushi", 6) - overwrite("fishing:shark", 2) - overwrite("fishing:shark_cooked", 6) - overwrite("fishing:pike", 2) - overwrite("fishing:pike_cooked", 6) -end ---- mes modifs /fin --- - -if minetest.get_modpath("kpgmobs") ~= nil then - overwrite("kpgmobs:uley", 3) - overwrite("kpgmobs:meat", 6) - overwrite("kpgmobs:rat_cooked", 5) - overwrite("kpgmobs:med_cooked", 4) - if minetest.get_modpath("bucket") then - overwrite("kpgmobs:bucket_milk", 4, "bucket:bucket_empty") - end -end - -if minetest.get_modpath("jkfarming") ~= nil then - overwrite("jkfarming:carrot", 3) - overwrite("jkfarming:corn", 3) - overwrite("jkfarming:melon_part", 2) - overwrite("jkfarming:cake", 3) -end - -if minetest.get_modpath("jkanimals") ~= nil then - overwrite("jkanimals:meat", 6) -end - -if minetest.get_modpath("jkwine") ~= nil then - overwrite("jkwine:grapes", 2) - overwrite("jkwine:winebottle", 1) -end - --- Ferns mod of plantlife_modpack -if minetest.get_modpath("ferns") ~= nil then - overwrite("ferns:fiddlehead", 1, "", 1) - overwrite("ferns:fiddlehead_roasted", 3) - overwrite("ferns:ferntuber_roasted", 3) - overwrite("ferns:horsetail_01", 1) -end - --- player-action based hunger changes -function hud.handle_node_actions(pos, oldnode, player, ext) - if not player or not player:is_player() then - return - end - local name = player:get_player_name() - local exhaus = hud.exhaustion[name] - if exhaus == nil then return end - local new = HUD_HUNGER_EXHAUST_PLACE - -- placenode event - if not ext then - new = HUD_HUNGER_EXHAUST_DIG - end - -- assume its send by main timer when movement detected - if not pos and not oldnode then - new = HUD_HUNGER_EXHAUST_MOVE - end - if exhaus == nil then return end - exhaus = (exhaus or 0) + new - if exhaus > HUD_HUNGER_EXHAUST_LVL then - exhaus = 0 - local h = tonumber(hud.hunger[name]) - h = h - 1 - if h < 0 then h = 0 end - hud.hunger[name] = h - hud.set_hunger(player) - end - hud.exhaustion[name] = exhaus -end - -minetest.register_on_placenode(hud.handle_node_actions) -minetest.register_on_dignode(hud.handle_node_actions) diff --git a/mods/hud/init.lua b/mods/hud/init.lua index 8204aa89..c011f674 100755 --- a/mods/hud/init.lua +++ b/mods/hud/init.lua @@ -1,339 +1,8 @@ hud = {} +local modpath = minetest.get_modpath("hud") --- HUD statbar values -hud.health = {} -hud.hunger = {} -hud.air = {} -hud.armor = {} -hud.hunger_out = {} -hud.armor_out = {} +dofile(modpath .. "/api.lua") +dofile(modpath .. "/functions.lua") +dofile(modpath .. "/builtin.lua") +dofile(modpath .. "/legacy.lua") --- HUD item ids -local health_hud = {} -local hunger_hud = {} -local air_hud = {} -local armor_hud = {} -local armor_hud_bg = {} - --- default settings - -HUD_SCALEABLE = false -HUD_SIZE = "" - - -- statbar positions -HUD_HEALTH_POS = {x=0.5,y=0.9} -HUD_HEALTH_OFFSET = {x=-175, y=-2} -HUD_HUNGER_POS = {x=0.5,y=0.9} -HUD_HUNGER_OFFSET = {x=15, y=-2} -HUD_AIR_POS = {x=0.5,y=0.9} -HUD_AIR_OFFSET = {x=15,y=-2} -HUD_ARMOR_POS = {x=0.5,y=0.9} -HUD_ARMOR_OFFSET = {x=-175, y=-15} - --- dirty way to check for new statbars -if dump(minetest.hud_replace_builtin) ~= "nil" then - HUD_SCALEABLE = true - HUD_SIZE = {x=24, y=24} - HUD_HEALTH_POS = {x=0.5,y=1} - HUD_HEALTH_OFFSET = {x=-262, y=-87} - HUD_HUNGER_POS = {x=0.5,y=1} - HUD_HUNGER_OFFSET = {x=15, y=-87} - HUD_AIR_POS = {x=0.5,y=1} - HUD_AIR_OFFSET = {x=15,y=-110} - HUD_ARMOR_POS = {x=0.5,y=1} - HUD_ARMOR_OFFSET = {x=-262, y=-110} -end - -HUD_TICK = 0.1 - ---Some hunger settings -hud.exhaustion = {} -- Exhaustion is experimental! - -HUD_HUNGER_TICK = 800 -- time in seconds after that 1 hunger point is taken -HUD_HUNGER_EXHAUST_DIG = 3 -- exhaustion increased this value after digged node -HUD_HUNGER_EXHAUST_PLACE = 1 -- exhaustion increased this value after placed -HUD_HUNGER_EXHAUST_MOVE = 0.3 -- exhaustion increased this value if player movement detected -HUD_HUNGER_EXHAUST_LVL = 60 -- at what exhaustion player saturation gets lowerd - - - -HUD_ENABLE_HUNGER = minetest.setting_getbool("hud_hunger_enable") -if HUD_ENABLE_HUNGER == nil then - HUD_ENABLE_HUNGER = minetest.setting_getbool("enable_damage") -end - -HUD_SHOW_ARMOR = false -if minetest.get_modpath("3d_armor") ~= nil then - HUD_SHOW_ARMOR = true -end - ---load custom settings -local set = io.open(minetest.get_modpath("hud").."/hud.conf", "r") -if set then - dofile(minetest.get_modpath("hud").."/hud.conf") - set:close() -else - if not HUD_ENABLE_HUNGER then - HUD_AIR_OFFSET = HUD_HUNGER_OFFSET - end -end - -local function hide_builtin(player) - player:hud_set_flags({crosshair = true, hotbar = true, healthbar = false, wielditem = true, breathbar = false}) -end - - -local function custom_hud(player) - local name = player:get_player_name() - --- fancy hotbar (only when no crafting mod present) - if minetest.get_modpath("crafting") == nil then - player:hud_set_hotbar_image("hud_hotbar.png") - player:hud_set_hotbar_selected_image("hud_hotbar_selected.png") - end - - if minetest.setting_getbool("enable_damage") then - --hunger - if HUD_ENABLE_HUNGER then - player:hud_add({ - hud_elem_type = "statbar", - position = HUD_HUNGER_POS, - size = HUD_SIZE, - text = "hud_hunger_bg.png", - number = 20, - alignment = {x=-1,y=-1}, - offset = HUD_HUNGER_OFFSET, - }) - local h = hud.hunger[name] - if h == nil or h > 20 then h = 20 end - hunger_hud[name] = player:hud_add({ - hud_elem_type = "statbar", - position = HUD_HUNGER_POS, - size = HUD_SIZE, - text = "hud_hunger_fg.png", - number = h, - alignment = {x=-1,y=-1}, - offset = HUD_HUNGER_OFFSET, - }) - end - --health - player:hud_add({ - hud_elem_type = "statbar", - position = HUD_HEALTH_POS, - size = HUD_SIZE, - text = "hud_heart_bg.png", - number = 20, - alignment = {x=-1,y=-1}, - offset = HUD_HEALTH_OFFSET, - }) - health_hud[name] = player:hud_add({ - hud_elem_type = "statbar", - position = HUD_HEALTH_POS, - size = HUD_SIZE, - text = "hud_heart_fg.png", - number = player:get_hp(), - alignment = {x=-1,y=-1}, - offset = HUD_HEALTH_OFFSET, - }) - - --air - air_hud[name] = player:hud_add({ - hud_elem_type = "statbar", - position = HUD_AIR_POS, - size = HUD_SIZE, - text = "hud_air_fg.png", - number = 0, - alignment = {x=-1,y=-1}, - offset = HUD_AIR_OFFSET, - }) - - --armor - if HUD_SHOW_ARMOR then - armor_hud_bg[name] = player:hud_add({ - hud_elem_type = "statbar", - position = HUD_ARMOR_POS, - size = HUD_SIZE, - text = "hud_armor_bg.png", - number = 0, - alignment = {x=-1,y=-1}, - offset = HUD_ARMOR_OFFSET, - }) - armor_hud[name] = player:hud_add({ - hud_elem_type = "statbar", - position = HUD_ARMOR_POS, - size = HUD_SIZE, - text = "hud_armor_fg.png", - number = 0, - alignment = {x=-1,y=-1}, - offset = HUD_ARMOR_OFFSET, - }) - end - end -end - ---needs to be defined for older version of 3darmor -function hud.set_armor() -end - - -if HUD_ENABLE_HUNGER then dofile(minetest.get_modpath("hud").."/hunger.lua") end -if HUD_SHOW_ARMOR then dofile(minetest.get_modpath("hud").."/armor.lua") end - --- update hud elemtens if value has changed -local function update_hud(player) - local name = player:get_player_name() - --air - local air = tonumber(hud.air[name]) - if player:get_breath() ~= air then - air = player:get_breath() - hud.air[name] = air - if air > 10 then air = 0 end - player:hud_change(air_hud[name], "number", air*2) - end - --health - local hp = tonumber(hud.health[name]) - if player:get_hp() ~= hp then - hp = player:get_hp() - hud.health[name] = hp - player:hud_change(health_hud[name], "number", hp) - end - --armor - local arm_out = tonumber(hud.armor_out[name]) - if not arm_out then arm_out = 0 end - local arm = tonumber(hud.armor[name]) - if not arm then arm = 0 end - if arm_out ~= arm then - hud.armor_out[name] = arm - player:hud_change(armor_hud[name], "number", arm) - -- hide armor bar completely when there is none - if (not armor.def[name].count or armor.def[name].count == 0) and arm == 0 then - player:hud_change(armor_hud_bg[name], "number", 0) - else - player:hud_change(armor_hud_bg[name], "number", 20) - end - end - --hunger - local h_out = tonumber(hud.hunger_out[name]) - local h = tonumber(hud.hunger[name]) - if h_out ~= h then - hud.hunger_out[name] = h - -- bar should not have more than 10 icons - if h>20 then h=20 end - player:hud_change(hunger_hud[name], "number", h) - end -end - -hud.get_hunger = function(player) - local inv = player:get_inventory() - if not inv then return nil end - local hgp = inv:get_stack("hunger", 1):get_count() - if hgp == 0 then - hgp = 21 - inv:set_stack("hunger", 1, ItemStack({name=":", count=hgp})) - else - hgp = hgp - end - return hgp-1 -end - -hud.set_hunger = function(player) - local inv = player:get_inventory() - local name = player:get_player_name() - local value = hud.hunger[name] - if not inv or not value then return nil end - if value > 30 then value = 30 end - if value < 0 then value = 0 end - - inv:set_stack("hunger", 1, ItemStack({name=":", count=value+1})) - - return true -end - -minetest.register_on_joinplayer(function(player) - local name = player:get_player_name() - local inv = player:get_inventory() - inv:set_size("hunger",1) - hud.health[name] = player:get_hp() - if HUD_ENABLE_HUNGER then - hud.hunger[name] = hud.get_hunger(player) - hud.hunger_out[name] = hud.hunger[name] - hud.exhaustion[name] = 0 - end - hud.armor[name] = 0 - hud.armor_out[name] = 0 - local air = player:get_breath() - hud.air[name] = air - minetest.after(0.5, function() - hide_builtin(player) - custom_hud(player) - if HUD_ENABLE_HUNGER then hud.set_hunger(player) end - end) -end) - -minetest.register_on_respawnplayer(function(player) - -- reset player breath since the engine doesnt - player:set_breath(11) - -- reset hunger (and save) - local name = player:get_player_name() - hud.hunger[name] = 20 - if HUD_ENABLE_HUNGER then - minetest.after(0.5, hud.set_hunger, player) - hud.exhaustion[name] = 0 - end -end) - -local main_timer = 0 -local timer = 0 -local timer2 = 0 -minetest.after(2.5, function() - minetest.register_globalstep(function(dtime) - main_timer = main_timer + dtime - timer = timer + dtime - timer2 = timer2 + dtime - if main_timer > HUD_TICK or timer > 4 or timer2 > HUD_HUNGER_TICK then - if main_timer > HUD_TICK then main_timer = 0 end - for _,player in ipairs(minetest.get_connected_players()) do - local name = player:get_player_name() - - -- only proceed if damage is enabled - if minetest.setting_getbool("enable_damage") then - local h = tonumber(hud.hunger[name]) - local hp = player:get_hp() - if HUD_ENABLE_HUNGER and timer > 4 then - -- heal player by 1 hp if not dead and saturation is > 15 (of 30) - if h > 15 and hp > 0 and hud.air[name] > 0 then - player:set_hp(hp+1) - -- or damage player by 1 hp if saturation is < 2 (of 30) - elseif h <= 1 and minetest.setting_getbool("enable_damage") then - if hp-1 >= 0 then player:set_hp(hp-1) end - end - end - -- lower saturation by 1 point after xx seconds - if HUD_ENABLE_HUNGER and timer2 > HUD_HUNGER_TICK then - if h > 0 then - h = h-1 - hud.hunger[name] = h - hud.set_hunger(player) - end - end - -- update current armor level - if HUD_SHOW_ARMOR then hud.get_armor(player) end - - -- update all hud elements - update_hud(player) - - if HUD_ENABLE_HUNGER then - local controls = player:get_player_control() - -- Determine if the player is walking - if controls.up or controls.down or controls.left or controls.right then - hud.handle_node_actions(nil, nil, player) - end - end - end - end - - end - if timer > 4 then timer = 0 end - if timer2 > HUD_HUNGER_TICK then timer2 = 0 end - end) -end) diff --git a/mods/hud/legacy.lua b/mods/hud/legacy.lua new file mode 100644 index 00000000..596ada3a --- /dev/null +++ b/mods/hud/legacy.lua @@ -0,0 +1,61 @@ +-- Armor +function hud.set_armor() +end + +if hud.show_armor then + local shields = minetest.get_modpath("shields") ~= nil + local armor_org_func = armor.update_armor + + local function get_armor_lvl(def) + -- items/protection based display + local lvl = def.level or 0 + local max = 63 -- full diamond armor + if shields then + max = 84.14 -- full diamond armor + diamond shield + end + -- TODO: is there a sane way to read out max values? + local ret = lvl/max + if ret > 1 then + ret = 1 + end + + return tonumber(20 * ret) + end + + function armor.update_armor(self, player) + armor_org_func(self, player) + local name = player:get_player_name() + local def = self.def + local armor_lvl = 0 + if def[name] and def[name].level then + armor_lvl = get_armor_lvl(def[name]) + end + hud.change_item(player, "armor", {number = armor_lvl}) + end +end + +-- Hunger related functions +if not hud.show_hunger then + function hud.set_hunger() + hud.notify_hunger(1, true) + end + + function hud.get_hunger() + hud.notify_hunger(1, true) + end + + function hud.item_eat(hp_change, replace_with_item) + return function(itemstack, user, pointed_thing) + hud.notify_hunger(1, true) + local func = minetest.item_eat(hp_change, replace_with_item) + return func(itemstack, user, pointed_thing) + end + end + + function hud.save_hunger() + hud.notify_hunger(1, true) + end + function hud.load_hunger(player) + hud.notify_hunger(1, true) + end +end diff --git a/mods/hud/textures/crosshair.png b/mods/hud/textures/crosshair.png old mode 100755 new mode 100644 index 5822e713910b2692183093cf7c97b5ec4afca350..a832298bb1aa82566b697e9844cc39f5d37ba3ff GIT binary patch delta 168 zcmbQvdV_I-MLk28r;B4q#hka-PIERm2)H;p8!fEbnE1LK5}di!ej1kC zvdfH}Gv9LF>#FL|?iVXHxO9KKm)^GhI&XFQGJygI3}}h 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change eating actions + +hunger.register_food(name, saturation, replace_with_item, poisen, heal, sound) + -- name: item name, e.g. "default:apple" + -- saturation: amount of added saturation + -- replace_with_item: item name that get returned after eating (can be nil) + -- poisen: duration in seconds (1hp damage per second, player can't die) (can be nil) + -- heal: added HP when eating this food (can be nil) + -- sound: costum eating sound (replaces default eating sound) (can be nil) diff --git a/mods/hunger/LICENSE.txt b/mods/hunger/LICENSE.txt new file mode 100644 index 00000000..4362b491 --- /dev/null +++ b/mods/hunger/LICENSE.txt @@ -0,0 +1,502 @@ + GNU LESSER GENERAL PUBLIC LICENSE + Version 2.1, February 1999 + + Copyright (C) 1991, 1999 Free Software Foundation, Inc. + 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + +[This is the first released version of the Lesser GPL. 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Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the + library `Frob' (a library for tweaking knobs) written by James Random Hacker. + + , 1 April 1990 + Ty Coon, President of Vice + +That's all there is to it! diff --git a/mods/hunger/README.txt b/mods/hunger/README.txt new file mode 100644 index 00000000..c658f6ea --- /dev/null +++ b/mods/hunger/README.txt @@ -0,0 +1,91 @@ +Minetest mod "Hunger" +===================== +Version: 1.0 + +(c) Copyright BlockMen (2015) + + +About this mod: +~~~~~~~~~~~~~~~ +This mod adds hunger mechanics to Minetest, which are based on player actions and on time. +Also it changes the eating in Minetest, e.g. an Apple does not restore Health, but it rises your saturation. +Example: 1 apple fills up the hunger bar by 1 "bread" (statbar symbol). +Although the statbar show 20 hunger points (10 breads) on the HUD you can fill it up to 30 points. + +By default it supports a lot of food already (see full list below) and food that for registered via the API. +For more information how to register more food see API.txt + +Information: +This mod depends on the "Better HUD" mod (https://github.com/BlockMen/hud) to provide information about your current saturation. + + +License: +~~~~~~~~ +(c) Copyright BlockMen (2015) + + +Code: +Licensed under the GNU LGPL version 2.1 or higher. +You can redistribute it and/or modify it under +the terms of the GNU Lesser General Public License +as published by the Free Software Foundation; + +You should have received a copy of the GNU Lesser General Public +License along with this library; if not, write to the Free Software +Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + +See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt + + +Textures: +hunger_statbar_poisen.png - BlockMen (CC-BY 3.0) + +Sounds: +hunger_eat.ogg - BlockMen (CC-BY 3.0) + + +Github: +~~~~~~~ +https://github.com/BlockMen/hunger + +Forum: +~~~~~~ +- + +Changelog: +~~~~~~~~~~ +see changelog.txt + + +Dependencies: +~~~~~~~~~~~~~ +- Default +- Farming +- Better HUD (https://github.com/BlockMen/hud) + + +Supported food/mods: +~~~~~~~~~~~~~~~~~~~~ +- Apples (default) +- Animalmaterials (mobf modpack) +- Bread (default) +- Bushes +- bushes_classic +- Creatures +- Dwarves (beer and such) +- Docfarming +- Fishing +- Farming plus +- Farming (default and Tenplus1's fork) +- Food +- fruit +- Glooptest +- JKMod +- kpgmobs +- Mobfcooking +- Mooretrees +- Mtfoods +- mushroom +- mush45 +- Seaplants (sea) +- Simple mobs diff --git a/mods/hunger/changelog.txt b/mods/hunger/changelog.txt new file mode 100644 index 00000000..ba79ce2d --- /dev/null +++ b/mods/hunger/changelog.txt @@ -0,0 +1,6 @@ +1.0 +--- +- Partly rewritten (based on Better HUD hunger mechanics) +- Added API to register food +- Added eating sounds +- Hungerbar image changes when poisend diff --git a/mods/hunger/depends.txt b/mods/hunger/depends.txt new file mode 100644 index 00000000..a73cec42 --- /dev/null +++ b/mods/hunger/depends.txt @@ -0,0 +1,29 @@ +default +hud +animalmaterials? +bucket? +bushes? +bushes_classic? +cooking? +creatures? +docfarming? +dwarves? +ethereal? +farming? +farming_plus? +ferns? +fishing? +fruit? +glooptest? +jkanimals? +jkfarming? +jkwine? +kpgmobs? +mobfcooking? +mobs? +moretrees? +mtfoods? +mush45? +mushroom? +pizza? +seaplants? diff --git a/mods/hunger/food.lua b/mods/hunger/food.lua new file mode 100644 index 00000000..8318da21 --- /dev/null +++ b/mods/hunger/food.lua @@ -0,0 +1,330 @@ +local register_food = hunger.register_food + +register_food("default:apple", 2) + +if minetest.get_modpath("farming") ~= nil then + register_food("farming:bread", 4) +end + +if minetest.get_modpath("maptools") then + register_food("maptools:superapple", 10, "", nil, 20) -- valeur perso pour "Super Apple" => 10 coeurs, 5 pains +end + +if minetest.get_modpath("mobs") ~= nil then + if mobs.mod ~= nil and mobs.mod == "redo" then + register_food("mobs:cheese", 4) + register_food("mobs:meat", 5) + register_food("mobs:meat_raw", 3) + register_food("mobs:rat_cooked", 5) + register_food("mobs:honey", 6) + register_food("mobs:pork_raw", 4) + register_food("mobs:pork_cooked", 7) + register_food("mobs:chicken_cooked", 4) + register_food("mobs:chicken_raw", 2) + register_food("mobs:chicken_egg_fried", 2) + register_food("mobs:chicken_raw", 2) + register_food("mobs:egg", 1) + if minetest.get_modpath("bucket") then + register_food("mobs:bucket_milk", 3, "bucket:bucket_empty") + end + else + register_food("mobs:meat", 6) + register_food("mobs:meat_raw", 3) + register_food("mobs:rat_cooked", 5) + end +end + +if minetest.get_modpath("moretrees") ~= nil then + register_food("moretrees:coconut_milk", 1) + register_food("moretrees:raw_coconut", 2) + register_food("moretrees:acorn_muffin", 3) + register_food("moretrees:spruce_nuts", 1) + register_food("moretrees:pine_nuts", 1) + register_food("moretrees:fir_nuts", 1) +end + +if minetest.get_modpath("dwarves") ~= nil then + register_food("dwarves:beer", 2) + register_food("dwarves:apple_cider", 1) + register_food("dwarves:midus", 2) + register_food("dwarves:tequila", 2) + register_food("dwarves:tequila_with_lime", 2) + register_food("dwarves:sake", 2) +end + +if minetest.get_modpath("animalmaterials") ~= nil then + register_food("animalmaterials:milk", 2) + register_food("animalmaterials:meat_raw", 3) + register_food("animalmaterials:meat_pork", 3) + register_food("animalmaterials:meat_beef", 3) + register_food("animalmaterials:meat_chicken", 3) + register_food("animalmaterials:meat_lamb", 3) + register_food("animalmaterials:meat_venison", 3) + register_food("animalmaterials:meat_undead", 3, "", 3) + register_food("animalmaterials:meat_toxic", 3, "", 5) + register_food("animalmaterials:meat_ostrich", 3) + register_food("animalmaterials:fish_bluewhite", 2) + register_food("animalmaterials:fish_clownfish", 2) +end + +if minetest.get_modpath("fishing") ~= nil then + register_food("fishing:fish_raw", 2) + register_food("fishing:fish_cooked", 5) + register_food("fishing:sushi", 6) + register_food("fishing:shark", 4) + register_food("fishing:shark_cooked", 8) + register_food("fishing:pike", 4) + register_food("fishing:pike_cooked", 8) +end + +if minetest.get_modpath("glooptest") ~= nil then + register_food("glooptest:kalite_lump", 1) +end + +if minetest.get_modpath("bushes") ~= nil then + register_food("bushes:sugar", 1) + register_food("bushes:strawberry", 2) + register_food("bushes:berry_pie_raw", 3) + register_food("bushes:berry_pie_cooked", 4) + register_food("bushes:basket_pies", 15) +end + +if minetest.get_modpath("bushes_classic") then + -- bushes_classic mod, as found in the plantlife modpack + local berries = { + "strawberry", + "blackberry", + "blueberry", + "raspberry", + "gooseberry", + "mixed_berry"} + for _, berry in ipairs(berries) do + if berry ~= "mixed_berry" then + register_food("bushes:"..berry, 1) + end + register_food("bushes:"..berry.."_pie_raw", 2) + register_food("bushes:"..berry.."_pie_cooked", 5) + register_food("bushes:basket_"..berry, 15) + end +end + +if minetest.get_modpath("mushroom") ~= nil then + register_food("mushroom:brown", 1) + register_food("mushroom:red", 1, "", 3) + -- mushroom potions: red = strong poison, brown = light restorative + if minetest.get_modpath("vessels") then + register_food("mushroom:brown_essence", 1, "vessels:glass_bottle", nil, 4) + register_food("mushroom:poison", 1, "vessels:glass_bottle", 10) + end +end + +if minetest.get_modpath("docfarming") ~= nil then + register_food("docfarming:carrot", 3) + register_food("docfarming:cucumber", 2) + register_food("docfarming:corn", 3) + register_food("docfarming:potato", 4) + register_food("docfarming:bakedpotato", 5) + register_food("docfarming:raspberry", 3) +end + +if minetest.get_modpath("farming_plus") ~= nil then + register_food("farming_plus:carrot_item", 3) + register_food("farming_plus:banana", 2) + register_food("farming_plus:orange_item", 2) + register_food("farming:pumpkin_bread", 4) + register_food("farming_plus:strawberry_item", 2) + register_food("farming_plus:tomato_item", 2) + register_food("farming_plus:potato_item", 4) + register_food("farming_plus:rhubarb_item", 2) +end + +if minetest.get_modpath("mtfoods") ~= nil then + register_food("mtfoods:dandelion_milk", 1) + register_food("mtfoods:sugar", 1) + register_food("mtfoods:short_bread", 4) + register_food("mtfoods:cream", 1) + register_food("mtfoods:chocolate", 2) + register_food("mtfoods:cupcake", 2) + register_food("mtfoods:strawberry_shortcake", 2) + register_food("mtfoods:cake", 3) + register_food("mtfoods:chocolate_cake", 3) + register_food("mtfoods:carrot_cake", 3) + register_food("mtfoods:pie_crust", 3) + register_food("mtfoods:apple_pie", 3) + register_food("mtfoods:rhubarb_pie", 2) + register_food("mtfoods:banana_pie", 3) + register_food("mtfoods:pumpkin_pie", 3) + register_food("mtfoods:cookies", 2) + register_food("mtfoods:mlt_burger", 5) + register_food("mtfoods:potato_slices", 2) + register_food("mtfoods:potato_chips", 3) + --mtfoods:medicine + register_food("mtfoods:casserole", 3) + register_food("mtfoods:glass_flute", 2) + register_food("mtfoods:orange_juice", 2) + register_food("mtfoods:apple_juice", 2) + register_food("mtfoods:apple_cider", 2) + register_food("mtfoods:cider_rack", 2) +end + +if minetest.get_modpath("fruit") ~= nil then + register_food("fruit:apple", 2) + register_food("fruit:pear", 2) + register_food("fruit:bananna", 3) + register_food("fruit:orange", 2) +end + +if minetest.get_modpath("mush45") ~= nil then + register_food("mush45:meal", 4) +end + +if minetest.get_modpath("seaplants") ~= nil then + register_food("seaplants:kelpgreen", 1) + register_food("seaplants:kelpbrown", 1) + register_food("seaplants:seagrassgreen", 1) + register_food("seaplants:seagrassred", 1) + register_food("seaplants:seasaladmix", 6) + register_food("seaplants:kelpgreensalad", 1) + register_food("seaplants:kelpbrownsalad", 1) + register_food("seaplants:seagrassgreensalad", 1) + register_food("seaplants:seagrassgreensalad", 1) +end + +if minetest.get_modpath("mobfcooking") ~= nil then + register_food("mobfcooking:cooked_pork", 6) + register_food("mobfcooking:cooked_ostrich", 6) + register_food("mobfcooking:cooked_beef", 6) + register_food("mobfcooking:cooked_chicken", 6) + register_food("mobfcooking:cooked_lamb", 6) + register_food("mobfcooking:cooked_venison", 6) + register_food("mobfcooking:cooked_fish", 6) +end + +if minetest.get_modpath("creatures") ~= nil then + register_food("creatures:meat", 6) + register_food("creatures:flesh", 3) + register_food("creatures:rotten_flesh", 3, "", 3) +end + +if minetest.get_modpath("ethereal") then + register_food("ethereal:strawberry", 1) + register_food("ethereal:banana", 4) + register_food("ethereal:pine_nuts", 1) + register_food("ethereal:bamboo_sprout", 0, "", 3) + register_food("ethereal:fern_tubers", 1) + register_food("ethereal:banana_bread", 7) + register_food("ethereal:mushroom_plant", 2) + register_food("ethereal:coconut_slice", 2) + register_food("ethereal:golden_apple", 4, "", nil, 10) + register_food("ethereal:wild_onion_plant", 2) + register_food("ethereal:mushroom_soup", 4, "ethereal:bowl") + register_food("ethereal:mushroom_soup_cooked", 6, "ethereal:bowl") + register_food("ethereal:hearty_stew", 6, "ethereal:bowl", 3) + register_food("ethereal:hearty_stew_cooked", 10, "ethereal:bowl") + if minetest.get_modpath("bucket") then + register_food("ethereal:bucket_cactus", 2, "bucket:bucket_empty") + end + register_food("ethereal:fish_raw", 2) + register_food("ethereal:fish_cooked", 4) + register_food("ethereal:seaweed", 1) + register_food("ethereal:yellowleaves", 1, "", nil, 1) + register_food("ethereal:sashimi", 4) +end + +--- mes modifs /début --- + +if minetest.get_modpath("farming") and farming.mod == "redo" then + register_food("farming:bread", 5) + register_food("farming:potato", 1) + register_food("farming:baked_potato", 5) + register_food("farming:cucumber", 3) + register_food("farming:tomato", 3) + register_food("farming:carrot", 3) + register_food("farming:carrot_gold", 6, "", nil, 10) + register_food("farming:corn", 3) + register_food("farming:corn_cob", 5) + register_food("farming:melon_slice", 2) + register_food("farming:pumpkin_slice", 1) + register_food("farming:pumpkin_bread", 7) + register_food("farming:coffee_cup", 2, "farming:drinking_cup") + register_food("farming:coffee_cup_hot", 3, "farming:drinking_cup", nil, 2) + register_food("farming:cookie", 2) + register_food("farming:chocolate_dark", 3) + register_food("farming:donut", 4) + register_food("farming:donut_chocolate", 5) + register_food("farming:donut_apple", 5) + register_food("farming:raspberries", 1) + register_food("farming:blueberries", 1) + register_food("farming:muffin_blueberry", 4) + if minetest.get_modpath("vessels") then + register_food("farming:smoothie_raspberry", 2, "vessels:drinking_glass") + end + register_food("farming:rhubarb", 1) + register_food("farming:rhubarb_pie", 5) +end + +if minetest.get_modpath("fishing") ~= nil then + register_food("fishing:fish_raw", 2) + register_food("fishing:fish_cooked", 4) + register_food("fishing:sushi", 6) + register_food("fishing:shark", 2) + register_food("fishing:shark_cooked", 6) + register_food("fishing:pike", 2) + register_food("fishing:pike_cooked", 6) +end +--- mes modifs /fin --- + +if minetest.get_modpath("kpgmobs") ~= nil then + register_food("kpgmobs:uley", 3) + register_food("kpgmobs:meat", 6) + register_food("kpgmobs:rat_cooked", 5) + register_food("kpgmobs:med_cooked", 4) + if minetest.get_modpath("bucket") then + register_food("kpgmobs:bucket_milk", 4, "bucket:bucket_empty") + end +end + +if minetest.get_modpath("jkfarming") ~= nil then + register_food("jkfarming:carrot", 3) + register_food("jkfarming:corn", 3) + register_food("jkfarming:melon_part", 2) + register_food("jkfarming:cake", 3) +end + +if minetest.get_modpath("jkanimals") ~= nil then + register_food("jkanimals:meat", 6) +end + +if minetest.get_modpath("jkwine") ~= nil then + register_food("jkwine:grapes", 2) + register_food("jkwine:winebottle", 1) +end + +if minetest.get_modpath("cooking") ~= nil then + register_food("cooking:meat_beef_cooked", 4) + register_food("cooking:fish_bluewhite_cooked", 3) + register_food("cooking:fish_clownfish_cooked", 1) + register_food("cooking:meat_chicken_cooked", 2) + register_food("cooking:meat_cooked", 2) + register_food("cooking:meat_pork_cooked", 3) + register_food("cooking:meat_toxic_cooked", -3) + register_food("cooking:meat_venison_cooked", 3) + register_food("cooking:meat_undead_cooked", 1) +end + +-- ferns mod of plantlife_modpack +if minetest.get_modpath("ferns") ~= nil then + register_food("ferns:fiddlehead", 1, "", 1) + register_food("ferns:fiddlehead_roasted", 3) + register_food("ferns:ferntuber_roasted", 3) + register_food("ferns:horsetail_01", 1) +end + +if minetest.get_modpath("pizza") ~= nil then + register_food("pizza:pizza", 30, "", nil, 30) + register_food("pizza:pizzaslice", 5, "", nil, 5) +end + +if minetest.get_modpath("nether") ~= nil then + register_food("nether:apple", 9, "", 5) +end diff --git a/mods/hunger/functions.lua b/mods/hunger/functions.lua new file mode 100644 index 00000000..d3c8af31 --- /dev/null +++ b/mods/hunger/functions.lua @@ -0,0 +1,236 @@ +-- read/write +function hunger.read(player) + local inv = player:get_inventory() + if not inv then + return nil + end + local hgp = inv:get_stack("hunger", 1):get_count() + if hgp == 0 then + hgp = 21 + inv:set_stack("hunger", 1, ItemStack({name = ":", count = hgp})) + else + hgp = hgp + end + if tonumber(hgp) > HUNGER_MAX + 1 then + hgp = HUNGER_MAX + 1 + end + return hgp - 1 +end + +function hunger.save(player) + local inv = player:get_inventory() + local name = player:get_player_name() + local value = hunger[name].lvl + if not inv or not value then + return nil + end + if value > HUNGER_MAX then + value = HUNGER_MAX + end + if value < 0 then + value = 0 + end + inv:set_stack("hunger", 1, ItemStack({name = ":", count = value + 1})) + return true +end + +function hunger.update_hunger(player, new_lvl) + local name = player:get_player_name() or nil + if not name then + return false + end + if minetest.setting_getbool("enable_damage") == false then + hunger[name] = 20 + return + end + local lvl = hunger[name].lvl + if new_lvl then + lvl = new_lvl + end + if lvl > HUNGER_MAX then + lvl = HUNGER_MAX + end + hunger[name].lvl = lvl + if lvl > 20 then + lvl = 20 + end + hud.change_item(player, "hunger", {number = lvl}) + hunger.save(player) +end +local update_hunger = hunger.update_hunger + +-- player-action based hunger changes +function hunger.handle_node_actions(pos, oldnode, player, ext) + if not player or not player:is_player() then + return + end + local name = player:get_player_name() + local exhaus = hunger[name].exhaus + if not exhaus then + hunger[name].exhaus = 0 + --return + end + + local new = HUNGER_EXHAUST_PLACE + + -- placenode event + if not ext then + new = HUNGER_EXHAUST_DIG + end + + -- assume its send by action_timer(globalstep) + if not pos and not oldnode then + new = HUNGER_EXHAUST_MOVE + end + + exhaus = exhaus + new + + if exhaus > HUNGER_EXHAUST_LVL then + exhaus = 0 + local h = tonumber(hunger[name].lvl) + if h > 0 then + update_hunger(player, h - 1) + end + end + + hunger[name].exhaus = exhaus +end + +-- Time based hunger functions +if minetest.setting_getbool("enable_damage") then + local hunger_timer = 0 + local health_timer = 0 + local action_timer = 0 + minetest.register_globalstep(function(dtime) + hunger_timer = hunger_timer + dtime + health_timer = health_timer + dtime + action_timer = action_timer + dtime + + if action_timer > HUNGER_MOVE_TICK then + for _,player in ipairs(minetest.get_connected_players()) do + local controls = player:get_player_control() + -- Determine if the player is walking + if controls.up or controls.down or controls.left or controls.right then + hunger.handle_node_actions(nil, nil, player) + end + end + action_timer = 0 + end + + -- lower saturation by 1 point after second(s) + if hunger_timer > HUNGER_TICK then + for _,player in ipairs(minetest.get_connected_players()) do + local name = player:get_player_name() + local tab = hunger[name] + if tab then + local hunger = tab.lvl + if hunger > 0 then + update_hunger(player, hunger - 1) + end + end + end + hunger_timer = 0 + end + + -- heal or damage player, depending on saturation + if health_timer > HUNGER_HEALTH_TICK then + for _,player in ipairs(minetest.get_connected_players()) do + local name = player:get_player_name() + local tab = hunger[name] + if tab then + local air = player:get_breath() or 0 + local hp = player:get_hp() + + -- heal player by 1 hp if not dead and saturation is > 15 (of 30) + if tonumber(tab.lvl) > HUNGER_HEAL_LVL and air > 0 then + player:set_hp(hp + HUNGER_HEAL) + end + + -- or damage player by 1 hp if saturation is < 2 (of 30) + if tonumber(tab.lvl) < HUNGER_STARVE_LVL then + player:set_hp(hp - HUNGER_STARVE) + end + end + end + + health_timer = 0 + end + end) +end + + +-- food functions +local food = hunger.food + +function hunger.register_food(name, hunger_change, replace_with_item, poisen, heal, sound) + food[name] = {} + food[name].saturation = hunger_change -- hunger points added + food[name].replace = replace_with_item -- what item is given back after eating + food[name].poisen = poisen -- time its poisening + food[name].healing = heal -- amount of HP + food[name].sound = sound -- special sound that is played when eating +end + +-- Poison player +local function poisenp(tick, time, time_left, player) + time_left = time_left + tick + if time_left < time then + minetest.after(tick, poisenp, tick, time, time_left, player) + else + hud.change_item(player, "hunger", {text = "hud_hunger_fg.png"}) + end + local hp = player:get_hp() -1 or 0 + if hp > 0 then + player:set_hp(hp) + end +end + +function hunger.eat(hp_change, replace_with_item, itemstack, user, pointed_thing) + local item = itemstack:get_name() + local def = food[item] + if not def then + def = {} + def.saturation = hp_change * 1.3 + def.replace = replace_with_item + end + local func = hunger.item_eat(def.saturation, def.replace, def.poisen, def.healing, def.sound) + return func(itemstack, user, pointed_thing) +end + +function hunger.item_eat(hunger_change, replace_with_item, poisen, heal, sound) + return function(itemstack, user, pointed_thing) + if itemstack:take_item() ~= nil and user ~= nil then + local name = user:get_player_name() + local sat = tonumber(hunger[name].lvl) + local hp = user:get_hp() + -- Saturation + if sat < HUNGER_MAX and hunger_change then + sat = sat + hunger_change + hunger.update_hunger(user, sat) + end + -- Healing + if hp < 20 and heal then + hp = hp + heal + if hp > 20 then + hp = 20 + end + user:set_hp(hp) + end + -- Poison + if poisen then + hud.change_item(user, "hunger", {text = "hunger_statbar_poisen.png"}) + poisenp(1.0, poisen, 0, user) + end + + -- eating sound + if not sound then + sound = "hunger_eat" + end + minetest.sound_play(sound, {to_player = name, gain = 0.7}) + + itemstack:add_item(replace_with_item) + end + + return itemstack + end +end diff --git a/mods/hunger/init.lua b/mods/hunger/init.lua new file mode 100644 index 00000000..f60f7cb3 --- /dev/null +++ b/mods/hunger/init.lua @@ -0,0 +1,54 @@ +hunger = {} +hunger.food = {} + +HUNGER_TICK = 800 -- time in seconds after that 1 hunger point is taken +HUNGER_HEALTH_TICK = 4 -- time in seconds after player gets healed/damaged +HUNGER_MOVE_TICK = 0.5 -- time in seconds after the movement is checked + +HUNGER_EXHAUST_DIG = 3 -- exhaustion increased this value after digged node +HUNGER_EXHAUST_PLACE = 1 -- exhaustion increased this value after placed +HUNGER_EXHAUST_MOVE = 0.3 -- exhaustion increased this value if player movement detected +HUNGER_EXHAUST_LVL = 60 -- at what exhaustion player saturation gets lowered + +HUNGER_HEAL = 1 -- number of HP player gets healed after HUNGER_HEALTH_TICK +HUNGER_HEAL_LVL = 15 -- lower level of saturation needed to get healed +HUNGER_STARVE = 1 -- number of HP player gets damaged by hunger after HUNGER_HEALTH_TICK +HUNGER_STARVE_LVL = 3 -- level of staturation that causes starving + +HUNGER_MAX = 30 -- maximum level of saturation + + +local modpath = minetest.get_modpath("hunger") +dofile(modpath .. "/functions.lua") +dofile(modpath .. "/food.lua") +dofile(modpath .. "/legacy.lua") + + +-- Callbacks +if minetest.setting_getbool("enable_damage") then + minetest.register_on_joinplayer(function(player) + local inv = player:get_inventory() + inv:set_size("hunger", 1) + + local name = player:get_player_name() + hunger[name] = {} + hunger[name].lvl = hunger.read(player) + hunger[name].exhaus = 0 + local lvl = hunger[name].lvl + if lvl > 20 then + lvl = 20 + end + minetest.after(0.8, function() + hud.change_item(player, "hunger", {offset = "item", item_name = "air"}) + hud.change_item(player, "hunger", {number = lvl, max = 20}) + end) + end) + + -- for exhaustion + minetest.register_on_placenode(hunger.handle_node_actions) + minetest.register_on_dignode(hunger.handle_node_actions) + minetest.register_on_item_eat(hunger.eat) + minetest.register_on_respawnplayer(function(player) + hunger.update_hunger(player, 20) + end) +end diff --git a/mods/hunger/legacy.lua b/mods/hunger/legacy.lua new file mode 100644 index 00000000..7ad1fc98 --- /dev/null +++ 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