diff --git a/mods/soundset/init.lua b/mods/soundset/init.lua index 4941b7a6..72876610 100644 --- a/mods/soundset/init.lua +++ b/mods/soundset/init.lua @@ -2,7 +2,6 @@ minetest.log("action","[mod soundset] Loading...") sounds = {} sounds.file = minetest.get_worldpath() .. "/sounds_config.txt" -sounds.gaindefault = { ["music"] = 50, ["ambience"] = 50, ["mobs"] = 50, ["other"] = 50 } sounds.gainplayers = {} @@ -36,8 +35,8 @@ sounds.set_sound = function(name, param) end if sounds.gainplayers[name][param_name] == value then - minetest.chat_send_player(name, "ambience " .. param_name .. " already set to " .. value) - minetest.log("action", name ..", ambience " .. param_name .. " already set to " .. value) + minetest.chat_send_player(name, "volume " .. param_name .. " already set to " .. value) + minetest.log("action", name ..", volume " .. param_name .. " already set to " .. value) return end @@ -107,7 +106,7 @@ minetest.register_chatcommand("getsound", { minetest.register_on_joinplayer(function(player) local name = player:get_player_name() if sounds.gainplayers[name] == nil then - sounds.gainplayers[name] = sounds.gaindefault + sounds.gainplayers[name] = { ["music"] = 50, ["ambience"] = 50, ["mobs"] = 50, ["other"] = 50 } end end) minetest.log("action","[mod soundset] Loaded")