From 6b164a75da0526c3cad1396b9ade83b7a1bc269a Mon Sep 17 00:00:00 2001 From: crabman77 Date: Sat, 16 Apr 2016 22:26:05 +0200 Subject: [PATCH] fix crash due to bad args to function remove unused variable --- minetestforfun_game/mods/default/nodes.lua | 2 +- mods/fences/init.lua | 1 - 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/minetestforfun_game/mods/default/nodes.lua b/minetestforfun_game/mods/default/nodes.lua index a787d8cc..27d2c93e 100755 --- a/minetestforfun_game/mods/default/nodes.lua +++ b/minetestforfun_game/mods/default/nodes.lua @@ -1866,7 +1866,7 @@ end local function has_locked_chest_privilege(meta, player) local name = "" if player then - if minetest.check_player_privs(player, "protection_bypass") then + if minetest.check_player_privs(player:get_player_name(), {protection_bypass = true}) then return true end name = player:get_player_name() diff --git a/mods/fences/init.lua b/mods/fences/init.lua index 1553b384..9a366080 100755 --- a/mods/fences/init.lua +++ b/mods/fences/init.lua @@ -670,7 +670,6 @@ minetest.register_node("fences:fencegate", { } }, on_construct = function(pos) - me2 = minetest.get_node(pos) meta2 = minetest.get_meta(pos) meta2:set_int("state", 0) state2 = 0