diff --git a/README.md b/README.md index fc9a73af4..84e330d50 100644 --- a/README.md +++ b/README.md @@ -16,10 +16,10 @@ Version: 0.100.0 * Wandering traders and trader llamas * Suspicious nodes, pottery shreds and decorated pots * Conduits -* Deep Dark biome and Ancient hermitage (structure corresponding to ancient city) -* Functional Loom to apply banner patterns -* Lush Caves biome -* Cherry Grove biome +* Deep dark biome and ancient hermitage (structure corresponding to ancient city) +* Functional loom to apply banner patterns +* Lush caves biome +* Cherry grove biome * No in-game music, twice as small compared to MineClone 2 * No hamburgers * More features but almost 10k lines of code less @@ -200,12 +200,12 @@ Technical differences from Minecraft: * Blocks, items, enemies and other features are missing * Structure replacements - these small variants of Minecraft structures serve as replacements until we can get large structures working: - * Woodland Cabin (Mansions) + * Woodland Cabin (Mansion) * Nether Outpost (Fortress) * Ocean Temple (Monument) * Nether Bulwark (Bastion) - * End Shipwreck & End Boat (End city) - * Ancient hermitage (Ancient city) + * End Shipwreck & End Boat (End City) + * Ancient Hermitage (Ancient City) * A few items have slightly different names to make them easier to distinguish * Different music for jukebox * Different textures (Pixel Perfection)