From 6381d65dbbfd7eea3545067f4e75b688995bf779 Mon Sep 17 00:00:00 2001 From: Alexander Minges Date: Wed, 6 May 2020 18:26:59 +0200 Subject: [PATCH] Use correct location for pumpkin shearing sound MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit The code for turning an uncarved pumpkin into a carved pumpkin using the shears was using “above” instead of “pointed_thing.above” as the location for its sound. This resulted in a warning being logged when shears were being used on a pumpkin. This patch rectifies the issue. --- mods/ITEMS/mcl_tools/init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/ITEMS/mcl_tools/init.lua b/mods/ITEMS/mcl_tools/init.lua index 99fcb213..8d8e6569 100644 --- a/mods/ITEMS/mcl_tools/init.lua +++ b/mods/ITEMS/mcl_tools/init.lua @@ -232,7 +232,7 @@ if minetest.get_modpath("mcl_farming") then local wear = mcl_autogroup.get_wear(toolname, "shearsy") itemstack:add_wear(wear) end - minetest.sound_play({name="default_grass_footstep", gain=1}, {pos = above}, true) + minetest.sound_play({name="default_grass_footstep", gain=1}, {pos = pointed_thing.above}, true) local dir = vector.subtract(pointed_thing.under, pointed_thing.above) local param2 = minetest.dir_to_facedir(dir) minetest.swap_node(pointed_thing.under, {name="mcl_farming:pumpkin_face", param2 = param2})