From 5ba4f1b8992a170d5c6da5a5e96d263ba44c97a7 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Tue, 24 Sep 2019 18:41:33 +0200 Subject: [PATCH] Disable valleys heat/humidity changes by default --- minetest.conf | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) diff --git a/minetest.conf b/minetest.conf index f7042f5a..6b6a4d67 100644 --- a/minetest.conf +++ b/minetest.conf @@ -1,7 +1,9 @@ -# This is a game specify minetest.conf file, do not edit +# This is a game specific minetest.conf file, do not edit +# Basic game rules time_speed = 72 +# Player physics movement_acceleration_default = 2.4 movement_acceleration_air = 1.2 #movement_acceleration_fast = 10 @@ -20,4 +22,12 @@ movement_liquid_sink = 23 movement_gravity = 10.4 +# Mapgen stuff + +# altitude_chill and altitude_dry doesn't go well together with MCL2 biomes +# which already include "snowed" variants as you go higher. +# humid_rivers would cause the MushroomIsland biome to appear frequently around rivers. +mgvalleys_spflags = noaltitude_chill,noaltitude_dry,nohumid_rivers,vary_river_depth + +# MCL2-specific stuff keepInventory = false