From 0a9e36b934add83ff4e8c2ea14b62c4d6bbe1289 Mon Sep 17 00:00:00 2001 From: CoderDojo Melvindale Date: Mon, 26 Jan 2015 19:33:33 -0500 Subject: [PATCH] Update Hello-World.md --- tutorials/Hello-World.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tutorials/Hello-World.md b/tutorials/Hello-World.md index 55fd538..c7263a8 100644 --- a/tutorials/Hello-World.md +++ b/tutorials/Hello-World.md @@ -21,7 +21,7 @@ With the `mods` folder ready, we can start with our special pickaxe mod. We have 1. Make a new folder inside of `mods`. Name it `helloworld`. 2. Inside of the new `helloworld` folder, we make a new file named `init.lua` 3. Make a new folder next to your file. Name it `textures`. -4. Save this `helloworld_hellopick.png` image and put it in the `textures` folder: +4. Save this little `helloworld_hellopick.png` image and put it in the `textures` folder: ![Hello Word Pickaxe](https://raw.githubusercontent.com/MelCoderDojo/minetest/draft/tutorials/tutorial_tool_hellopick.png) This is the basic setup we need for this mod we're making. We gave it its own folder, `helloworld`, and then we setup the pieces it will use. `init.lua` is the file we will put our code in. The `textures` folder will hold our image for our pickaxe, that image being `helloworld_hellopick.png`.