From eff12bfcf94aaeddc90972bb3576651cc04c0f47 Mon Sep 17 00:00:00 2001 From: RyanZem <72454408+RyanZem@users.noreply.github.com> Date: Wed, 1 Dec 2021 16:33:08 +0200 Subject: [PATCH] Remove nade_fight mode from close quarters maps (#238) * Update map.conf * Update map.conf * Update map.conf --- caverns/map.conf | 2 +- mayan_legend/map.conf | 2 +- tunnel/map.conf | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/caverns/map.conf b/caverns/map.conf index 3bba5ac..9ca0f77 100644 --- a/caverns/map.conf +++ b/caverns/map.conf @@ -10,7 +10,7 @@ skybox = none others = author = rubenwardy initial_stuff = return {"default:pick_steel", "default:stick 4", "default:torch 20"} -game_modes = return {"classic", "classes", "nade_fight"} +game_modes = return {"classic", "classes"} barrier_area = return {["pos1"] = {["y"] = 230, ["x"] = 230, ["z"] = 115}, ["pos2"] = {["y"] = 0, ["x"] = 0, ["z"] = 115}} time_speed = 1 teams = return {["red"] = {["pos2"] = {["y"] = 0, ["x"] = 0, ["z"] = 230}, ["enabled"] = true, ["pos1"] = {["y"] = 230, ["x"] = 230, ["z"] = 115}, ["flag_pos"] = {["y"] = 113, ["x"] = 94, ["z"] = 199}}, ["blue"] = {["pos2"] = {["y"] = 0, ["x"] = 230, ["z"] = 0}, ["enabled"] = true, ["pos1"] = {["y"] = 230, ["x"] = 0, ["z"] = 115}, ["flag_pos"] = {["y"] = 115, ["x"] = 70, ["z"] = 24}}} diff --git a/mayan_legend/map.conf b/mayan_legend/map.conf index d4544f8..c6db26d 100644 --- a/mayan_legend/map.conf +++ b/mayan_legend/map.conf @@ -17,4 +17,4 @@ phys_gravity = 1 chests = return {{["pos2"] = {["y"] = 37, ["x"] = 131, ["z"] = 124}, ["pos1"] = {["y"] = 2, ["x"] = 28, ["z"] = 40}, ["amount"] = 42}} teams = return {["red"] = {["pos2"] = {["y"] = 0, ["x"] = 160, ["z"] = 160}, ["enabled"] = true, ["pos1"] = {["y"] = 50, ["x"] = 0, ["z"] = 80}, ["flag_pos"] = {["y"] = 46, ["x"] = 84, ["z"] = 157}}, ["blue"] = {["pos2"] = {["y"] = 0, ["x"] = 0, ["z"] = 80}, ["enabled"] = true, ["pos1"] = {["y"] = 50, ["x"] = 160, ["z"] = 0}, ["flag_pos"] = {["y"] = 19, ["x"] = 88, ["z"] = 27}}} barrier_area = return {["pos1"] = {["y"] = 50, ["x"] = 0, ["z"] = 80}, ["pos2"] = {["y"] = 0, ["x"] = 160, ["z"] = 80}} -game_modes = return {"classes", "nade_fight"} +game_modes = return {"classes"} diff --git a/tunnel/map.conf b/tunnel/map.conf index bd53727..2265e2a 100644 --- a/tunnel/map.conf +++ b/tunnel/map.conf @@ -17,4 +17,4 @@ phys_gravity = 1 chests = return {{["pos2"] = {["y"] = 75, ["x"] = 126, ["z"] = 223}, ["pos1"] = {["y"] = 71, ["x"] = 102, ["z"] = 208}, ["amount"] = 30}, {["pos2"] = {["y"] = 75, ["x"] = 126, ["z"] = 21}, ["pos1"] = {["y"] = 71, ["x"] = 102, ["z"] = 8}, ["amount"] = 30}} teams = return {["red"] = {["pos2"] = {["y"] = 0, ["x"] = 5, ["z"] = 225}, ["enabled"] = true, ["pos1"] = {["y"] = 140, ["x"] = 225, ["z"] = 115}, ["flag_pos"] = {["y"] = 72, ["x"] = 114, ["z"] = 197}}, ["blue"] = {["pos2"] = {["y"] = 0, ["x"] = 225, ["z"] = 5}, ["enabled"] = true, ["pos1"] = {["y"] = 140, ["x"] = 5, ["z"] = 115}, ["flag_pos"] = {["y"] = 72, ["x"] = 114, ["z"] = 33}}} barrier_area = return {["pos1"] = {["y"] = 140, ["x"] = 0, ["z"] = 115}, ["pos2"] = {["y"] = 0, ["x"] = 230, ["z"] = 115}} -game_modes = return {"classic", "classes", "nade_fight"} +game_modes = return {"classic", "classes"}