diff --git a/abandoned_isles/map.conf b/abandoned_isles/map.conf index e5c4eee..cd3a570 100644 --- a/abandoned_isles/map.conf +++ b/abandoned_isles/map.conf @@ -1,30 +1,20 @@ -disabled = true - -name = Abandoned Isles +initial_stuff = return {"ctf_ranged:pistol_loaded", "default:pick_stone", "default:mossycobble 50", "default:torch 10"} +map_version = 2 author = gimp, caoutiouspotato, SoulSeeker - -r = 110 -h = 140 -rotation = x - -team.1 = red -team.1.color = red -team.1.pos = (-79,-4,91) -team.2 = blue -team.2.color = blue -team.2.pos = (86,-4,-101) - -initial_stuff = shooter:pistol,default:pick_stone,default:mossycobble 50,default:torch 10 +name = Abandoned Isles +enabled = false license = CC BY 4.0 +time_speed = 1 +size = return {["y"] = 140, ["x"] = 220, ["z"] = 220} +hint = others = Maps were originally created by gimp and caoutiouspotato and licensed under CC BY 4.0. It was improved by SoulSeeker: desert theme was converted into mossy cobble theme, holes were filled with dirt, some more bridges were added between bases and main path, lava was replaced with water, all mese blocks were removed and then replaced with 6 meseblocks on each side, designs of the bases were changed to Japanese buildings and some more trees, buildings and waterfalls were added across the map. +treasures = return {"none"} +skybox = none +start_time = 5900 phys_speed = 1.2 -base_node = ctf_map:stone - -# red side -chests.1.n = 100 -chests.1.from = (-109,-28,109) -chests.1.to = (109,0,1) -# blue side -chests.2.n = 100 -chests.2.from = (-109,-28,-1) -chests.2.to = (109,0,-109) +phys_jump = 1.1 +phys_gravity = 1 +chests = return {{["pos2"] = {["y"] = 70, ["x"] = 219, ["z"] = 219}, ["pos1"] = {["y"] = 42, ["x"] = 1, ["z"] = 111}, ["amount"] = 100}, {["pos2"] = {["y"] = 70, ["x"] = 219, ["z"] = 109}, ["pos1"] = {["y"] = 42, ["x"] = 1, ["z"] = 1}, ["amount"] = 100}} +teams = return {["red"] = {["pos2"] = {["y"] = 139, ["x"] = 220, ["z"] = 110}, ["enabled"] = true, ["pos1"] = {["y"] = 0, ["x"] = 0, ["z"] = 220}, ["flag_pos"] = {["y"] = 66, ["x"] = 31, ["z"] = 201}}, ["blue"] = {["pos2"] = {["y"] = 0, ["x"] = 0, ["z"] = 0}, ["enabled"] = true, ["pos1"] = {["y"] = 139, ["x"] = 220, ["z"] = 110}, ["flag_pos"] = {["y"] = 66, ["x"] = 196, ["z"] = 9}}} +barrier_area = return {["pos1"] = {["y"] = 139, ["x"] = 0, ["z"] = 110}, ["pos2"] = {["y"] = 0, ["x"] = 220, ["z"] = 110}} +game_modes = return {"classes"} diff --git a/abandoned_isles/map.mts b/abandoned_isles/map.mts index 41f656a..d51e2b1 100644 Binary files a/abandoned_isles/map.mts and b/abandoned_isles/map.mts differ diff --git a/ahkmenrah_pyramids/map.conf b/ahkmenrah_pyramids/map.conf index 27ac715..defd8d4 100644 --- a/ahkmenrah_pyramids/map.conf +++ b/ahkmenrah_pyramids/map.conf @@ -1,18 +1,20 @@ -name = Pyramids of Ahkmenrah +initial_stuff = return {"default:pick_stone", "default:desert_cobble 30", "default:torch 10"} +map_version = 2 author = Darkf4antom and SoulSeeker -hint = There is an invisible labyrinth under your base and a treasure at the end of it! - -team.1 = red -team.1.color = red -team.1.pos = (-75,14,77) -team.2 = blue -team.2.color = blue -team.2.pos = (75,14,-78) - -rotation = z -h = 60 -r = 109 - -initial_stuff = default:pick_stone,default:desert_cobble 30,default:torch 10 +name = Pyramids of Ahkmenrah +enabled = true license = CC BY-SA 4.0 -base_node = ctf_map:desert_sandstone_block +time_speed = 1 +size = return {["y"] = 60, ["x"] = 218, ["z"] = 218} +hint = There is an invisible labyrinth under your base and a treasure at the end of it! +others = +treasures = return {"none"} +skybox = none +start_time = 5900 +phys_speed = 1 +phys_jump = 1 +phys_gravity = 1 +chests = return {{["pos2"] = {["y"] = 41, ["x"] = 218, ["z"] = 218}, ["pos1"] = {["y"] = 20, ["x"] = 1, ["z"] = 1}, ["amount"] = 42}} +teams = return {["red"] = {["pos2"] = {["y"] = 0, ["x"] = 1, ["z"] = 217}, ["enabled"] = true, ["pos1"] = {["y"] = 60, ["x"] = 217, ["z"] = 109}, ["flag_pos"] = {["y"] = 44, ["x"] = 34, ["z"] = 186}}, ["blue"] = {["pos2"] = {["y"] = 0, ["x"] = 217, ["z"] = 1}, ["enabled"] = true, ["pos1"] = {["y"] = 60, ["x"] = 1, ["z"] = 109}, ["flag_pos"] = {["y"] = 44, ["x"] = 184, ["z"] = 31}}} +barrier_area = return {["pos1"] = {["y"] = 60, ["x"] = 217, ["z"] = 109}, ["pos2"] = {["y"] = 0, ["x"] = 0, ["z"] = 109}} +game_modes = return {"classes", "nade_fight", "classic"} diff --git a/ahkmenrah_pyramids/map.mts b/ahkmenrah_pyramids/map.mts index 4a0d745..d784108 100644 Binary files a/ahkmenrah_pyramids/map.mts and b/ahkmenrah_pyramids/map.mts differ diff --git a/ancient_pyramids/map.conf b/ancient_pyramids/map.conf index f023e91..dfbf73e 100644 --- a/ancient_pyramids/map.conf +++ b/ancient_pyramids/map.conf @@ -1,21 +1,20 @@ -team.1.color = red -team.1 = red -team.1.pos = (60,-8,60) -team.2.pos = (-60,-8,-60) -team.2.color = blue -author = Xenon -rotation = z -h = 38 -r = 115 +chests = return {{["pos2"] = {["y"] = 12, ["x"] = 168, ["z"] = 86}, ["pos1"] = {["y"] = 10, ["x"] = 144, ["z"] = 62}, ["amount"] = 50}, {["pos2"] = {["y"] = 12, ["x"] = 86, ["z"] = 168}, ["pos1"] = {["y"] = 10, ["x"] = 62, ["z"] = 144}, ["amount"] = 50}} name = Ancient Pyramids -team.2 = blue -initial_stuff = default:pick_steel,default:torch 10 -base_node = ctf_map:sandstonebrick hint = Beware of the Pyramids' Labyrinth! -chests.1.n = 50 -chests.1.from = (29,-9,-29) -chests.1.to = (54,-10,-54) -chests.2.n = 50 -chests.2.from = (-29,-9,29) -chests.2.to = (-54,-10,54) +enabled = true +map_version = 2 +phys_speed = 1 +phys_jump = 1 license = CC BY-SA 4.0 +skybox = none +others = +author = Xenon +initial_stuff = return {"default:pick_steel", "default:torch 10"} +game_modes = return {"classic", "classes", "nade_fight"} +barrier_area = return {["pos1"] = {["y"] = 38, ["x"] = 200, ["z"] = 115}, ["pos2"] = {["y"] = 0, ["x"] = 30, ["z"] = 115}} +time_speed = 1 +teams = return {["red"] = {["pos2"] = {["y"] = 38, ["x"] = 30, ["z"] = 115}, ["enabled"] = true, ["pos1"] = {["y"] = 0, ["x"] = 200, ["z"] = 200}, ["flag_pos"] = {["y"] = 11, ["x"] = 175, ["z"] = 175}}, ["blue"] = {["pos2"] = {["y"] = 0, ["x"] = 200, ["z"] = 30}, ["enabled"] = true, ["pos1"] = {["y"] = 38, ["x"] = 30, ["z"] = 115}, ["flag_pos"] = {["y"] = 11, ["x"] = 55, ["z"] = 55}}} +size = return {["y"] = 38, ["x"] = 230, ["z"] = 230} +treasures = return {"none"} +start_time = 5900 +phys_gravity = 1 diff --git a/ancient_pyramids/map.mts b/ancient_pyramids/map.mts index 31b1fc7..107faff 100644 Binary files a/ancient_pyramids/map.mts and b/ancient_pyramids/map.mts differ diff --git a/big_ocean/map.conf b/big_ocean/map.conf index 3e78815..e378034 100644 --- a/big_ocean/map.conf +++ b/big_ocean/map.conf @@ -1,13 +1,20 @@ -name = Big Ocean +initial_stuff = return {"default:pick_steel", "ctf_ranged:pistol_loaded", "default:torch 5"} +map_version = 2 author = gameit -r = 110 -h = 140 -rotation = x -team.1 = red -team.1.color = red -team.1.pos = (-1,-9,100) -team.2 = blue -team.2.color = blue -team.2.pos = (-1,-9,-100) -initial_stuff = default:pick_steel,shooter:pistol,default:torch 5 +name = Big Ocean +enabled = true license = CC BY-SA 4.0 +time_speed = 1 +size = return {["y"] = 140, ["x"] = 220, ["z"] = 220} +hint = +others = +treasures = return {"none"} +skybox = none +start_time = 5900 +phys_speed = 1 +phys_jump = 1 +phys_gravity = 1 +chests = return {{["pos2"] = {["y"] = 133, ["x"] = 220, ["z"] = 220}, ["pos1"] = {["y"] = 107, ["x"] = 0, ["z"] = 0}, ["amount"] = 20}, {["pos2"] = {["y"] = 65, ["x"] = 220, ["z"] = 220}, ["pos1"] = {["y"] = 60, ["x"] = 0, ["z"] = 0}, ["amount"] = 24}} +teams = return {["red"] = {["pos2"] = {["y"] = 140, ["x"] = 0, ["z"] = 110}, ["enabled"] = true, ["pos1"] = {["y"] = 0, ["x"] = 220, ["z"] = 220}, ["flag_pos"] = {["y"] = 61, ["x"] = 109, ["z"] = 210}}, ["blue"] = {["pos2"] = {["y"] = 140, ["x"] = 0, ["z"] = 110}, ["enabled"] = true, ["pos1"] = {["y"] = 0, ["x"] = 220, ["z"] = 0}, ["flag_pos"] = {["y"] = 61, ["x"] = 109, ["z"] = 10}}} +barrier_area = return {["pos1"] = {["y"] = 140, ["x"] = 0, ["z"] = 110}, ["pos2"] = {["y"] = 0, ["x"] = 220, ["z"] = 110}} +game_modes = return {"classic", "classes"} diff --git a/big_ocean/map.mts b/big_ocean/map.mts index 78a0c86..85d65d4 100644 Binary files a/big_ocean/map.mts and b/big_ocean/map.mts differ diff --git a/bridge/map.conf b/bridge/map.conf index 6b08ef4..fbaaf34 100644 --- a/bridge/map.conf +++ b/bridge/map.conf @@ -1,12 +1,20 @@ -name = The Bridge +initial_stuff = return {} +map_version = 2 author = rubenwardy -rotation = x -r = 115 -h = 140 -team.1 = red -team.1.color = red -team.1.pos = -57,-20,93 -team.2 = blue -team.2.color = blue -team.2.pos = -74,-16,-70 +name = The Bridge +enabled = true license = CC BY-SA 4.0 +time_speed = 1 +size = return {["y"] = 140, ["x"] = 230, ["z"] = 230} +hint = +others = +treasures = return {"none"} +skybox = none +start_time = 5900 +phys_speed = 1 +phys_jump = 1 +phys_gravity = 1 +chests = return {{["pos2"] = {["y"] = 92, ["x"] = 225, ["z"] = 225}, ["pos1"] = {["y"] = 32, ["x"] = 5, ["z"] = 5}, ["amount"] = 42}} +teams = return {["red"] = {["pos2"] = {["y"] = 0, ["x"] = 225, ["z"] = 5}, ["enabled"] = true, ["pos1"] = {["y"] = 140, ["x"] = 5, ["z"] = 115}, ["flag_pos"] = {["y"] = 54, ["x"] = 44, ["z"] = 42}}, ["blue"] = {["pos2"] = {["y"] = 140, ["x"] = 5, ["z"] = 115}, ["enabled"] = true, ["pos1"] = {["y"] = 0, ["x"] = 225, ["z"] = 225}, ["flag_pos"] = {["y"] = 51, ["x"] = 57, ["z"] = 216}}} +barrier_area = return {["pos1"] = {["y"] = 140, ["x"] = 5, ["z"] = 115}, ["pos2"] = {["y"] = 0, ["x"] = 225, ["z"] = 115}} +game_modes = return {"classic", "classes", "nade_fight"} diff --git a/bridge/map.mts b/bridge/map.mts index 0eabb3b..6318895 100644 Binary files a/bridge/map.mts and b/bridge/map.mts differ diff --git a/caverns/map.conf b/caverns/map.conf index b66919b..3bba5ac 100644 --- a/caverns/map.conf +++ b/caverns/map.conf @@ -1,23 +1,20 @@ +chests = return {{["pos2"] = {["y"] = 135, ["x"] = 109, ["z"] = 203}, ["pos1"] = {["y"] = 111, ["x"] = 52, ["z"] = 156}, ["amount"] = 12}, {["pos2"] = {["y"] = 130, ["x"] = 122, ["z"] = 82}, ["pos1"] = {["y"] = 111, ["x"] = 43, ["z"] = 18}, ["amount"] = 15}, {["pos2"] = {["y"] = 132, ["x"] = 122.5, ["z"] = 132}, ["pos1"] = {["y"] = 106, ["x"] = 60, ["z"] = 102}, ["amount"] = 15}} name = Caverns -author = rubenwardy hint = Dig to reach the enemy! -rotation = z -r = 115 -h = 230 -initial_stuff = default:pick_steel,default:stick 3,default:torch 20 -team.1 = red -team.1.color = red -team.1.pos = -22,-2,81 -team.2 = blue -team.2.color = blue -team.2.pos = -45,0,-90 -chests.1.n = 12 -chests.1.from = -63,-4,41 -chests.1.to = -6,20,88 -chests.2.n = 15 -chests.2.from = -72,-4,-97 -chests.2.to = 7,15,-33 -chests.3.n = 15 -chests.3.from = -55,-9,-13 -chests.3.to = 7.5,17,17 +enabled = true +map_version = 2 +phys_speed = 1 +phys_jump = 1 license = CC BY-SA 4.0 +skybox = none +others = +author = rubenwardy +initial_stuff = return {"default:pick_steel", "default:stick 4", "default:torch 20"} +game_modes = return {"classic", "classes", "nade_fight"} +barrier_area = return {["pos1"] = {["y"] = 230, ["x"] = 230, ["z"] = 115}, ["pos2"] = {["y"] = 0, ["x"] = 0, ["z"] = 115}} +time_speed = 1 +teams = return {["red"] = {["pos2"] = {["y"] = 0, ["x"] = 0, ["z"] = 230}, ["enabled"] = true, ["pos1"] = {["y"] = 230, ["x"] = 230, ["z"] = 115}, ["flag_pos"] = {["y"] = 113, ["x"] = 94, ["z"] = 199}}, ["blue"] = {["pos2"] = {["y"] = 0, ["x"] = 230, ["z"] = 0}, ["enabled"] = true, ["pos1"] = {["y"] = 230, ["x"] = 0, ["z"] = 115}, ["flag_pos"] = {["y"] = 115, ["x"] = 70, ["z"] = 24}}} +size = return {["y"] = 230, ["x"] = 230, ["z"] = 230} +treasures = return {"none"} +start_time = 5900 +phys_gravity = 1 diff --git a/caverns/map.mts b/caverns/map.mts index c239ce4..962ff71 100644 Binary files a/caverns/map.mts and b/caverns/map.mts differ diff --git a/coast/map.conf b/coast/map.conf index 27dfa7c..a12d812 100644 --- a/coast/map.conf +++ b/coast/map.conf @@ -1,12 +1,20 @@ -r = 110 -name = Coast of Nostalgia -h = 140 -rotation = z +initial_stuff = return {} +map_version = 2 author = rubenwardy -team.1 = red -team.1.color = red -team.1.pos = 15,3,39 -team.2 = blue -team.2.color = blue -team.2.pos = -50,11,-76 +name = Coast of Nostalgia +enabled = true license = CC BY-SA 4.0 +time_speed = 1 +size = return {["y"] = 140, ["x"] = 220, ["z"] = 220} +hint = +others = +treasures = return {"none"} +skybox = none +start_time = 5900 +phys_speed = 1 +phys_jump = 1 +phys_gravity = 1 +chests = return {{["pos2"] = {["y"] = 89, ["x"] = 210, ["z"] = 210}, ["pos1"] = {["y"] = 65, ["x"] = 10, ["z"] = 10}, ["amount"] = 42}} +teams = return {["red"] = {["pos2"] = {["y"] = 0, ["x"] = 210, ["z"] = 210}, ["enabled"] = true, ["pos1"] = {["y"] = 140, ["x"] = 10, ["z"] = 110}, ["flag_pos"] = {["y"] = 73, ["x"] = 125, ["z"] = 149}}, ["blue"] = {["pos2"] = {["y"] = 0, ["x"] = 210, ["z"] = 10}, ["enabled"] = true, ["pos1"] = {["y"] = 140, ["x"] = 10, ["z"] = 110}, ["flag_pos"] = {["y"] = 81, ["x"] = 60, ["z"] = 34}}} +barrier_area = return {["pos1"] = {["y"] = 140, ["x"] = 210, ["z"] = 110}, ["pos2"] = {["y"] = 0, ["x"] = 10, ["z"] = 110}} +game_modes = return {"classic", "nade_fight", "classes"} diff --git a/coast/map.mts b/coast/map.mts index cab3232..7547432 100644 Binary files a/coast/map.mts and b/coast/map.mts differ diff --git a/desert_spikes/map.conf b/desert_spikes/map.conf index 38c72b9..0ca91a1 100644 --- a/desert_spikes/map.conf +++ b/desert_spikes/map.conf @@ -1,16 +1,20 @@ -name = Desert Spikes -author = WHYjustbecause - -r = 115 -h = 122 -rotation = x - -team.1 = red -team.1.color = red -team.1.pos = -32,-33,83 -team.2 = blue -team.2.color = blue -team.2.pos = 28,-17,-73 - -license = CC BY-SA 4.0 -initial_stuff = default:ladder 30,default:pick_steel,default:torch 5 +initial_stuff = return {"default:ladder 30", "default:pick_steel", "default:torch 5"} +map_version = 2 +author = WHYjustbecause +name = Desert Spikes +enabled = true +license = CC BY-SA 4.0 +time_speed = 1 +size = return {["y"] = 122, ["x"] = 230, ["z"] = 230} +hint = +others = +treasures = +skybox = none +start_time = 5900 +phys_speed = 1 +phys_jump = 1 +phys_gravity = 0.9 +chests = return {{["pos2"] = {["y"] = 113, ["x"] = 225, ["z"] = 225}, ["pos1"] = {["y"] = 19, ["x"] = 5, ["z"] = 5}, ["amount"] = 50}} +teams = return {["red"] = {["pos2"] = {["y"] = 122, ["x"] = 6, ["z"] = 115}, ["enabled"] = true, ["pos1"] = {["y"] = 0, ["x"] = 225, ["z"] = 5}, ["flag_pos"] = {["y"] = 44, ["x"] = 145, ["z"] = 37}}, ["blue"] = {["pos2"] = {["y"] = 0, ["x"] = 225, ["z"] = 225}, ["enabled"] = true, ["pos1"] = {["y"] = 122, ["x"] = 5, ["z"] = 115}, ["flag_pos"] = {["y"] = 28, ["x"] = 83, ["z"] = 198}}} +barrier_area = return {["pos1"] = {["y"] = 122, ["x"] = 5, ["z"] = 115}, ["pos2"] = {["y"] = 0, ["x"] = 225, ["z"] = 115}} +game_modes = return {"classic", "classes"} diff --git a/desert_spikes/map.mts b/desert_spikes/map.mts index 8b13c63..1ca3ef5 100644 Binary files a/desert_spikes/map.mts and b/desert_spikes/map.mts differ diff --git a/ewok_village/map.conf b/ewok_village/map.conf index 19ba7c5..804f2c4 100644 --- a/ewok_village/map.conf +++ b/ewok_village/map.conf @@ -1,15 +1,20 @@ -team.1 = red -team.1.color = red -team.1.pos = (38,-19,39) -team.2 = blue -team.2.color = blue -team.2.pos = (-38,-19,-39) -r = 50 -rotation = z -h = 120 +initial_stuff = return {"default:pick_steel", "default:junglewood 50", "default:torch 3"} +map_version = 2 author = AnthonyDe, Kat, and PadrePio name = Ewok Village -base_node = ctf_map:junglewood -initial_stuff = default:pick_steel,default:junglewood 50,default:torch 3 +enabled = true license = CC BY-SA 4.0 -treasures = default:ladder,0.3,2,10,20;default:junglewood,0.3,5,30,60;ctf_traps:damage_cobble,0.3,2,10,15;default:axe_steel,0.15,2,1,2;shooter:shotgun,0.05,2,1;grenades:frag,0.1,2,1;grenades:smoke,0.1,2,1;shooter:machine_gun,0,05,2,1;shooter:pistol,0.4,2,1,4;shooter:ammo,0.3,2,1,10;medkits:medkit,0.8,5,2;sniper_rifles:rifle_762_loaded,0.1,5,3;sniper_rifles:rifle_magnum_loaded,0.05,8,2 +time_speed = 1 +size = return {["y"] = 120, ["x"] = 100, ["z"] = 100} +hint = +others = +treasures = return {} +skybox = none +start_time = 5900 +phys_speed = 1 +phys_jump = 1 +phys_gravity = 1 +chests = return {{["pos2"] = {["y"] = 46, ["x"] = 100, ["z"] = 100}, ["pos1"] = {["y"] = 9, ["x"] = 0, ["z"] = 0}, ["amount"] = 44}} +teams = return {["red"] = {["pos2"] = {["y"] = 120, ["x"] = 0, ["z"] = 50}, ["enabled"] = true, ["pos1"] = {["y"] = 0, ["x"] = 100, ["z"] = 100}, ["flag_pos"] = {["y"] = 41, ["x"] = 88, ["z"] = 89}}, ["blue"] = {["pos2"] = {["y"] = 0, ["x"] = 100, ["z"] = 0}, ["enabled"] = true, ["pos1"] = {["y"] = 120, ["x"] = 0, ["z"] = 50}, ["flag_pos"] = {["y"] = 41, ["x"] = 12, ["z"] = 11}}} +barrier_area = return {["pos1"] = {["y"] = 120, ["x"] = 0, ["z"] = 50}, ["pos2"] = {["y"] = 0, ["x"] = 100, ["z"] = 50}} +game_modes = return {"classic", "classes", "nade_fight"} diff --git a/ewok_village/map.mts b/ewok_village/map.mts index c7bed1d..f95064c 100644 Binary files a/ewok_village/map.mts and b/ewok_village/map.mts differ diff --git a/green_hills/map.conf b/green_hills/map.conf index 2139d16..7bd5045 100644 --- a/green_hills/map.conf +++ b/green_hills/map.conf @@ -1,14 +1,20 @@ -team.2.color = blue -team.2.pos = (0,0,-83) -team.1.pos = (0,0,83) -team.1.color = red -team.1 = red +initial_stuff = return {"default:pick_steel", "default:torch 15", "default:ladder 30", "default:stick 2"} +map_version = 2 author = DiamondPlane -rotation = z -h = 140 -team.2 = blue name = Green Hills -initial_stuff = default:pick_steel,default:torch 15,default:ladder 30,default:stick 2 -r = 115 +enabled = true license = CC BY-SA 4.0 +time_speed = 1 +size = return {["y"] = 140, ["x"] = 230, ["z"] = 230} hint = You can find some ores in the mine! +others = +treasures = return {"none"} +skybox = none +start_time = 5900 +phys_speed = 1 +phys_jump = 1 +phys_gravity = 1 +chests = return {{["pos2"] = {["y"] = 114, ["x"] = 205, ["z"] = 205}, ["pos1"] = {["y"] = 68, ["x"] = 25, ["z"] = 25}, ["amount"] = 42}} +teams = return {["red"] = {["pos2"] = {["y"] = 0, ["x"] = 205, ["z"] = 115}, ["enabled"] = true, ["pos1"] = {["y"] = 140, ["x"] = 25, ["z"] = 205}, ["flag_pos"] = {["y"] = 70, ["x"] = 115, ["z"] = 198}}, ["blue"] = {["pos2"] = {["y"] = 0, ["x"] = 25, ["z"] = 25}, ["enabled"] = true, ["pos1"] = {["y"] = 140, ["x"] = 205, ["z"] = 115}, ["flag_pos"] = {["y"] = 70, ["x"] = 115, ["z"] = 32}}} +barrier_area = return {["pos1"] = {["y"] = 140, ["x"] = 25, ["z"] = 115}, ["pos2"] = {["y"] = 0, ["x"] = 205, ["z"] = 115}} +game_modes = return {"classic", "classes"} diff --git a/green_hills/map.mts b/green_hills/map.mts index 2072b59..e14bd79 100644 Binary files a/green_hills/map.mts and b/green_hills/map.mts differ diff --git a/iceage/map.conf b/iceage/map.conf index d2a0544..3deae39 100644 --- a/iceage/map.conf +++ b/iceage/map.conf @@ -1,13 +1,20 @@ +chests = return {{["pos2"] = {["y"] = 98.5, ["x"] = 220, ["z"] = 225}, ["pos1"] = {["y"] = -0.5, ["x"] = 0, ["z"] = 5}, ["amount"] = 42}} name = Intervention in the Ice Age -author = ANAND -rotation = z -r = 115 -h = 140 -team.1 = red -team.1.color = red -team.1.pos = 26,-62,100 -team.2 = blue -team.2.color = blue -team.2.pos = -74,-62,-79 -initial_stuff = default:pick_steel,default:torch 5 +hint = +enabled = true +map_version = 2 +phys_speed = 1 +phys_jump = 1 license = CC BY-SA 4.0 +skybox = none +others = +author = ANAND +initial_stuff = return {"default:pick_steel", "default:torch 5"} +game_modes = return {"classic", "classes"} +barrier_area = return {["pos1"] = {["y"] = 99, ["x"] = 5, ["z"] = 115}, ["pos2"] = {["y"] = 0, ["x"] = 225, ["z"] = 115}} +time_speed = 1 +teams = return {["red"] = {["pos2"] = {["y"] = -0.5, ["x"] = 220, ["z"] = 225}, ["enabled"] = true, ["pos1"] = {["y"] = 98.5, ["x"] = 0, ["z"] = 115}, ["flag_pos"] = {["y"] = 7.5, ["x"] = 136, ["z"] = 215}}, ["blue"] = {["pos2"] = {["y"] = -0.5, ["x"] = 0, ["z"] = 5}, ["enabled"] = true, ["pos1"] = {["y"] = 98.5, ["x"] = 220, ["z"] = 115}, ["flag_pos"] = {["y"] = 7.5, ["x"] = 36, ["z"] = 37}}} +size = return {["y"] = 99, ["x"] = 225, ["z"] = 225} +treasures = return {"none"} +start_time = 5900 +phys_gravity = 1 diff --git a/iceage/map.mts b/iceage/map.mts index f6638af..ff91212 100644 Binary files a/iceage/map.mts and b/iceage/map.mts differ diff --git a/mayan_legend/map.conf b/mayan_legend/map.conf index d2c6fd5..d4544f8 100644 --- a/mayan_legend/map.conf +++ b/mayan_legend/map.conf @@ -1,14 +1,20 @@ -team.1.pos = (4,21,77) -r = 80 -initial_stuff = default:pick_mese,default:torch 10,default:mossycobble 20 -team.2 = blue -rotation = z -name = A Mayan Legend +initial_stuff = return {"default:pick_mese", "default:torch 10", "default:mossycobble 20"} +map_version = 2 author = KOLLEGAH -hint = Look for a secret passage and a hidden Mayan treasure! +name = A Mayan Legend +enabled = true license = CC BY-SA 4.0 -h = 50 -team.1.color = red -team.2.color = blue -team.2.pos = (7,-6,-53) -team.1 = red +time_speed = 1 +size = return {["y"] = 50, ["x"] = 160, ["z"] = 160} +hint = Look for a secret passage and a hidden Mayan treasure! +others = +treasures = return {"none"} +skybox = none +start_time = 5900 +phys_speed = 1 +phys_jump = 1 +phys_gravity = 1 +chests = return {{["pos2"] = {["y"] = 37, ["x"] = 131, ["z"] = 124}, ["pos1"] = {["y"] = 2, ["x"] = 28, ["z"] = 40}, ["amount"] = 42}} +teams = return {["red"] = {["pos2"] = {["y"] = 0, ["x"] = 160, ["z"] = 160}, ["enabled"] = true, ["pos1"] = {["y"] = 50, ["x"] = 0, ["z"] = 80}, ["flag_pos"] = {["y"] = 46, ["x"] = 84, ["z"] = 157}}, ["blue"] = {["pos2"] = {["y"] = 0, ["x"] = 0, ["z"] = 80}, ["enabled"] = true, ["pos1"] = {["y"] = 50, ["x"] = 160, ["z"] = 0}, ["flag_pos"] = {["y"] = 19, ["x"] = 88, ["z"] = 27}}} +barrier_area = return {["pos1"] = {["y"] = 50, ["x"] = 0, ["z"] = 80}, ["pos2"] = {["y"] = 0, ["x"] = 160, ["z"] = 80}} +game_modes = return {"classes", "nade_fight"} diff --git a/mayan_legend/map.mts b/mayan_legend/map.mts index 89845c1..bba938b 100644 Binary files a/mayan_legend/map.mts and b/mayan_legend/map.mts differ diff --git a/mini_village/map.conf b/mini_village/map.conf index b0d35ef..f6e1b78 100644 --- a/mini_village/map.conf +++ b/mini_village/map.conf @@ -1,15 +1,20 @@ -disabled = true - -team.1.color = red -team.1 = red -team.1.pos = (-8, -8, 101) -team.2.pos = (0, -8, -101) -team.2.color = blue +initial_stuff = return {"default:pick_steel", "default:torch 5"} +map_version = 2 author = DiamondPlane and Elvis26 -rotation = z -h = 140 -team.2 = blue name = Mini Village -initial_stuff = default:pick_steel,default:torch 5 -r = 115 +enabled = false license = CC BY-SA 4.0 +time_speed = 1 +size = return {["y"] = 140, ["x"] = 230, ["z"] = 230} +hint = +others = +treasures = return {"none"} +skybox = none +start_time = 5900 +phys_speed = 1 +phys_jump = 1 +phys_gravity = 1 +chests = return {{["pos2"] = {["y"] = 70, ["x"] = 225, ["z"] = 225}, ["pos1"] = {["y"] = 54, ["x"] = 5, ["z"] = 5}, ["amount"] = 42}} +teams = return {["red"] = {["pos2"] = {["y"] = 140, ["x"] = 5, ["z"] = 115}, ["enabled"] = true, ["pos1"] = {["y"] = 0, ["x"] = 225, ["z"] = 225}, ["flag_pos"] = {["y"] = 62, ["x"] = 107, ["z"] = 216}}, ["blue"] = {["pos2"] = {["y"] = 0, ["x"] = 225, ["z"] = 5}, ["enabled"] = true, ["pos1"] = {["y"] = 140, ["x"] = 5, ["z"] = 115}, ["flag_pos"] = {["y"] = 62, ["x"] = 115, ["z"] = 14}}} +barrier_area = return {["pos1"] = {["y"] = 140, ["x"] = 225, ["z"] = 115}, ["pos2"] = {["y"] = 0, ["x"] = 5, ["z"] = 115}} +game_modes = return {"classic", "classes", "nade_fight"} diff --git a/mini_village/map.mts b/mini_village/map.mts index 28c8be0..5aecb90 100644 Binary files a/mini_village/map.mts and b/mini_village/map.mts differ diff --git a/moon/map.conf b/moon/map.conf index eb6fc00..7956c34 100644 --- a/moon/map.conf +++ b/moon/map.conf @@ -1,23 +1,20 @@ -disabled = true - -name = Moon +initial_stuff = return {"default:shovel_steel", "ctf_ranged:pistol_loaded", "default:torch 3"} +map_version = 2 author = -sniper- - -r = 110 -h = 100 -rotation = z - -team.1 = red -team.1.color = red -team.1.pos = (-96,-25,97) -team.2 = blue -team.2.color = blue -team.2.pos = (85,-20,-90) - -phys_gravity = 0.16 +name = Moon +enabled = false +license = CC BY-SA 4.0. Skybox textures adapted from the skybox "Ulukai's space skyboxes" (from https://opengameart.org/content/ulukais-space-skyboxes) by Ulukai, originally licensed under CC BY 3.0. Earth with CC0 license (from https://purepng.com/photo/13214/nature-earth) was added to skybox_4.png. Rockets, machines, satellite dish, tunnels and ice were added by gimp and caoutiouspotato. +time_speed = 0 +size = return {["y"] = 100, ["x"] = 220, ["z"] = 220} +hint = +others = +treasures = return {"none"} +skybox = moon +start_time = 18600 phys_speed = 1.2 phys_jump = 0.8 - -base_node = ctf_map:gravel -initial_stuff = default:shovel_steel,shooter:pistol,default:torch 3 -license = CC BY-SA 4.0. Skybox textures adapted from the skybox "Ulukai's space skyboxes" (from https://opengameart.org/content/ulukais-space-skyboxes) by Ulukai, originally licensed under CC BY 3.0. Earth with CC0 license (from https://purepng.com/photo/13214/nature-earth) was added to skybox_4.png. Rockets, machines, satellite dish, tunnels and ice were added by gimp and caoutiouspotato. +phys_gravity = 0.16 +chests = return {{["pos2"] = {["y"] = 45, ["x"] = 220, ["z"] = 220}, ["pos1"] = {["y"] = 15, ["x"] = 0, ["z"] = 0}, ["amount"] = 42}} +teams = return {["red"] = {["pos2"] = {["y"] = 71, ["x"] = 220, ["z"] = 110}, ["enabled"] = true, ["pos1"] = {["y"] = 0, ["x"] = 0, ["z"] = 220}, ["flag_pos"] = {["y"] = 24, ["x"] = 14, ["z"] = 207}}, ["blue"] = {["pos2"] = {["y"] = 0, ["x"] = 0, ["z"] = 0}, ["enabled"] = true, ["pos1"] = {["y"] = 71, ["x"] = 220, ["z"] = 110}, ["flag_pos"] = {["y"] = 30, ["x"] = 195, ["z"] = 20}}} +barrier_area = return {["pos1"] = {["y"] = 71, ["x"] = 220, ["z"] = 110}, ["pos2"] = {["y"] = 0, ["x"] = 0, ["z"] = 110}} +game_modes = return {"classic", "classes"} diff --git a/moon/map.mts b/moon/map.mts index 88a3182..bc4720a 100644 Binary files a/moon/map.mts and b/moon/map.mts differ diff --git a/moon/skybox_4.png b/moon/skybox/Back.png similarity index 100% rename from moon/skybox_4.png rename to moon/skybox/Back.png diff --git a/moon/skybox_2.png b/moon/skybox/Down.png similarity index 100% rename from moon/skybox_2.png rename to moon/skybox/Down.png diff --git a/moon/skybox_3.png b/moon/skybox/Front.png similarity index 100% rename from moon/skybox_3.png rename to moon/skybox/Front.png diff --git a/moon/skybox_5.png b/moon/skybox/Left.png similarity index 100% rename from moon/skybox_5.png rename to moon/skybox/Left.png diff --git a/moon/skybox_6.png b/moon/skybox/Right.png similarity index 100% rename from moon/skybox_6.png rename to moon/skybox/Right.png diff --git a/moon/skybox_1.png b/moon/skybox/Up.png similarity index 100% rename from moon/skybox_1.png rename to moon/skybox/Up.png diff --git a/nether_kingdom/map.conf b/nether_kingdom/map.conf index 1a6d720..e51ee4c 100644 --- a/nether_kingdom/map.conf +++ b/nether_kingdom/map.conf @@ -1,13 +1,20 @@ -name = A Kingdom In The Nether +initial_stuff = return {"default:pick_bronze", "default:desert_cobble 50", "default:torch 10"} +map_version = 2 author = Waterbug +name = A Kingdom In The Nether +enabled = true license = CC BY-SA 3.0 -r = 106 -h = 62 -rotation = x -team.1 = red -team.1.color = red -team.1.pos = (-55,-9,35) -team.2 = blue -team.2.color = blue -team.2.pos = (50,-9,-45) -initial_stuff = default:pick_bronze,default:desert_cobble 50,default:torch 10 +time_speed = 1 +size = return {["y"] = 62, ["x"] = 212, ["z"] = 212} +hint = +others = +treasures = return {"none"} +skybox = none +start_time = 5900 +phys_speed = 1 +phys_jump = 1 +phys_gravity = 1 +chests = return {{["pos2"] = {["y"] = 24, ["x"] = 212, ["z"] = 212}, ["pos1"] = {["y"] = 18, ["x"] = 0, ["z"] = 0}, ["amount"] = 42}} +teams = return {["purple"] = {["pos2"] = {["y"] = 0, ["x"] = 111, ["z"] = 106}, ["enabled"] = true, ["pos1"] = {["y"] = 62, ["x"] = 0, ["z"] = 0}, ["flag_pos"] = {["y"] = 22, ["x"] = 36, ["z"] = 41}}, ["green"] = {["pos2"] = {["y"] = 62, ["x"] = 212, ["z"] = 0}, ["enabled"] = true, ["pos1"] = {["y"] = 0, ["x"] = 111, ["z"] = 106}, ["flag_pos"] = {["y"] = 22, ["x"] = 185, ["z"] = 21}}, ["orange"] = {["pos2"] = {["y"] = 0, ["x"] = 111, ["z"] = 106}, ["enabled"] = true, ["pos1"] = {["y"] = 62, ["x"] = 212, ["z"] = 212}, ["flag_pos"] = {["y"] = 22, ["x"] = 171, ["z"] = 171}}, ["blue"] = {["pos2"] = {["y"] = 62, ["x"] = 0, ["z"] = 212}, ["enabled"] = true, ["pos1"] = {["y"] = 0, ["x"] = 111, ["z"] = 106}, ["flag_pos"] = {["y"] = 22, ["x"] = 21, ["z"] = 191}}} +barrier_area = return {["pos1"] = {["y"] = 62, ["x"] = 212, ["z"] = 212}, ["pos2"] = {["y"] = 0, ["x"] = 0, ["z"] = 0}} +game_modes = return {"classes", "classic", "nade_fight"} diff --git a/nether_kingdom/map.mts b/nether_kingdom/map.mts index 79ed734..9a2e695 100644 Binary files a/nether_kingdom/map.mts and b/nether_kingdom/map.mts differ diff --git a/plain_battle/map.conf b/plain_battle/map.conf index 6ab4622..b0ab7c6 100644 --- a/plain_battle/map.conf +++ b/plain_battle/map.conf @@ -1,13 +1,20 @@ -team.2.color = blue -team.2.pos = (6,1,-103) -team.1.pos = (6,1,103) -team.1.color = red -team.1 = red +initial_stuff = return {"default:pick_stone", "ctf_ranged:pistol_loaded", "default:torch 5"} +map_version = 2 author = -sniper- -rotation = z -h = 140 -team.2 = blue name = Plain battle -initial_stuff = default:pick_stone,shooter:pistol,default:torch 5 -r = 110 +enabled = true license = CC BY-SA 4.0 +time_speed = 1 +size = return {["y"] = 140, ["x"] = 220, ["z"] = 220} +hint = +others = +treasures = return {"none"} +skybox = none +start_time = 5400 +phys_speed = 1 +phys_jump = 1 +phys_gravity = 1 +chests = return {{["pos2"] = {["y"] = 85, ["x"] = 220, ["z"] = 220}, ["pos1"] = {["y"] = 66, ["x"] = 0, ["z"] = 0}, ["amount"] = 42}} +teams = return {["red"] = {["pos2"] = {["y"] = 0, ["x"] = 220, ["z"] = 220}, ["enabled"] = true, ["pos1"] = {["y"] = 140, ["x"] = 0, ["z"] = 110}, ["flag_pos"] = {["y"] = 71, ["x"] = 116, ["z"] = 213}}, ["blue"] = {["pos2"] = {["y"] = 140, ["x"] = 220, ["z"] = 110}, ["enabled"] = true, ["pos1"] = {["y"] = 0, ["x"] = 0, ["z"] = 0}, ["flag_pos"] = {["y"] = 71, ["x"] = 116, ["z"] = 7}}} +barrier_area = return {["pos1"] = {["y"] = 140, ["x"] = 220, ["z"] = 110}, ["pos2"] = {["y"] = 0, ["x"] = 0, ["z"] = 110}} +game_modes = return {"nade_fight", "classic", "classes"} diff --git a/plain_battle/map.mts b/plain_battle/map.mts index fd956c9..4be7e7c 100644 Binary files a/plain_battle/map.mts and b/plain_battle/map.mts differ diff --git a/plains/map.conf b/plains/map.conf index 97a8d24..f31625c 100644 --- a/plains/map.conf +++ b/plains/map.conf @@ -1,12 +1,20 @@ -r = 112 -name = Plains of the Past -h = 140 -rotation = z +initial_stuff = return {} +map_version = 2 author = rubenwardy -team.1 = red -team.1.color = red -team.1.pos = -64,16,85 -team.2 = blue -team.2.color = blue -team.2.pos = 23,14,-77 +name = Plains of the Past +enabled = true license = CC BY-SA 4.0 +time_speed = 1 +size = return {["y"] = 140, ["x"] = 224, ["z"] = 224} +hint = +others = +treasures = return {"none"} +skybox = none +start_time = 5900 +phys_speed = 1 +phys_jump = 1 +phys_gravity = 1 +chests = return {{["pos2"] = {["y"] = 98, ["x"] = 214, ["z"] = 214}, ["pos1"] = {["y"] = 71, ["x"] = 10, ["z"] = 10}, ["amount"] = 42}} +teams = return {["red"] = {["pos2"] = {["y"] = 0, ["x"] = 10, ["z"] = 214}, ["enabled"] = true, ["pos1"] = {["y"] = 140, ["x"] = 214, ["z"] = 112}, ["flag_pos"] = {["y"] = 86, ["x"] = 48, ["z"] = 197}}, ["blue"] = {["pos2"] = {["y"] = 0, ["x"] = 214, ["z"] = 10}, ["enabled"] = true, ["pos1"] = {["y"] = 140, ["x"] = 10, ["z"] = 112}, ["flag_pos"] = {["y"] = 84, ["x"] = 135, ["z"] = 35}}} +barrier_area = return {["pos1"] = {["y"] = 140, ["x"] = 214, ["z"] = 112}, ["pos2"] = {["y"] = 0, ["x"] = 11, ["z"] = 112}} +game_modes = return {"classic", "nade_fight", "classes"} diff --git a/plains/map.mts b/plains/map.mts index ac385c9..84cbceb 100644 Binary files a/plains/map.mts and b/plains/map.mts differ diff --git a/river_valley/map.conf b/river_valley/map.conf index d2724b0..0dd04ca 100644 --- a/river_valley/map.conf +++ b/river_valley/map.conf @@ -1,13 +1,20 @@ -name = River valley -r = 115 -rotation = z -h = 140 -team.1 = red -team.1.color = red -team.1.pos = (19,19,81) -team.2 = blue -team.2.color = blue -team.2.pos = (-1,11,-103) +initial_stuff = return {"default:pick_stone", "default:torch 3"} +map_version = 2 author = -sniper- -initial_stuff = default:pick_stone,default:torch 3 +name = River valley +enabled = true license = CC BY-SA 4.0 +time_speed = 1 +size = return {["y"] = 140, ["x"] = 230, ["z"] = 230} +hint = +others = +treasures = return {"none"} +skybox = none +start_time = 5900 +phys_speed = 1 +phys_jump = 1 +phys_gravity = 1 +chests = return {{["pos2"] = {["y"] = 113, ["x"] = 225, ["z"] = 230}, ["pos1"] = {["y"] = 59, ["x"] = 0, ["z"] = 5}, ["amount"] = 42}} +teams = return {["red"] = {["pos2"] = {["y"] = 0, ["x"] = 0, ["z"] = 115}, ["enabled"] = true, ["pos1"] = {["y"] = 140, ["x"] = 225, ["z"] = 225}, ["flag_pos"] = {["y"] = 89, ["x"] = 134, ["z"] = 196}}, ["blue"] = {["pos2"] = {["y"] = 0, ["x"] = 5, ["z"] = 5}, ["enabled"] = true, ["pos1"] = {["y"] = 140, ["x"] = 225, ["z"] = 115}, ["flag_pos"] = {["y"] = 81, ["x"] = 114, ["z"] = 12}}} +barrier_area = return {["pos1"] = {["y"] = 140, ["x"] = 5, ["z"] = 115}, ["pos2"] = {["y"] = 0, ["x"] = 225, ["z"] = 115}} +game_modes = return {"classes", "classic", "nade_fight"} diff --git a/river_valley/map.mts b/river_valley/map.mts index e22fdbc..783953f 100644 Binary files a/river_valley/map.mts and b/river_valley/map.mts differ diff --git a/sams_mansion/skybox_4.png b/sams_mansion/skybox/Back.png similarity index 100% rename from sams_mansion/skybox_4.png rename to sams_mansion/skybox/Back.png diff --git a/sams_mansion/skybox_2.png b/sams_mansion/skybox/Down.png similarity index 100% rename from sams_mansion/skybox_2.png rename to sams_mansion/skybox/Down.png diff --git a/sams_mansion/skybox_3.png b/sams_mansion/skybox/Front.png similarity index 100% rename from sams_mansion/skybox_3.png rename to sams_mansion/skybox/Front.png diff --git a/sams_mansion/skybox_5.png b/sams_mansion/skybox/Left.png similarity index 100% rename from sams_mansion/skybox_5.png rename to sams_mansion/skybox/Left.png diff --git a/sams_mansion/skybox_6.png b/sams_mansion/skybox/Right.png similarity index 100% rename from sams_mansion/skybox_6.png rename to sams_mansion/skybox/Right.png diff --git a/sams_mansion/skybox_1.png b/sams_mansion/skybox/Up.png similarity index 100% rename from sams_mansion/skybox_1.png rename to sams_mansion/skybox/Up.png diff --git a/snowland/map.conf b/snowland/map.conf index ee69295..a2f5754 100644 --- a/snowland/map.conf +++ b/snowland/map.conf @@ -1,14 +1,20 @@ -team.1.color = red -team.1 = red -team.1.pos = (-12,-40,87) -team.2.pos = (-9,-48,-76) -team.2.color = blue -author = Elvis26 -rotation = z -h = 140 -team.2 = blue +chests = return {{["pos2"] = {["y"] = 98.5, ["x"] = 225, ["z"] = 225}, ["pos1"] = {["y"] = -0.5, ["x"] = 5, ["z"] = 5}, ["amount"] = 42}} name = Snow Land -initial_stuff = default:pick_steel,default:torch 10 -r = 115 -license = CC BY-SA 4.0 hint = You can find some ores in the mine. +enabled = true +map_version = 2 +phys_speed = 1 +phys_jump = 1 +license = CC BY-SA 4.0 +skybox = none +others = +author = Elvis26 +initial_stuff = return {"default:pick_steel", "default:torch 10"} +game_modes = return {"classic", "nade_fight", "classes"} +barrier_area = return {["pos1"] = {["y"] = 0, ["x"] = 5, ["z"] = 115}, ["pos2"] = {["y"] = 99, ["x"] = 225, ["z"] = 115}} +time_speed = 1 +teams = return {["red"] = {["pos2"] = {["y"] = 0, ["x"] = 5, ["z"] = 115}, ["enabled"] = true, ["pos1"] = {["y"] = 99, ["x"] = 225, ["z"] = 225}, ["flag_pos"] = {["y"] = 29.5, ["x"] = 103, ["z"] = 202}}, ["blue"] = {["pos2"] = {["y"] = 0, ["x"] = 225, ["z"] = 5}, ["enabled"] = true, ["pos1"] = {["y"] = 99, ["x"] = 5, ["z"] = 115}, ["flag_pos"] = {["y"] = 21.5, ["x"] = 106, ["z"] = 39}}} +size = return {["y"] = 99, ["x"] = 230, ["z"] = 230} +treasures = return {"none"} +start_time = 5900 +phys_gravity = 1 diff --git a/snowland/map.mts b/snowland/map.mts index db8f70f..23e0235 100644 Binary files a/snowland/map.mts and b/snowland/map.mts differ diff --git a/the_wall/map.conf b/the_wall/map.conf index 82a364c..041dbce 100644 --- a/the_wall/map.conf +++ b/the_wall/map.conf @@ -1,20 +1,20 @@ -team.1.pos = (51,-15,51) -team.1.color = red -author = Thomas-S -rotation = x +chests = return {{["pos2"] = {["y"] = 48, ["x"] = 139, ["z"] = 139}, ["pos1"] = {["y"] = 9, ["x"] = 1, ["z"] = 74}, ["amount"] = 70}, {["pos2"] = {["y"] = 48, ["x"] = 139, ["z"] = 66}, ["pos1"] = {["y"] = 9, ["x"] = 1, ["z"] = 1}, ["amount"] = 70}} name = The Wall hint = Look for a treasure room inside the wall! -r = 70 -initial_stuff = default:pick_steel,default:stick 5,default:torch 3 -team.2 = blue -h = 50 -team.2.color = blue -team.2.pos = (-51,-15,-51) -team.1 = red -chests.1.from = (-69,-16,4) -chests.1.to = (69,23,69) -chests.1.n = 70 -chests.2.from = (-69,-16,-69) -chests.2.to = (69,23,-4) -chests.2.n = 70 +enabled = true +map_version = 2 +phys_speed = 1 +phys_jump = 1 license = CC BY-SA 4.0 +skybox = none +others = +author = Thomas-S +initial_stuff = return {"default:pick_steel", "default:stick 5", "default:torch 3"} +game_modes = return {"classes", "classic", "nade_fight"} +barrier_area = return {["pos1"] = {["y"] = 11, ["x"] = 86, ["z"] = 70}, ["pos2"] = {["y"] = 10, ["x"] = 54, ["z"] = 70}} +time_speed = 1 +teams = return {["red"] = {["pos2"] = {["y"] = 0, ["x"] = 0, ["z"] = 70}, ["enabled"] = true, ["pos1"] = {["y"] = 50, ["x"] = 140, ["z"] = 140}, ["flag_pos"] = {["y"] = 10, ["x"] = 121, ["z"] = 121}}, ["blue"] = {["pos2"] = {["y"] = 0, ["x"] = 140, ["z"] = 0}, ["enabled"] = true, ["pos1"] = {["y"] = 50, ["x"] = 0, ["z"] = 70}, ["flag_pos"] = {["y"] = 10, ["x"] = 19, ["z"] = 19}}} +size = return {["y"] = 50, ["x"] = 140, ["z"] = 140} +treasures = return {"none"} +start_time = 5900 +phys_gravity = 1 diff --git a/the_wall/map.mts b/the_wall/map.mts index 9ef8f2b..e07a0f3 100644 Binary files a/the_wall/map.mts and b/the_wall/map.mts differ diff --git a/towers/map.conf b/towers/map.conf index 21854d1..17c6d39 100644 --- a/towers/map.conf +++ b/towers/map.conf @@ -1,48 +1,20 @@ -disabled = true - -name = Towers +initial_stuff = return {"default:pick_stone", "default:cobble 40", "default:torch 5", "default:stick 8"} +map_version = 2 author = Atmozpheric +name = Towers +enabled = false license = CC BY 4.0 - -r = 115 -h = 240 -rotation = x - -team.1 = red -team.1.color = red -team.1.pos = (0,35,69) -team.2 = blue -team.2.color = blue -team.2.pos = (0,35,-63) - -initial_stuff = default:pick_stone,default:cobble 20,default:torch 5,default:stick 8 - -# bottom of towers -chests.1.n = 10 -chests.1.from = (-2,-24,67) -chests.1.to = (2,-23,71) -chests.2.n = 10 -chests.2.from = (-2,-24,-60) -chests.2.to = (2,-23,-66) - -# middle of towers -chests.3.n = 20 -chests.3.from = (-3,14,66) -chests.3.to = (3,28,72) -chests.4.n = 20 -chests.4.from = (-3,14,-59) -chests.4.to = (3,28,-67) - -# secrets deep into the forests -chests.5.n = 10 -chests.5.from = (-35,-24,100) -chests.5.to = (-100,-24,1) -chests.6.n = 10 -chests.6.from = (35,-24,100) -chests.6.to = (100,-24,1) -chests.7.n = 10 -chests.7.from = (-35,-24,-100) -chests.7.to = (-100,-24,-1) -chests.8.n = 10 -chests.8.from = (35,-24,-100) -chests.8.to = (100,-24,-1) +time_speed = 1 +size = return {["y"] = 240, ["x"] = 230, ["z"] = 230} +hint = +others = +treasures = return {"none"} +skybox = none +start_time = 5900 +phys_speed = 1 +phys_jump = 1 +phys_gravity = 1 +chests = return {{["pos2"] = {["y"] = 97, ["x"] = 117, ["z"] = 186}, ["pos1"] = {["y"] = 96, ["x"] = 113, ["z"] = 182}, ["amount"] = 10}, {["pos2"] = {["y"] = 97, ["x"] = 117, ["z"] = 55}, ["pos1"] = {["y"] = 96, ["x"] = 113, ["z"] = 49}, ["amount"] = 10}, {["pos2"] = {["y"] = 148, ["x"] = 118, ["z"] = 187}, ["pos1"] = {["y"] = 134, ["x"] = 112, ["z"] = 181}, ["amount"] = 20}, {["pos2"] = {["y"] = 148, ["x"] = 118, ["z"] = 56}, ["pos1"] = {["y"] = 134, ["x"] = 112, ["z"] = 48}, ["amount"] = 20}, {["pos2"] = {["y"] = 96, ["x"] = 80, ["z"] = 215}, ["pos1"] = {["y"] = 96, ["x"] = 15, ["z"] = 116}, ["amount"] = 10}, {["pos2"] = {["y"] = 96, ["x"] = 215, ["z"] = 215}, ["pos1"] = {["y"] = 96, ["x"] = 150, ["z"] = 116}, ["amount"] = 10}, {["pos2"] = {["y"] = 96, ["x"] = 80, ["z"] = 114}, ["pos1"] = {["y"] = 96, ["x"] = 15, ["z"] = 15}, ["amount"] = 10}, {["pos2"] = {["y"] = 96, ["x"] = 215, ["z"] = 114}, ["pos1"] = {["y"] = 96, ["x"] = 150, ["z"] = 15}, ["amount"] = 10}} +teams = return {["red"] = {["pos2"] = {["y"] = 0, ["x"] = 225, ["z"] = 225}, ["enabled"] = true, ["pos1"] = {["y"] = 240, ["x"] = 5, ["z"] = 115}, ["flag_pos"] = {["y"] = 155, ["x"] = 115, ["z"] = 184}}, ["blue"] = {["pos2"] = {["y"] = 0, ["x"] = 5, ["z"] = 115}, ["enabled"] = true, ["pos1"] = {["y"] = 240, ["x"] = 225, ["z"] = 5}, ["flag_pos"] = {["y"] = 155, ["x"] = 115, ["z"] = 52}}} +barrier_area = return {["pos1"] = {["y"] = 240, ["x"] = 5, ["z"] = 115}, ["pos2"] = {["y"] = 0, ["x"] = 225, ["z"] = 115}} +game_modes = return {"classes", "nade_fight"} diff --git a/towers/map.mts b/towers/map.mts index afadb7c..67e7191 100644 Binary files a/towers/map.mts and b/towers/map.mts differ diff --git a/tunnel/map.conf b/tunnel/map.conf index ea7ac12..bd53727 100644 --- a/tunnel/map.conf +++ b/tunnel/map.conf @@ -1,21 +1,20 @@ -name = Tunnel +initial_stuff = return {"default:pick_mese", "default:stick 5", "default:torch 20"} +map_version = 2 author = -sniper- -hint = Dig to reach the enemy! -r = 115 -h = 140 -rotation = x -team.1 = red -team.1.color = red -team.1.pos = (-1,2,82) -team.2 = blue -team.2.color = blue -team.2.pos = (-1,2,-82) -initial_stuff = default:pick_mese,default:stick 5,default:torch 20 -chests.1.n = 30 -chests.1.from = -13,1,108 -chests.1.to = 11,5,93 -chests.2.n = 30 -chests.2.from = -13,1,-107 -chests.2.to = 11,5,-94 +name = Tunnel +enabled = true license = CC BY-SA 4.0 -treasures = default:ladder,0.3,2,10,20;default:glass,0.3,2,5,15;default:cobble,0.4,5,45,99;default:stone,0.2,3,10,20;default:wood,0.3,5,30,60;default:gravel,0.3,3,10,20;default:obsidian,0.06,2,3,6;default:steel_ingot,0.15,2,5,10;default:mese_crystal,0.08,2,2,4;default:diamond,0.05,2,1,2;doors:door_steel,0.3,5,1,3;ctf_traps:damage_cobble,0.3,4,10,20;ctf_map:reinforced_cobble,0.3,4,10,20;default:sword_mese,0.1,3,1,2;default:sword_diamond,0.06,2,1,2;default:shovel_mese,0.1,3,1,2;default:shovel_diamond,0.06,2,1,2;default:axe_steel,0.15,2,1,2;default:axe_mese,0.1,3,1,2;default:axe_diamond,0.06,2,1,2;default:pick_diamond,0.1,2,1,2;shooter:shotgun,0.05,2,1;grenades:frag,0.1,2,1;grenades:smoke,0.1,2,1;shooter:machine_gun,0,03,2,1;shooter:crossbow,0.2,2,1,2;shooter:pistol,0.4,2,1,4;shooter:ammo,0.3,2,1,10;shooter:arrow_white,0.3,2,10,20;medkits:medkit,0.8,5,2 +time_speed = 1 +size = return {["y"] = 140, ["x"] = 230, ["z"] = 230} +hint = Dig to reach the enemy! +others = +treasures = return {} +skybox = none +start_time = 5900 +phys_speed = 1 +phys_jump = 1 +phys_gravity = 1 +chests = return {{["pos2"] = {["y"] = 75, ["x"] = 126, ["z"] = 223}, ["pos1"] = {["y"] = 71, ["x"] = 102, ["z"] = 208}, ["amount"] = 30}, {["pos2"] = {["y"] = 75, ["x"] = 126, ["z"] = 21}, ["pos1"] = {["y"] = 71, ["x"] = 102, ["z"] = 8}, ["amount"] = 30}} +teams = return {["red"] = {["pos2"] = {["y"] = 0, ["x"] = 5, ["z"] = 225}, ["enabled"] = true, ["pos1"] = {["y"] = 140, ["x"] = 225, ["z"] = 115}, ["flag_pos"] = {["y"] = 72, ["x"] = 114, ["z"] = 197}}, ["blue"] = {["pos2"] = {["y"] = 0, ["x"] = 225, ["z"] = 5}, ["enabled"] = true, ["pos1"] = {["y"] = 140, ["x"] = 5, ["z"] = 115}, ["flag_pos"] = {["y"] = 72, ["x"] = 114, ["z"] = 33}}} +barrier_area = return {["pos1"] = {["y"] = 140, ["x"] = 0, ["z"] = 115}, ["pos2"] = {["y"] = 0, ["x"] = 230, ["z"] = 115}} +game_modes = return {"classic", "classes", "nade_fight"} diff --git a/tunnel/map.mts b/tunnel/map.mts index 13e62b3..533a2d4 100644 Binary files a/tunnel/map.mts and b/tunnel/map.mts differ diff --git a/two_hills/map.conf b/two_hills/map.conf index c2f0a6e..7a5f4d1 100644 --- a/two_hills/map.conf +++ b/two_hills/map.conf @@ -1,12 +1,20 @@ -name = Two Hills and Two Lakes +initial_stuff = return {} +map_version = 2 author = rubenwardy -rotation = z -r = 115 -h = 140 -team.1 = red -team.1.color = red -team.1.pos = 7,27,93 -team.2 = blue -team.2.color = blue -team.2.pos = -22,28,-78 +name = Two Hills and Two Lakes +enabled = true license = CC BY-SA 4.0 +time_speed = 1 +size = return {["y"] = 140, ["x"] = 230, ["z"] = 230} +hint = +others = +treasures = return {"none"} +skybox = none +start_time = 5900 +phys_speed = 1 +phys_jump = 1 +phys_gravity = 1 +chests = return {{["pos2"] = {["y"] = 96, ["x"] = 225, ["z"] = 225}, ["pos1"] = {["y"] = 68, ["x"] = 5, ["z"] = 5}, ["amount"] = 42}} +teams = return {["red"] = {["pos2"] = {["y"] = 0, ["x"] = 5, ["z"] = 5}, ["enabled"] = true, ["pos1"] = {["y"] = 140, ["x"] = 225, ["z"] = 115}, ["flag_pos"] = {["y"] = 98, ["x"] = 116, ["z"] = 17}}, ["blue"] = {["pos2"] = {["y"] = 0, ["x"] = 225, ["z"] = 225}, ["enabled"] = true, ["pos1"] = {["y"] = 140, ["x"] = 5, ["z"] = 115}, ["flag_pos"] = {["y"] = 97, ["x"] = 108, ["z"] = 206}}} +barrier_area = return {["pos1"] = {["y"] = 140, ["x"] = 225, ["z"] = 115}, ["pos2"] = {["y"] = 0, ["x"] = 5, ["z"] = 115}} +game_modes = return {"classes", "classic", "nade_fight"} diff --git a/two_hills/map.mts b/two_hills/map.mts index a30ebd9..8a29407 100644 Binary files a/two_hills/map.mts and b/two_hills/map.mts differ diff --git a/wool_islands/skybox_4.png b/wool_islands/skybox/Back.png similarity index 100% rename from wool_islands/skybox_4.png rename to wool_islands/skybox/Back.png diff --git a/wool_islands/skybox_2.png b/wool_islands/skybox/Down.png similarity index 100% rename from wool_islands/skybox_2.png rename to wool_islands/skybox/Down.png diff --git a/wool_islands/skybox_3.png b/wool_islands/skybox/Front.png similarity index 100% rename from wool_islands/skybox_3.png rename to wool_islands/skybox/Front.png diff --git a/wool_islands/skybox_5.png b/wool_islands/skybox/Left.png similarity index 100% rename from wool_islands/skybox_5.png rename to wool_islands/skybox/Left.png diff --git a/wool_islands/skybox_6.png b/wool_islands/skybox/Right.png similarity index 100% rename from wool_islands/skybox_6.png rename to wool_islands/skybox/Right.png diff --git a/wool_islands/skybox_1.png b/wool_islands/skybox/Up.png similarity index 100% rename from wool_islands/skybox_1.png rename to wool_islands/skybox/Up.png