-- diplo states: war, peace, alliance ctf.diplo = {} function ctf.diplo.get(one,two) if not ctf.diplo.diplo then return ctf.setting("default_diplo_state") end for i=1,#ctf.diplo.diplo do local dip = ctf.diplo.diplo[i] if (dip.one == one and dip.two == two) or (dip.one == two and dip.two == one) then return dip.state end end return ctf.setting("default_diplo_state") end function ctf.diplo.set(one,two,state) if not ctf.diplo.diplo then ctf.diplo.diplo = {} else for i=1,#ctf.diplo.diplo do local dip = ctf.diplo.diplo[i] if (dip.one == one and dip.two == two) or (dip.one == two and dip.two == one) then dip.state = state return end end end table.insert(ctf.diplo.diplo,{one=one,two=two,state=state}) return end function ctf.diplo.check_requests(one,two) local team = ctf.team(two) if not team.log then return nil end for i=1,#team.log do if team.log[i].team == one and team.log[i].type=="request" and team.log[i].mode=="diplo" then return team.log[i].msg end end return nil end function ctf.diplo.cancel_requests(one,two) local team = ctf.team(two) if not team.log then return end for i=1,#team.log do if team.log[i].team == one and team.log[i].type=="request" and team.log[i].mode=="diplo" then table.remove(team.log,i) return end end return end