From dcce50c476593e3bd888b1a2467f3043c1b57a08 Mon Sep 17 00:00:00 2001 From: rubenwardy Date: Tue, 14 Jul 2015 13:18:59 +0100 Subject: [PATCH] Make delete_blocks extend further --- mods/capturetheflag/ctf_endgame/init.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/capturetheflag/ctf_endgame/init.lua b/mods/capturetheflag/ctf_endgame/init.lua index e46ebdd..532ace7 100644 --- a/mods/capturetheflag/ctf_endgame/init.lua +++ b/mods/capturetheflag/ctf_endgame/init.lua @@ -42,7 +42,7 @@ ctf_flag.register_on_capture(function(attname, flag) minetest.chat_send_all("Team " .. winner .. " won!") minetest.chat_send_all("Resetting the map, this may take a few moments...") minetest.after(0.5, function() - minetest.delete_area(vector.new(-16*3, -16*3, -16*3), vector.new(16*3, 16*3, 16*3)) + minetest.delete_area(vector.new(-16*4, -16*4, -16*4), vector.new(16*4, 16*4, 16*4)) minetest.after(1, function() ctf.reset() @@ -58,7 +58,7 @@ ctf.register_on_new_game(function() ctf.team({name="blue", color="blue", add_team=true}) local fred = {x=15, y=7, z=39, team="red"} - local fblue = {x=-9, y=9, z=-50, team="blue"} + local fblue = {x=-9, y=9, z=-43, team="blue"} ctf_flag.add("red", fred) ctf_flag.add("blue", fblue)