diff --git a/ctf_flag/init.lua b/ctf_flag/init.lua index 6bf6bba..5f67553 100644 --- a/ctf_flag/init.lua +++ b/ctf_flag/init.lua @@ -7,7 +7,6 @@ ctf.register_on_init(function() ctf._set("flag.waypoints", true) ctf._set("flag.protect_distance", 25) ctf._set("flag.nobuild_radius", 3) - ctf._set("flag.capture_mode", true) ctf._set("flag.drop_time", 7*60) ctf._set("flag.drop_warn_time", 60) ctf._set("flag.alerts", true) diff --git a/doc_settings.md b/doc_settings.md index e99048d..ea0927f 100644 --- a/doc_settings.md +++ b/doc_settings.md @@ -40,14 +40,13 @@ | flag.alerts | true | prompts like "X has captured your flag" | | flag.alerts.neutral_alert | true | show prompt in neutral state, ie: "attack and defend!" | | flag.allow_multiple | true | teams can have multiple flags | -| flag.capture_mode | true | whether a player needs to return flag to base to capture | -| flag.capture_take | false | -| flag.drop_time | 420 | -| flag.drop_warn_time | 60 | -| flag.nobuild_radius | 3 | -| flag.names | true | -| flag.protect_distance | 25 | -| flag.waypoints | true | +| flag.capture_take | false | whether a player needs to return flag to base to capture | +| flag.drop_time | 420 | time in seconds before a player drops the flag they're holding | +| flag.drop_warn_time | 60 | warning time before drop | +| flag.nobuild_radius | 3 | area around flag where you can't build | +| flag.names | true | enable naming flags | +| flag.protect_distance | 25 | area protection distance | +| flag.waypoints | true | enable waypoints to flags | | gui.tab.flags | true | Show flags tab | | gui.team.teleport_to_flag | true | Enable teleport to flag button in flags tab | | gui.team.teleport_to_spawn | false | Enable teleport to spawn button in flags tab |