## Custom item definition values ```lua { -- Name of the loaded version of the ranged weapon -- Used by: load_weapon() -- Set by: also_register_loaded_tool() loaded_name = , -- Name of the unloaded version of the ranged weapon -- Used by: unload_weapon() -- Set by: also_register_loaded_tool() unloaded_name = , -- Amount of bullets the ranged weapon can shoot. -- Used by: unload_weapon() rounds = , -- Ammo that can be used by the ranged weapon -- Used by: load_weapon() ammo = } ```