From 2bbc9dd4b76ba5df543442b1e30f91b26de45da5 Mon Sep 17 00:00:00 2001 From: Jeija Date: Thu, 27 Dec 2012 22:28:39 +0100 Subject: [PATCH] Rework the next nodes: Pressure Plates --- mesecons_pressureplates/init.lua | 248 +++++++++++++------------------ 1 file changed, 101 insertions(+), 147 deletions(-) diff --git a/mesecons_pressureplates/init.lua b/mesecons_pressureplates/init.lua index 78389a4..2e80edb 100644 --- a/mesecons_pressureplates/init.lua +++ b/mesecons_pressureplates/init.lua @@ -1,159 +1,113 @@ --- PRESSURE PLATE WOOD +local pp_box_off = { + type = "fixed", + fixed = { -7/16, -8/16, -7/16, 7/16, -7/16, 7/16 }, +} -minetest.register_node("mesecons_pressureplates:pressure_plate_wood_off", { - drawtype = "nodebox", - tiles = {"jeija_pressure_plate_wood_off.png"}, - inventory_image = "jeija_pressure_plate_wood_off.png", - wield_image = "jeija_pressure_plate_wood_off.png", - paramtype = "light", - is_ground_content = true, - walkable = true, - selection_box = { - type = "fixed", - fixed = { -7/16, -8/16, -7/16, 7/16, -7/16, 7/16 }, - }, - node_box = { - type = "fixed", - fixed = { -7/16, -8/16, -7/16, 7/16, -7/16, 7/16 }, - }, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3}, - description="Wood Pressure Plate", - - on_timer = function(pos, elapsed) - local objs = minetest.env:get_objects_inside_radius(pos, 1) +local pp_box_on = { + type = "fixed", + fixed = { -7/16, -8/16, -7/16, 7/16, -7/16, 7/16 }, +} + +pp_on_timer = function (pos, elapsed) + local node = minetest.env:get_node(pos) + local ppspec = minetest.registered_nodes[node.name].pressureplate + + -- This is a workaround for a strange bug that occurs when the server is started + -- For some reason the first time on_timer is called, the pos is wrong + if not ppspec then return end + + local objs = minetest.env:get_objects_inside_radius(pos, 1) + + if objs[1] == nil and node.name == ppspec.onstate then + minetest.env:add_node(pos, {name = ppspec.offstate}) + mesecon:receptor_off(pos) + -- force deactivation of mesecon two blocks below (hacky) + mesecon:turnoff(mesecon:addPosRule(pos, {x = 0, y = -2, z = 0})) + else for k, obj in pairs(objs) do - local objpos=obj:getpos() - if objpos.y>pos.y-1 and objpos.y pos.y-1 and objpos.y < pos.y then + minetest.env:add_node(pos, {name=ppspec.onstate}) mesecon:receptor_on(pos) + -- force activation of mesecon two blocks below (hacky) + mesecon:turnon(mesecon:addPosRule(pos, {x = 0, y = -2, z = 0})) end end - return true - end, - mesecons = {receptor = { - state = mesecon.state.off - }}, - on_construct = function(pos) - minetest.env:get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL) - end, -}) + end + return true +end -minetest.register_node("mesecons_pressureplates:pressure_plate_wood_on", { - drawtype = "nodebox", - tiles = {"jeija_pressure_plate_wood_on.png"}, - paramtype = "light", - is_ground_content = true, - walkable = true, - selection_box = { - type = "fixed", - fixed = { -7/16, -8/16, -7/16, 7/16, -7/16, 7/16 }, - }, - node_box = { - type = "fixed", - fixed = { -7/16, -8/16, -7/16, 7/16, -31/64, 7/16 }, - }, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,not_in_creative_inventory=1}, - drop='"mesecons_pressureplates:pressure_plate_wood_off" 1', - - on_timer = function(pos, elapsed) - local objs = minetest.env:get_objects_inside_radius(pos, 1) - if objs[1]==nil then - minetest.env:add_node(pos, {name="mesecons_pressureplates:pressure_plate_wood_off"}) - mesecon:receptor_off(pos) - end - return true - end, - mesecons = {receptor = { - state = mesecon.state.on - }}, - on_construct = function(pos) - minetest.env:get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL) - end, -}) +-- Register a Pressure Plate +-- offstate: name of the pressure plate when inactive +-- onstate: name of the pressure plate when active +-- description: description displayed in the player's inventory +-- tiles_off: textures of the pressure plate when inactive +-- tiles_on: textures of the pressure plate when active +-- image: inventory and wield image of the pressure plate +-- recipe: crafting recipe of the pressure plate -minetest.register_craft({ - output = '"mesecons_pressureplates:pressure_plate_wood_off" 1', - recipe = { - {'"default:wood"', '"default:wood"'}, +function mesecon:register_pressure_plate(offstate, onstate, description, texture_off, texture_on, recipe) + local ppspec = { + offstate = offstate, + onstate = onstate } -}) --- PRESSURE PLATE STONE + minetest.register_node(offstate, { + drawtype = "nodebox", + tiles = {texture_off}, + inventory_image = texture_off, + wield_image = image, + paramtype = "light", + selection_box = pp_box_off, + node_box = pp_box_off, + groups = {snappy = 2, oddly_breakable_by_hand = 3}, + description = description, + pressureplate = ppspec, + on_timer = pp_on_timer, + mesecons = {receptor = { + state = mesecon.state.off + }}, + on_construct = function(pos) + minetest.env:get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL) + end, + }) -minetest.register_node("mesecons_pressureplates:pressure_plate_stone_off", { - drawtype = "nodebox", - tiles = {"jeija_pressure_plate_stone_off.png"}, - inventory_image = "jeija_pressure_plate_stone_off.png", - wield_image = "jeija_pressure_plate_stone_off.png", - paramtype = "light", - is_ground_content = true, - walkable = true, - selection_box = { - type = "fixed", - fixed = { -7/16, -8/16, -7/16, 7/16, -7/16, 7/16 }, - }, - node_box = { - type = "fixed", - fixed = { -7/16, -8/16, -7/16, 7/16, -7/16, 7/16 }, - }, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3}, - description="Stone Pressure Plate", - - on_timer = function(pos, elapsed) - local objs = minetest.env:get_objects_inside_radius(pos, 1) - for k, obj in pairs(objs) do - local objpos=obj:getpos() - if objpos.y>pos.y-1 and objpos.y