-- Minetest 0.4 mod: bones -- See README.txt for licensing and other information. local function is_owner(pos, name) local owner = minetest.get_meta(pos):get_string("owner") if owner == "" or owner == name then return true end return false end local death_strings = {} death_strings[1] = " didn't check their health bar." death_strings[2] = " didn't bring a sword." death_strings[3] = " should have ate more often." death_strings[4] = " somehow died, but time will tell." death_strings[5] = " died as they lived - running away!" death_strings[6] = " could have done a better job when living." death_strings[7] = " was just a pawn in the game of life." death_strings[8] = " didn't think mobs would spawn here." death_strings[9] = " died by stupidity." death_strings[10] = " looked left and right, but not behind oneself." death_strings[11] = " could have easily avoided death, but still managed to die." death_strings[12] = " drank from the wrong pool of liquid." minetest.register_node("bones:bones", { description = "Headstone", tiles = { "deco_cobble.png", "deco_cobble.png", "deco_cobble.png", "deco_cobble.png", "deco_cobble.png", "deco_cobble.png^bones_overlay.png", }, drawtype = "nodebox", paramtype = "light", node_box = { type = "fixed", fixed = { {0.375, -0.5, 0.5, -0.375, -0.375, 0}, --base {0.3125, -0.375, 0.375, -0.3125, 0.375, 0.125}, --mid segment {0.25, 0.375, 0.375, -0.25, 0.5, 0.125}, --top segment }, }, paramtype2 = "facedir", groups = {dig_immediate=2}, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_gravel_footstep", gain=0.5}, dug = {name="default_gravel_footstep", gain=1.0}, }), can_dig = function(pos, player) local inv = minetest.get_meta(pos):get_inventory() return is_owner(pos, player:get_player_name()) and inv:is_empty("main") end, allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) if is_owner(pos, player:get_player_name()) then return count end return 0 end, allow_metadata_inventory_put = function(pos, listname, index, stack, player) return 0 end, allow_metadata_inventory_take = function(pos, listname, index, stack, player) if is_owner(pos, player:get_player_name()) then return stack:get_count() end return 0 end, on_metadata_inventory_take = function(pos, listname, index, stack, player) local meta = minetest.get_meta(pos) if meta:get_string("owner") ~= "" and meta:get_inventory():is_empty("main") then --meta:set_string("infotext", meta:get_string("owner").."'s old bones") meta:set_string("formspec", "") meta:set_string("owner", "") end end, on_timer = function(pos, elapsed) local meta = minetest.get_meta(pos) local time = meta:get_int("time")+elapsed local publish = 240 if tonumber(minetest.setting_get("share_bones_time")) then publish = tonumber(minetest.setting_get("share_bones_time")) end if publish == 0 then return end if time >= publish then --meta:set_string("infotext", meta:get_string("owner").."'s old headstone") meta:set_string("owner", "") else return true end end, }) minetest.register_on_dieplayer(function(player) if minetest.setting_getbool("creative_mode") then return end local pos = player:getpos() pos.x = math.floor(pos.x+0.5) pos.y = math.floor(pos.y+0.5) pos.z = math.floor(pos.z+0.5) local param2 = minetest.dir_to_facedir(player:get_look_dir()) local nn = minetest.get_node(pos).name if minetest.registered_nodes[nn].can_dig and not minetest.registered_nodes[nn].can_dig(pos, player) then local player_inv = player:get_inventory() for i=1,player_inv:get_size("main") do player_inv:set_stack("main", i, nil) end for i=1,player_inv:get_size("craft") do player_inv:set_stack("craft", i, nil) end return end minetest.dig_node(pos) minetest.add_node(pos, {name="bones:bones", param2=param2}) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local player_inv = player:get_inventory() inv:set_size("main", 8*4) local empty_list = inv:get_list("main") inv:set_list("main", player_inv:get_list("main")) player_inv:set_list("main", empty_list) for i=1,player_inv:get_size("craft") do inv:add_item("main", player_inv:get_stack("craft", i)) player_inv:set_stack("craft", i, nil) end local d_msg = math.random(1, #death_strings) local p_name = player:get_player_name() meta:set_string("formspec", "size[8,9;]".. "list[current_name;main;0,0;8,4;]".. "list[current_player;main;0,5;8,4;]".. "listcolors[#49413f;#7c7371;#7b7675;#8d7e77;#ffffff]".. "background[-0.5,-0.65;9,10.35;".."bones.png".."]") meta:set_string("infotext", player:get_player_name()..death_strings[d_msg]) meta:set_string("owner", player:get_player_name()) meta:set_int("time", 0) local timer = minetest.get_node_timer(pos) timer:start(10) end)