time_speed = 60 #mapgen_settings_here mg_biome_np_heat = { offset = 50, scale = 400, spread = (1000, 1000, 1000), seed = 5349, octaves = 3, persistence = 0.5, lacunarity = 2.0, flags = "eased" # } # Small-scale temperature variation for blending biomes on borders. # type: noise_params_2d mg_biome_np_heat_blend = { offset = 0, scale = 2, spread = (8, 8, 8), seed = 13, octaves = 2, persistence = 1.0, lacunarity = 2.0, flags = "eased" } # Humidity variation for biomes. # type: noise_params_2d mg_biome_np_humidity = { offset = 50, scale = 400, spread = (1000, 1000, 1000), seed = 842, octaves = 3, persistence = 0.5, lacunarity = 2.0, flags = "eased" } # Small-scale humidity variation for blending biomes on borders. # type: noise_params_2d mg_biome_np_humidity_blend = { offset = 0, scale = 2, spread = (8, 8, 8), seed = 90003, octaves = 2, persistence = 1.0, lacunarity = 2.0, flags = "eased" } #time_speed = 60