diff --git a/src/mapgen.cpp b/src/mapgen.cpp index d2bde006..72757f4f 100644 --- a/src/mapgen.cpp +++ b/src/mapgen.cpp @@ -421,17 +421,22 @@ void DecoSimple::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, s16 start_y, } size_t ndecos = c_decolist.size(); - content_t c = ndecos ? c_decolist[pr->range(0, ndecos - 1)] : c_deco; + content_t c_place = ndecos ? c_decolist[pr->range(0, ndecos - 1)] : c_deco; s16 height = (deco_height_max > 0) ? pr->range(deco_height, deco_height_max) : deco_height; height = MYMIN(height, max_y - p.Y); - + v3s16 em = vm->m_area.getExtent(); for (int i = start_y; i < height; i++) { vm->m_area.add_y(em, vi, 1); - vm->m_data[vi] = MapNode(c); + + content_t c = vm->m_data[vi].getContent(); + if (c != CONTENT_AIR && c != CONTENT_IGNORE) + break; + + vm->m_data[vi] = MapNode(c_place); } } diff --git a/src/mapgen_v6.cpp b/src/mapgen_v6.cpp index a411f966..d3db00dc 100644 --- a/src/mapgen_v6.cpp +++ b/src/mapgen_v6.cpp @@ -445,6 +445,12 @@ void MapgenV6::makeChunk(BlockMakeData *data) { // Generate some trees, and add grass, if a jungle if (flags & MG_TREES) placeTreesAndJungleGrass(); + + // Generate the registered decorations + for (unsigned int i = 0; i != emerge->decorations.size(); i++) { + Decoration *deco = emerge->decorations[i]; + deco->placeDeco(this, blockseed + i, node_min, node_max); + } // Generate the registered ores for (unsigned int i = 0; i != emerge->ores.size(); i++) {