From ed784993f42ae1f804f0fdf2a99a3d598c0c0657 Mon Sep 17 00:00:00 2001 From: ANAND Date: Sat, 2 Mar 2019 09:14:35 +0530 Subject: [PATCH] README: Remove references to Minecraft and InfiniMiner (#8260) --- README.md | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/README.md b/README.md index 0c27d3a5..8be6ecc6 100644 --- a/README.md +++ b/README.md @@ -5,7 +5,7 @@ Minetest [![Translation status](https://hosted.weblate.org/widgets/minetest/-/svg-badge.svg)](https://hosted.weblate.org/engage/minetest/?utm_source=widget) [![License](https://img.shields.io/badge/license-LGPLv2.1%2B-blue.svg)](https://www.gnu.org/licenses/old-licenses/lgpl-2.1.en.html) -An InfiniMiner/Minecraft inspired game. +Minetest is a free open-source voxel game engine with easy modding and game creation. Copyright (C) 2010-2018 Perttu Ahola and contributors (see source file comments and the version control log) @@ -151,7 +151,7 @@ For Fedora users: #### Download You can install Git for easily keeping your copy up to date. -If you don’t want Git, read below on how to get the source without Git. +If you don’t want Git, read below on how to get the source without Git. This is an example for installing Git on Debian/Ubuntu: sudo apt install git @@ -235,7 +235,7 @@ General options and their default values: VERSION_EXTRA= - Text to append to version (e.g. VERSION_EXTRA=foobar -> Minetest 0.4.9-foobar) Library specific options: - + BZIP2_INCLUDE_DIR - Linux only; directory where bzlib.h is located BZIP2_LIBRARY - Linux only; path to libbz2.a/libbz2.so CURL_DLL - Only if building with cURL on Windows; path to libcurl.dll @@ -293,7 +293,7 @@ Library specific options: * This section is outdated. In addition to what is described here: * In addition to minetest, you need to download [minetest_game](https://github.com/minetest/minetest_game). * If you wish to have sound support, you need libogg, libvorbis and libopenal - + * You need: * CMake: http://www.cmake.org/cmake/resources/software.html @@ -372,7 +372,7 @@ Library specific options: * It will warn about missing stuff, ignore that at this point. (later don't) * Make sure the configuration is as follows (note that the versions may differ for you): - + BUILD_CLIENT [X] BUILD_SERVER [ ] CMAKE_BUILD_TYPE Release @@ -387,7 +387,7 @@ Library specific options: GETTEXT_INCLUDE_DIR DIR/gettext/include GETTEXT_LIBRARIES DIR/gettext/lib/intl.lib GETTEXT_MSGFMT DIR/gettext/bin/msgfmt - + * If CMake complains it couldn't find SQLITE3, choose "Advanced" box on the right top corner, then specify the location of SQLITE3_INCLUDE_DIR and SQLITE3_LIBRARY manually. @@ -423,7 +423,7 @@ This is how we build Windows releases. set sourcedir=%CD% set installpath="C:\tmp\minetest_install" set irrlichtpath="C:\tmp\irrlicht-1.7.2" - + set builddir=%sourcedir%\bvc10 mkdir %builddir% pushd %builddir% @@ -438,7 +438,7 @@ This is how we build Windows releases. popd echo Finished. exit /b 0 - + :fail popd echo Failed. @@ -495,6 +495,6 @@ patch is set to 0. - Patch is incremented when the release only contains bugfixes and very minor/trivial features considered necessary. -Since 5.0.0-dev and 0.4.17-dev, the dev notation refers to the next release, -i.e.: 5.0.0-dev is the development version leading to 5.0.0. +Since 5.0.0-dev and 0.4.17-dev, the dev notation refers to the next release, +i.e.: 5.0.0-dev is the development version leading to 5.0.0. Prior to that we used `previous_version-dev`.