From c8914664a3dcb9bc1fc015b1ca76d2196a39de1d Mon Sep 17 00:00:00 2001 From: Ragulan R Date: Sun, 10 Mar 2019 10:16:27 +0000 Subject: [PATCH] Display pitch angle in debug menu (#8321) --- src/client/gameui.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/client/gameui.cpp b/src/client/gameui.cpp index 1f433e49..656705ff 100644 --- a/src/client/gameui.cpp +++ b/src/client/gameui.cpp @@ -128,6 +128,7 @@ void GameUI::update(const RunStats &stats, Client *client, MapDrawControl *draw_ << ", " << (player_position.Z / BS) << "), yaw: " << (wrapDegrees_0_360(cam.camera_yaw)) << "° " << yawToDirectionString(cam.camera_yaw) + << ", pitch: " << (wrapDegrees_180(cam.camera_pitch)) << "°" << ", seed: " << ((u64)client->getMapSeed()); if (pointed_old.type == POINTEDTHING_NODE) {