From bc01ae4cbd6e9ba2bcc0b75bab8ba5d99fcc4e34 Mon Sep 17 00:00:00 2001 From: Mark Holmquist Date: Fri, 23 Sep 2011 18:19:47 -0700 Subject: [PATCH] Fixed merge issues with saplings, ready to pull now! --- src/content_mapnode.cpp | 2 +- src/mapgen.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/content_mapnode.cpp b/src/content_mapnode.cpp index 30839773..af8aa520 100644 --- a/src/content_mapnode.cpp +++ b/src/content_mapnode.cpp @@ -243,7 +243,7 @@ void content_mapnode_init() f->setAllTextures("[noalpha:leaves.png"); } f->extra_dug_item = std::string("MaterialItem2 ")+itos(CONTENT_SAPLING)+" 1"; - f->extra_dug_item_rarity = 10; + f->extra_dug_item_rarity = 20; f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1"; setWoodLikeDiggingProperties(f->digging_properties, 0.15); diff --git a/src/mapgen.cpp b/src/mapgen.cpp index a07f4cac..9a7c7ba9 100644 --- a/src/mapgen.cpp +++ b/src/mapgen.cpp @@ -80,7 +80,7 @@ static s16 find_ground_level_clever(VoxelManipulator &vmanip, v2s16 p2d) } #endif -static void make_tree(VoxelManipulator &vmanip, v3s16 p0, bool is_apple_tree) +void make_tree(ManualMapVoxelManipulator &vmanip, v3s16 p0, bool is_apple_tree) { MapNode treenode(CONTENT_TREE); MapNode leavesnode(CONTENT_LEAVES);