From 769b2d7c0582a6e294472aa9ac166d8d1064cd77 Mon Sep 17 00:00:00 2001 From: kwolekr Date: Fri, 29 Nov 2013 21:16:08 -0500 Subject: [PATCH] LuaVoxelManip: Add get_light_data() and set_light_data() --- doc/lua_api.txt | 7 ++++++ src/script/lua_api/l_vmanip.cpp | 44 +++++++++++++++++++++++++++++++++ src/script/lua_api/l_vmanip.h | 3 +++ 3 files changed, 54 insertions(+) diff --git a/doc/lua_api.txt b/doc/lua_api.txt index cd9e27b7..b8ad99ce 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -1818,6 +1818,13 @@ methods: - set_lighting(light): Set the lighting within the VoxelManip ^ light is a table, {day=<0...15>, night=<0...15>} ^ To be used only by a VoxelManip object from minetest.get_mapgen_object + +- get_light_data(): Gets the light data read into the VoxelManip object + ^ Returns an array (indicies 1 to volume) of integers ranging from 0 to 255 + ^ Each value is the bitwise combination of day and night light values (0..15 each) + ^ light = day + (night * 16) +- set_light_data(light_data): Sets the param1 (light) contents of each node in the VoxelManip + ^ expects lighting data in the same format that get_light_data() returns - calc_lighting(): Calculate lighting within the VoxelManip ^ To be used only by a VoxelManip object from minetest.get_mapgen_object - update_liquids(): Update liquid flow diff --git a/src/script/lua_api/l_vmanip.cpp b/src/script/lua_api/l_vmanip.cpp index db8884e1..5228b7c0 100644 --- a/src/script/lua_api/l_vmanip.cpp +++ b/src/script/lua_api/l_vmanip.cpp @@ -178,6 +178,48 @@ int LuaVoxelManip::l_set_lighting(lua_State *L) return 0; } +int LuaVoxelManip::l_get_light_data(lua_State *L) +{ + NO_MAP_LOCK_REQUIRED; + + LuaVoxelManip *o = checkobject(L, 1); + ManualMapVoxelManipulator *vm = o->vm; + + int volume = vm->m_area.getVolume(); + + lua_newtable(L); + for (int i = 0; i != volume; i++) { + lua_Integer light = vm->m_data[i].param1; + lua_pushinteger(L, light); + lua_rawseti(L, -2, i + 1); + } + + return 1; +} + +int LuaVoxelManip::l_set_light_data(lua_State *L) +{ + NO_MAP_LOCK_REQUIRED; + + LuaVoxelManip *o = checkobject(L, 1); + ManualMapVoxelManipulator *vm = o->vm; + + if (!lua_istable(L, 2)) + return 0; + + int volume = vm->m_area.getVolume(); + for (int i = 0; i != volume; i++) { + lua_rawgeti(L, 2, i + 1); + u8 light = lua_tointeger(L, -1); + + vm->m_data[i].param1 = light; + + lua_pop(L, 1); + } + + return 0; +} + int LuaVoxelManip::l_update_map(lua_State *L) { LuaVoxelManip *o = checkobject(L, 1); @@ -299,5 +341,7 @@ const luaL_reg LuaVoxelManip::methods[] = { luamethod(LuaVoxelManip, update_liquids), luamethod(LuaVoxelManip, calc_lighting), luamethod(LuaVoxelManip, set_lighting), + luamethod(LuaVoxelManip, get_light_data), + luamethod(LuaVoxelManip, set_light_data), {0,0} }; diff --git a/src/script/lua_api/l_vmanip.h b/src/script/lua_api/l_vmanip.h index d2f035a3..b3393e09 100644 --- a/src/script/lua_api/l_vmanip.h +++ b/src/script/lua_api/l_vmanip.h @@ -49,8 +49,11 @@ private: static int l_update_map(lua_State *L); static int l_update_liquids(lua_State *L); + static int l_calc_lighting(lua_State *L); static int l_set_lighting(lua_State *L); + static int l_get_light_data(lua_State *L); + static int l_set_light_data(lua_State *L); public: LuaVoxelManip(ManualMapVoxelManipulator *mmvm, bool is_mapgen_vm);