From 202658678dbe7ed0e8782465d3622ec83904ea64 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Fri, 3 Feb 2012 02:24:36 +0200 Subject: [PATCH] Set default maximum viewing range to a bit more than default server send range to make fog work well --- src/defaultsettings.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 1200c76e..b75efe9c 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -70,8 +70,8 @@ void set_default_settings(Settings *settings) settings->setDefault("wanted_fps", "30"); settings->setDefault("fps_max", "60"); // A bit more than the server will send around the player, to make fog blend well - settings->setDefault("viewing_range_nodes_min", "35"); settings->setDefault("viewing_range_nodes_max", "160"); + settings->setDefault("viewing_range_nodes_min", "15"); settings->setDefault("screenW", "800"); settings->setDefault("screenH", "600"); settings->setDefault("address", ""); @@ -123,7 +123,7 @@ void set_default_settings(Settings *settings) // This causes frametime jitter on client side, or does it? settings->setDefault("max_simultaneous_block_sends_per_client", "4"); settings->setDefault("max_simultaneous_block_sends_server_total", "20"); - settings->setDefault("max_block_send_distance", "10"); + settings->setDefault("max_block_send_distance", "9"); settings->setDefault("max_block_generate_distance", "7"); settings->setDefault("time_send_interval", "5"); settings->setDefault("time_speed", "96");