diff --git a/mtmoddeven.txt b/mtmoddeven.txt index a5457c6..f703b66 100644 --- a/mtmoddeven.txt +++ b/mtmoddeven.txt @@ -1,5 +1,9 @@ Minetest-c55: Modding in Lua + +CONTENTS: +========= + Introduction --- Modding with Minetest @@ -11,10 +15,12 @@ Chapter 1 - Modding Basics and Required understanding ---Mod packs and item names ---Creating a mod +Tutorial 0ne: Decowood +---------------------- -Chapter 2 - Tutorial - -Chapter 3 - ADMs and Positioning +Chapter 2 - Defining a node +Chapter 3 - Setting up a craft recipe +Chapter 4 - ADMs and Positioning ---Adms and Positioning @@ -105,13 +111,15 @@ Additionally, create a file called 'init.lua'. This is the file that contains th -Chapter 1: Your first mod! -========================== +Chapter 2: [tutorial] Your first mod! +===================================== We are going to make a mod that adds a special kind of wood that can only be used for decoration. For this, create a new mod called 'tutorial' using the method described in Chapter 0. +--- Creating decowood --- + Step 1) copy-paste this into 'init.lua': ---------------------------------------------------- @@ -159,11 +167,7 @@ material: This sets the time it takes to destroy the block. In this case (minete You could also use minetest.digprop_woodlike(1.5) which makes destruction with axes faster. - - -Chapter 2: Crafting! -==================== - +---Crafting--- Crafting does not only play an important role in minecraft, minetest also uses different crafting recipes. Therefore it is important to know what crafting means and how to code it!