var Format = 0; const Formats = {}; //Formats class ModelFormat { constructor(data) { Formats[data.id] = this; this.id = data.id; this.name = data.name || tl('format.'+this.id); this.description = data.description || tl('format.'+this.id+'.desc'); this.show_on_start_screen = true; for (let id in ModelFormat.properties) { ModelFormat.properties[id].reset(this); } this.codec = data.codec; this.onActivation = data.onActivation; this.onDeactivation = data.onDeactivation; Merge.string(this, data, 'icon'); Merge.boolean(this, data, 'show_on_start_screen'); for (let id in ModelFormat.properties) { ModelFormat.properties[id].merge(this, data); } } select() { if (Format && typeof Format.onDeactivation == 'function') { Format.onDeactivation() } Format = Project.format = this; if (typeof this.onActivation == 'function') { Format.onActivation() } buildGrid() if (Format.centered_grid) { scene.position.set(0, 0, 0); Canvas.ground_plane.position.x = Canvas.ground_plane.position.z = 8; } else { scene.position.set(-8, -8, -8); Canvas.ground_plane.position.x = Canvas.ground_plane.position.z = 0; } Preview.all.forEach(preview => { if (preview.isOrtho && typeof preview.angle == 'number') { preview.loadAnglePreset(DefaultCameraPresets[preview.angle+1]) } }) Interface.Panels.animations.inside_vue._data.animation_files_enabled = this.animation_files; Interface.status_bar.vue.Format = this; Modes.vue.$forceUpdate() updateInterfacePanels() updateShading(); Canvas.updateRenderSides() return this; } new() { if (newProject(this)) { BarItems.project_window.click(); return true; } } convertTo() { Undo.history.empty(); Undo.index = 0; Project.export_path = ''; var old_format = Format this.select(); Modes.options.edit.select() // Box UV if (!this.optional_box_uv) Project.box_uv = this.box_uv; //Bone Rig if (!Format.bone_rig && old_format.bone_rig) { Group.all.forEach(group => { group.rotation.V3_set(0, 0, 0); }) } if (Format.bone_rig && !old_format.bone_rig) { var loose_stuff = [] Outliner.root.forEach(el => { if (el instanceof Group == false) { loose_stuff.push(el) } }) if (loose_stuff.length) { var root_group = new Group().init().addTo() loose_stuff.forEach(el => { el.addTo(root_group) }) } if (!Project.geometry_name && Project.name) { Project.geometry_name = Project.name; } } if (Format.bone_rig) { Group.all.forEach(group => { group.createUniqueName(); }) } if (!Format.single_texture && old_format.single_texture && Texture.all.length) { let texture = Texture.getDefault(); Outliner.elements.filter(el => el.applyTexture).forEach(el => { el.applyTexture(texture, true) }) } //Rotate Cubes if (!Format.rotate_cubes && old_format.rotate_cubes) { Cube.all.forEach(cube => { cube.rotation.V3_set(0, 0, 0) }) } //Meshes if (!Format.meshes && old_format.meshes) { Mesh.all.slice().forEach(mesh => { mesh.remove() }) } //Locators if (!Format.locators && old_format.locators) { Locator.all.slice().forEach(locator => { locator.remove() }) } //Texture Meshes if (!Format.texture_meshes && old_format.texture_meshes) { TextureMesh.all.slice().forEach(tm => { tm.remove() }) } //Canvas Limit if (Format.canvas_limit && !old_format.canvas_limit && !settings.deactivate_size_limit.value) { Cube.all.forEach(function(s, i) { //Push elements into 3x3 block box [0, 1, 2].forEach(function(ax) { var overlap = s.to[ax] + s.inflate - 32 if (overlap > 0) { //If positive site overlaps s.from[ax] -= overlap s.to[ax] -= overlap if (16 + s.from[ax] - s.inflate < 0) { s.from[ax] = -16 + s.inflate } } else { overlap = s.from[ax] - s.inflate + 16 if (overlap < 0) { s.from[ax] -= overlap s.to[ax] -= overlap if (s.to[ax] + s.inflate > 32) { s.to[ax] = 32 - s.inflate } } } }) }) } //Rotation Limit if (Format.rotation_limit && !old_format.rotation_limit && Format.rotate_cubes) { Cube.all.forEach(cube => { if (!cube.rotation.allEqual(0)) { var axis = (cube.rotation_axis && getAxisNumber(cube.rotation_axis)) || 0; var angle = limitNumber( Math.round(cube.rotation[axis]/22.5)*22.5, -45, 45 ); cube.rotation.V3_set(0, 0, 0) cube.rotation[axis] = angle; } }) } //Animation Mode if (!Format.animation_mode && old_format.animation_mode) { Animator.animations.length = 0; } Canvas.updateAllPositions() Canvas.updateAllBones() Canvas.updateAllFaces() updateSelection() } delete() { delete Formats[this.id]; if (this.codec && this.codec.format == this) delete this.codec.format; } } new Property(ModelFormat, 'boolean', 'box_uv'); new Property(ModelFormat, 'boolean', 'optional_box_uv'); new Property(ModelFormat, 'boolean', 'single_texture'); new Property(ModelFormat, 'boolean', 'animated_textures'); new Property(ModelFormat, 'boolean', 'bone_rig'); new Property(ModelFormat, 'boolean', 'centered_grid'); new Property(ModelFormat, 'boolean', 'rotate_cubes'); new Property(ModelFormat, 'boolean', 'integer_size'); new Property(ModelFormat, 'boolean', 'meshes'); new Property(ModelFormat, 'boolean', 'texture_meshes'); new Property(ModelFormat, 'boolean', 'locators'); new Property(ModelFormat, 'boolean', 'canvas_limit'); new Property(ModelFormat, 'boolean', 'rotation_limit'); new Property(ModelFormat, 'boolean', 'uv_rotation'); new Property(ModelFormat, 'boolean', 'animation_files'); new Property(ModelFormat, 'boolean', 'display_mode'); new Property(ModelFormat, 'boolean', 'animation_mode'); new Property(ModelFormat, 'boolean', 'texture_folder'); new ModelFormat({ id: 'free', icon: 'icon-format_free', meshes: true, rotate_cubes: true, bone_rig: true, centered_grid: true, optional_box_uv: true, uv_rotation: true, animation_mode: true })