/** * original author: arodic / https://github.com/arodic * modified for Blockbench by jannisx11 */ ( function () { 'use strict'; var GizmoMaterial = function ( parameters ) { THREE.MeshBasicMaterial.call( this ); this.depthTest = false; this.depthWrite = false; this.side = THREE.FrontSide; this.transparent = true; this.setValues( parameters ); this.oldColor = this.color.clone(); this.oldOpacity = this.opacity; this.highlight = function( highlighted ) { if ( highlighted ) { this.color.setHex( parseInt(app_colors.accent.hex.replace('#', ''), 16) ); this.opacity = 1; } else { this.color.copy( this.oldColor ); this.opacity = this.oldOpacity; } }; }; GizmoMaterial.prototype = Object.create( THREE.MeshBasicMaterial.prototype ); GizmoMaterial.prototype.constructor = GizmoMaterial; var GizmoLineMaterial = function ( parameters ) { THREE.LineBasicMaterial.call( this ); this.depthTest = false; this.depthWrite = false; this.transparent = true; this.linewidth = 1; this.setValues( parameters ); this.oldColor = this.color.clone(); this.oldOpacity = this.opacity; this.highlight = function( highlighted ) { if ( highlighted ) { this.color.setHex( parseInt(app_colors.accent.hex.replace('#', ''), 16) ); this.opacity = 1; } else { this.color.copy( this.oldColor ); this.opacity = this.oldOpacity; } }; }; GizmoLineMaterial.prototype = Object.create( THREE.LineBasicMaterial.prototype ); GizmoLineMaterial.prototype.constructor = GizmoLineMaterial; var pickerMaterial = new GizmoMaterial( { visible: false, transparent: false } ); THREE.TransformGizmo = function () { var scope = this; this.init = function () { THREE.Object3D.call( this ); this.handles = new THREE.Object3D(); this.pickers = new THREE.Object3D(); this.planes = new THREE.Object3D(); this.add( this.handles ); this.add( this.pickers ); this.add( this.planes ); //// PLANES var planeGeometry = new THREE.PlaneBufferGeometry( 50, 50, 2, 2 ); var planeMaterial = new THREE.MeshBasicMaterial( { visible: false, side: THREE.DoubleSide } ); var planes = { "XY": new THREE.Mesh( planeGeometry, planeMaterial ), "YZ": new THREE.Mesh( planeGeometry, planeMaterial ), "XZ": new THREE.Mesh( planeGeometry, planeMaterial ), "XYZE": new THREE.Mesh( planeGeometry, planeMaterial ) }; this.activePlane = planes[ "XYZE" ]; planes[ "YZ" ].rotation.set( 0, Math.PI / 2, 0 ); planes[ "XZ" ].rotation.set( - Math.PI / 2, 0, 0 ); for ( var i in planes ) { planes[ i ].name = i; this.planes.add( planes[ i ] ); this.planes[ i ] = planes[ i ]; } //// HANDLES AND PICKERS var setupGizmos = function( gizmoMap, parent ) { for ( var name in gizmoMap ) { for ( i = gizmoMap[ name ].length; i --; ) { var object = gizmoMap[ name ][ i ][ 0 ]; var position = gizmoMap[ name ][ i ][ 1 ]; var rotation = gizmoMap[ name ][ i ][ 2 ]; if (object.name.length === 0) { object.name = name; } object.renderDepth = 999 if ( position ) object.position.set( position[ 0 ], position[ 1 ], position[ 2 ] ); if ( rotation ) object.rotation.set( rotation[ 0 ], rotation[ 1 ], rotation[ 2 ] ); parent.add( object ); } } }; setupGizmos( this.handleGizmos, this.handles ); setupGizmos( this.pickerGizmos, this.pickers ); // reset Transformations this.traverse( function ( child ) { if ( child instanceof THREE.Mesh ) { child.updateMatrix(); var tempGeometry = child.geometry.clone(); tempGeometry.applyMatrix( child.matrix ); child.geometry = tempGeometry; child.position.set( 0, 0, 0 ); child.rotation.set( 0, 0, 0 ); child.scale.set( 1, 1, 1 ); } } ); }; this.highlight = function ( axis ) { this.traverse( function( child ) { if ( child.material && child.material.highlight ) { if ( child.name === axis ) { child.material.highlight( true ); } else { child.material.highlight( false ); } } } ); }; }; THREE.TransformGizmo.prototype = Object.create( THREE.Object3D.prototype ); THREE.TransformGizmo.prototype.constructor = THREE.TransformGizmo; THREE.TransformGizmo.prototype.update = function ( rotation, eye ) { var vec1 = new THREE.Vector3( 0, 0, 0 ); var vec2 = new THREE.Vector3( 0, 1, 0 ); var lookAtMatrix = new THREE.Matrix4(); this.traverse( function( child ) { if ( child.name.search( "E" ) !== - 1 ) { child.quaternion.setFromRotationMatrix( lookAtMatrix.lookAt( eye, vec1, vec2 ) ); } else if ( child.name.search( "X" ) !== - 1 || child.name.search( "Y" ) !== - 1 || child.name.search( "Z" ) !== - 1 ) { child.quaternion.setFromEuler( rotation ); } } ); }; THREE.TransformGizmoTranslate = function () { THREE.TransformGizmo.call( this ); var arrowGeometry = new THREE.Geometry(); var mesh = new THREE.Mesh( new THREE.CylinderGeometry( 0, 0.05, 0.2, 12, 1, false ) ); mesh.position.y = 0.5; mesh.updateMatrix(); arrowGeometry.merge( mesh.geometry, mesh.matrix ); var lineXGeometry = new THREE.BufferGeometry(); lineXGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 1, 0, 0 ], 3 ) ); lineXGeometry.name = 'gizmo_x' var lineYGeometry = new THREE.BufferGeometry(); lineYGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 0, 1, 0 ], 3 ) ); lineYGeometry.name = 'gizmo_y' var lineZGeometry = new THREE.BufferGeometry(); lineZGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 0, 0, 1 ], 3 ) ); lineZGeometry.name = 'gizmo_z' this.handleGizmos = { X: [ [ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.r } ) ), [ 0.5, 0, 0 ], [ 0, 0, - Math.PI / 2 ] ], [ new THREE.Line( lineXGeometry, new GizmoLineMaterial( { color: gizmo_colors.r } ) ) ] ], Y: [ [ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.g } ) ), [ 0, 0.5, 0 ] ], [ new THREE.Line( lineYGeometry, new GizmoLineMaterial( { color: gizmo_colors.g } ) ) ] ], Z: [ [ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.b } ) ), [ 0, 0, 0.5 ], [ Math.PI / 2, 0, 0 ] ], [ new THREE.Line( lineZGeometry, new GizmoLineMaterial( { color: gizmo_colors.b } ) ) ] ] }; this.pickerGizmos = { X: [ [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0.6, 0, 0 ], [ 0, 0, - Math.PI / 2 ] ] ], Y: [ [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, 0.6, 0 ] ] ], Z: [ [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, 0, 0.6 ], [ Math.PI / 2, 0, 0 ] ] ] }; this.setActivePlane = function ( axis, eye ) { var tempMatrix = new THREE.Matrix4(); eye.applyMatrix4( tempMatrix.getInverse( tempMatrix.extractRotation( this.planes[ "XY" ].matrixWorld ) ) ); if ( axis === "X" ) { this.activePlane = this.planes[ "XY" ]; if ( Math.abs( eye.y ) > Math.abs( eye.z ) ) this.activePlane = this.planes[ "XZ" ]; } if ( axis === "Y" ) { this.activePlane = this.planes[ "XY" ]; if ( Math.abs( eye.x ) > Math.abs( eye.z ) ) this.activePlane = this.planes[ "YZ" ]; } if ( axis === "Z" ) { this.activePlane = this.planes[ "XZ" ]; if ( Math.abs( eye.x ) > Math.abs( eye.y ) ) this.activePlane = this.planes[ "YZ" ]; } }; this.init(); }; THREE.TransformGizmoTranslate.prototype = Object.create( THREE.TransformGizmo.prototype ); THREE.TransformGizmoTranslate.prototype.constructor = THREE.TransformGizmoTranslate; THREE.TransformGizmoScale = function () { THREE.TransformGizmo.call( this ); var arrowGeometry = new THREE.Geometry(); var mesh = new THREE.Mesh( new THREE.BoxGeometry( 0.125, 0.125, 0.125 ) ); mesh.position.y = 0.5; mesh.updateMatrix(); arrowGeometry.merge( mesh.geometry, mesh.matrix ); var lineXGeometry = new THREE.BufferGeometry(); lineXGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 1, 0, 0 ], 3 ) ); var lineYGeometry = new THREE.BufferGeometry(); lineYGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 0, 1, 0 ], 3 ) ); var lineZGeometry = new THREE.BufferGeometry(); lineZGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 0, 0, 1 ], 3 ) ); this.handleGizmos = { X: [ [ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.r } ) ), [ 0.5, 0, 0 ], [ 0, 0, - Math.PI / 2 ] ], [ new THREE.Line( lineXGeometry, new GizmoLineMaterial( { color: gizmo_colors.r } ) ) ], [ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.r } ) ), [ -1.5, 0, 0 ], [ 0, 0, - Math.PI / 2 ] ], [ new THREE.Line( lineXGeometry, new GizmoLineMaterial( { color: gizmo_colors.r } ) ), [ -1, 0, 0 ] ] ], Y: [ [ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.g } ) ), [ 0, 0.5, 0 ] ], [ new THREE.Line( lineYGeometry, new GizmoLineMaterial( { color: gizmo_colors.g} ) ) ], [ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.g } ) ), [ 0, -1.5, 0 ] ], [ new THREE.Line( lineYGeometry, new GizmoLineMaterial( { color: gizmo_colors.g } ) ), [ 0, -1, 0 ] ] ], Z: [ [ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.b } ) ), [ 0, 0, 0.5 ], [ Math.PI / 2, 0, 0 ] ], [ new THREE.Line( lineZGeometry, new GizmoLineMaterial( { color: gizmo_colors.b } ) ) ], [ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.b } ) ), [ 0, 0, -1.5 ], [ Math.PI / 2, 0, 0 ] ], [ new THREE.Line( lineZGeometry, new GizmoLineMaterial( { color: gizmo_colors.b } ) ), [ 0, 0, -1 ] ] ] }; this.handleGizmos.X[2][0].name = 'NX' this.handleGizmos.X[3][0].name = 'NX' this.handleGizmos.Y[2][0].name = 'NY' this.handleGizmos.Y[3][0].name = 'NY' this.handleGizmos.Z[2][0].name = 'NZ' this.handleGizmos.Z[3][0].name = 'NZ' this.pickerGizmos = { X: [ [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0.6, 0, 0 ], [ 0, 0, - Math.PI / 2 ] ], [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ -0.6, 0, 0 ], [ 0, 0, Math.PI / 2 ] ] ], Y: [ [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, 0.6, 0 ] ], [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, -0.6, 0 ], [Math.PI / 1, 0, 0 ] ] ], Z: [ [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, 0, 0.6 ], [ Math.PI / 2, 0, 0 ] ], [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, 0, -0.6 ], [ - Math.PI / 2, 0, 0 ] ] ] }; this.pickerGizmos.X[1][0].name = 'NX' this.pickerGizmos.Y[1][0].name = 'NY' this.pickerGizmos.Z[1][0].name = 'NZ' this.setActivePlane = function ( axis, eye ) { var tempMatrix = new THREE.Matrix4(); eye.applyMatrix4( tempMatrix.getInverse( tempMatrix.extractRotation( this.planes[ "XY" ].matrixWorld ) ) ); if ( axis === "X" || axis === "NX" ) { this.activePlane = this.planes[ "XY" ]; if ( Math.abs( eye.y ) > Math.abs( eye.z ) ) this.activePlane = this.planes[ "XZ" ]; } if ( axis === "Y" || axis === "NY" ) { this.activePlane = this.planes[ "XY" ]; if ( Math.abs( eye.x ) > Math.abs( eye.z ) ) this.activePlane = this.planes[ "YZ" ]; } if ( axis === "Z" || axis === "NZ" ) { this.activePlane = this.planes[ "XZ" ]; if ( Math.abs( eye.x ) > Math.abs( eye.y ) ) this.activePlane = this.planes[ "YZ" ]; } }; this.init(); }; THREE.TransformGizmoScale.prototype = Object.create( THREE.TransformGizmo.prototype ); THREE.TransformGizmoScale.prototype.constructor = THREE.TransformGizmoScale; THREE.TransformControls = function ( cam, domElement ) { THREE.Object3D.call( this ); domElement = ( domElement !== undefined ) ? domElement : document; this.camera = cam this.objects = []; this.visible = false; this.translationSnap = null; this.rotationSnap = null; this.space = "world"; this.size = 1; this.axis = null; this.hoverAxis = null; this.direction = true; this.last_valid_position = new THREE.Vector3(); this.firstLocation = [0,0,0] var scope = this; var _mode = "translate"; var _dragging = false; var _plane = "XY"; var _gizmo = { "translate": new THREE.TransformGizmoTranslate(), "scale": new THREE.TransformGizmoScale() }; for ( var type in _gizmo ) { var gizmoObj = _gizmo[ type ]; gizmoObj.visible = ( type === _mode ); this.add( gizmoObj ); } this.children[0].children[0].children.forEach(function(s) { s.renderOrder = 999 }) this.children[1].children[0].children.forEach(function(s) { s.renderOrder = 999 }) //Vars var changeEvent = { type: "change" }; var mouseDownEvent = { type: "mouseDown" }; var mouseUpEvent = { type: "mouseUp", mode: _mode }; var objectChangeEvent = { type: "objectChange" }; var ray = new THREE.Raycaster(); var pointerVector = new THREE.Vector2(); var point = new THREE.Vector3(); var offset = new THREE.Vector3(); var rotation = new THREE.Vector3(); var offsetRotation = new THREE.Vector3(); var scale = 1; var lookAtMatrix = new THREE.Matrix4(); var eye = new THREE.Vector3(); var tempMatrix = new THREE.Matrix4(); var tempVector = new THREE.Vector3(); var tempQuaternion = new THREE.Quaternion(); var unitX = new THREE.Vector3( 1, 0, 0 ); var unitY = new THREE.Vector3( 0, 1, 0 ); var unitZ = new THREE.Vector3( 0, 0, 1 ); var quaternionXYZ = new THREE.Quaternion(); var quaternionX = new THREE.Quaternion(); var quaternionY = new THREE.Quaternion(); var quaternionZ = new THREE.Quaternion(); var quaternionE = new THREE.Quaternion(); var oldRotationMatrix = new THREE.Vector4() var oldPositionArray = [] var oldScaleArray = [] var parentRotationArray = [] var oldScale = 0; var oldScaleTranslation = 0; var positionSnapOffset = new THREE.Vector3() var previousValue = 0; var tempScale = 1; var oldOriginPosition = new THREE.Vector3() var parentRotationMatrix = new THREE.Matrix4(); var parentScale = new THREE.Vector3(); var worldPosition = new THREE.Vector3(); var worldRotation = new THREE.Euler(); var worldRotationMatrix = new THREE.Matrix4(); var camPosition = new THREE.Vector3(); var camRotation = new THREE.Euler(); this.dispose = function () { }; this.attach = function ( object ) { this.objects.push(object); this.visible = true; //this.update(); }; this.detach = function () { this.objects.length = 0 this.visible = false; this.axis = null; }; this.getMode = function () { return _mode; }; this.setMode = function ( mode ) { if (mode === 'hidden') return; _mode = mode ? mode : _mode; if ( _mode === "scale" ) scope.space = "local"; for ( var type in _gizmo ) _gizmo[ type ].visible = ( type === _mode ); this.update(); this.updateVisibleAxes() scope.dispatchEvent( changeEvent ); }; this.setTranslationSnap = function ( translationSnap ) { scope.translationSnap = translationSnap; }; this.setSize = function ( size ) { scope.size = size; this.update(); scope.dispatchEvent( changeEvent ); }; this.setSpace = function ( space ) { scope.space = space; this.update(); scope.dispatchEvent(changeEvent); }; this.cancel = function () { }; this.updateVisibleAxes = function () { scope.children[ _mode === 'translate' ? 0 : 1 ].children[0].children.forEach(function(s, i) { if (!scope.camera.axis) { s.visible = true } else if (s.name.includes(scope.camera.axis.toUpperCase()) === true) { s.visible = false; } else { s.visible = true; } }) }; this.getScale = function() { var scope = Transformer; scope.camera.updateMatrixWorld(); camPosition.setFromMatrixPosition( scope.camera.matrixWorld ); camRotation.setFromRotationMatrix( tempMatrix.extractRotation( scope.camera.matrixWorld ) ); //eye.copy( camPosition ).sub( worldPosition ).normalize(); //this.position.copy( worldPosition ); if ( scope.camera instanceof THREE.PerspectiveCamera ) { scale = worldPosition.distanceTo( camPosition )/6 * (settings.control_size.value / 20) * (1000 / scope.camera.preview.height); } else if ( scope.camera instanceof THREE.OrthographicCamera ) { eye.copy( camPosition ).normalize(); scale = (6 / scope.camera.zoom) * (settings.control_size.value / 20); } scale *= (1000+scope.camera.preview.height)/2000 return scale; } this.setScale = function(sc) { Transformer.scale.set(sc,sc,sc) } this.update = function (object) { var scope = Transformer; if ( scope.objects.length == 0 && !selected_group) return; this.getScale() this.scale.set( scale, scale, scale ); //Origin if ( scope.camera instanceof THREE.PerspectiveCamera ) { scale = rot_origin.getWorldPosition(new THREE.Vector3()).distanceTo( camPosition ) / 16 * (settings.origin_size.value / 20); } else if ( scope.camera instanceof THREE.OrthographicCamera ) { //eye.copy( camPosition ).normalize(); scale = (6 / scope.camera.zoom) * (settings.origin_size.value / 50); } rot_origin.scale.set( scale, scale, scale ); if ( scope.space === "local" && object) { worldRotation.setFromRotationMatrix( tempMatrix.extractRotation( object.matrixWorld ) ); _gizmo[ _mode ].update( worldRotation, eye ); } else if ( scope.space === "world" ) { _gizmo[ _mode ].update( new THREE.Euler(), eye ); } _gizmo[ _mode ].highlight( scope.axis ); }; this.fadeInControls = function(frames) { if (!frames || typeof frames !== 'number') frames = 10 var scope = Transformer; scale = this.getScale() var old_scale = Transformer.scale.x var diff = (scale - old_scale) / frames var i = 0; var interval = setInterval(function() { i++; Transformer.setScale(old_scale + i*diff) if (i >= frames) { clearInterval(interval) } }, 16) } this.setCanvas = function(canvas) { if (this.canvas) { this.canvas.removeEventListener( "mousedown", onPointerDown ); this.canvas.removeEventListener( "touchstart", onPointerDown ); this.canvas.removeEventListener( "mousemove", onPointerHover ); this.canvas.removeEventListener( "touchmove", onPointerHover ); this.canvas.removeEventListener( "mousemove", onPointerMove ); this.canvas.removeEventListener( "touchmove", onPointerMove ); this.canvas.removeEventListener( "mouseup", onPointerUp ); this.canvas.removeEventListener( "mouseout", onPointerUp ); this.canvas.removeEventListener( "touchend", onPointerUp ); this.canvas.removeEventListener( "touchcancel", onPointerUp ); this.canvas.removeEventListener( "touchleave", onPointerUp ); } this.canvas = canvas; this.canvas.addEventListener( "mousedown", onPointerDown, false ); this.canvas.addEventListener( "touchstart", onPointerDown, false ); this.canvas.addEventListener( "mousemove", onPointerHover, false ); this.canvas.addEventListener( "touchmove", onPointerHover, false ); this.canvas.addEventListener( "mousemove", onPointerMove, false ); this.canvas.addEventListener( "touchmove", onPointerMove, false ); this.canvas.addEventListener( "mouseup", onPointerUp, false ); this.canvas.addEventListener( "mouseout", onPointerUp, false ); this.canvas.addEventListener( "touchend", onPointerUp, false ); this.canvas.addEventListener( "touchcancel", onPointerUp, false ); this.canvas.addEventListener( "touchleave", onPointerUp, false ); } this.setCanvas(domElement) function onPointerHover( event ) { if ( scope.objects.length === 0 || ( event.button !== undefined && event.button !== 0 ) ) return; var pointer = event.changedTouches ? event.changedTouches[ 0 ] : event; var intersect = intersectObjects( pointer, _gizmo[ _mode ].pickers.children ); if (intersect) { scope.dragging = true } if (_dragging === true) return; scope.hoverAxis = null; if ( intersect ) { scope.hoverAxis = intersect.object.name; if (scope.hoverAxis.toLowerCase() === scope.camera.axis) { scope.hoverAxis = null } event.preventDefault(); } if ( scope.axis !== scope.hoverAxis ) { scope.axis = scope.hoverAxis; scope.update(); scope.dispatchEvent( changeEvent ); } } function onPointerDown( event ) { if ( scope.objects.length === 0 || _dragging === true || ( event.button !== undefined && event.button !== 0 ) ) return; var pointer = event.changedTouches ? event.changedTouches[ 0 ] : event; if ( pointer.button === 0 || pointer.button === undefined ) { var intersect = intersectObjects( pointer, _gizmo[ _mode ].pickers.children ); if ( intersect ) { scope.dragging = true if (intersect.object.name.toLowerCase() === scope.camera.axis) return; event.preventDefault(); event.stopPropagation(); scope.dispatchEvent( mouseDownEvent ); scope.axis = intersect.object.name; scope.update(); tempScale = 1 oldScaleTranslation = 0; eye.copy( camPosition ).sub( worldPosition ).normalize(); _gizmo[ _mode ].setActivePlane( scope.axis, eye ); var planeIntersect = intersectObjects( pointer, [ _gizmo[ _mode ].activePlane ] ); scope.last_valid_position.copy(scope.position) scope.hasChanged = false if ( planeIntersect ) { if (Toolbox.selected.id === 'resize_tool') { var axisnr = getAxisNumber(scope.axis.toLowerCase().replace('n', '')) selected.forEach(function(obj) { obj.oldScale = obj.size(axisnr) }) Undo.initEdit({cubes: selected}) } else if (Toolbox.selected.id === 'move_tool') { previousValue = undefined Undo.initEdit({cubes: selected}) } Canvas.outlineObjects(selected) oldPositionArray.length = 0 oldScaleArray.length = 0 parentRotationArray.length = 0 scope.objects.forEach(function(s) { oldPositionArray.push(new THREE.Vector3()); oldScaleArray.push(new THREE.Vector3()); oldOriginPosition = new THREE.Vector3() oldOriginPosition.copy(scope.position) oldPositionArray[ oldPositionArray.length-1 ].copy( s.position ); oldScaleArray[ oldScaleArray.length-1 ].copy( s.scale ); parentScale.setFromMatrixScale( tempMatrix.getInverse( s.parent.matrixWorld ) ); }) offset.copy( planeIntersect.point ); } } } _dragging = true; } function onPointerMove( event ) { if ( scope.objects === undefined || scope.axis === null || _dragging === false || ( event.button !== undefined && event.button !== 0 ) ) return; scope.orbit_controls.hasMoved = true var pointer = event.changedTouches ? event.changedTouches[ 0 ] : event; var planeIntersect = intersectObjects( pointer, [ _gizmo[ _mode ].activePlane ] ); if ( planeIntersect === false ) return; event.preventDefault(); event.stopPropagation(); point.copy( planeIntersect.point ); point.sub( offset ); if (!Blockbench.globalMovement) { var rotation = new THREE.Quaternion() scope.objects[0].getWorldQuaternion(rotation) point.applyQuaternion(rotation.inverse()) } if (Toolbox.selected.id === 'resize_tool') { //Scale if (scope.axis.substr(0, 1) === 'N') { var axis = scope.axis.substr(1, 1).toLowerCase() scope.direction = false } else { var axis = scope.axis.toLowerCase() scope.direction = true } var axisNumber = getAxisNumber(axis) var snap_factor = canvasGridSize(event.shiftKey, event.ctrlKey) point[axis] = Math.round( point[axis] / snap_factor ) * snap_factor// * (useBedrockFlipFix(axis) ? -1 : 1) if (previousValue !== point[axis]) { selected.forEach(function(obj, i) { var mesh = scope.objects[i] var allow_negative = settings.negative_size.value if (scope.direction) { //Positive scaleCube(obj, limitNumber(obj.oldScale + point[axis], (allow_negative ? -32000 : 0), 32000), axisNumber) } else { scaleCubeNegative(obj, limitNumber(obj.oldScale - point[axis], (allow_negative ? -32000 : 0), 32000), axisNumber) } if (Blockbench.entity_mode === true) { Canvas.updateUV(obj) } }) Canvas.updatePositions(true) centerTransformer() previousValue = point[axis] scope.hasChanged = true } } else if (Toolbox.selected.id === 'move_tool') { var axis = scope.axis.toLowerCase() var axisNumber = getAxisNumber(axis) var snap_factor = canvasGridSize(event.shiftKey, event.ctrlKey) point[axis] = Math.round( point[axis] / snap_factor ) * snap_factor// * (useBedrockFlipFix(axis) ? -1 : 1) if (previousValue === undefined) { previousValue = point[axis] } else if (previousValue !== point[axis]) { var difference = point[axis] - previousValue var overlapping = false if (settings.restricted_canvas.value && !Blockbench.entity_mode) { selected.forEach(function(obj) { overlapping = overlapping || ( obj.to[axisNumber] + difference > 32 || obj.to[axisNumber] + difference < -16 || obj.from[axisNumber] + difference > 32 || obj.from[axisNumber] + difference < -16 ) }) } if (!overlapping) { selected.forEach(function(obj, i) { var mesh = scope.objects[i] var valx = obj.from[axisNumber] valx += difference moveCube(obj, valx, axisNumber) }) Canvas.updatePositions(true) centerTransformer() } previousValue = point[axis] scope.hasChanged = true } } scope.dispatchEvent( changeEvent ); scope.dispatchEvent( objectChangeEvent ); } function onPointerUp( event ) { event.preventDefault(); // Prevent MouseEvent on mobile scope.dragging = false if ( event.button !== undefined && event.button !== 0 && event.button !== 2 ) return; if ( _dragging && scope.axis !== null ) { mouseUpEvent.mode = _mode; scope.dispatchEvent( mouseUpEvent ); scope.orbit_controls.stopMovement() outlines.children.length = 0 if (Toolbox.selected.id === 'resize_tool') { //Scale Canvas.updatePositions() selected.forEach(function(obj) { delete obj.oldScale }) if (scope.hasChanged) { Undo.finishEdit('resize') } } else if (scope.axis !== null) { Canvas.updatePositions() selected.forEach(function(obj) { delete obj.oldPosition }) if (scope.hasChanged) { Undo.finishEdit('move') } } } _dragging = false; if ( 'TouchEvent' in window && event instanceof TouchEvent ) { // Force "rollover" scope.axis = null; scope.update(); scope.dispatchEvent( changeEvent ); } else { onPointerHover( event ); } } function intersectObjects( pointer, objects ) { var rect = scope.canvas.getBoundingClientRect(); var x = ( pointer.clientX - rect.left ) / rect.width; var y = ( pointer.clientY - rect.top ) / rect.height; pointerVector.set( ( x * 2 ) - 1, - ( y * 2 ) + 1 ); ray.setFromCamera( pointerVector, scope.camera ); var intersections = ray.intersectObjects( objects, true ); return intersections[ 0 ] ? intersections[ 0 ] : false; } }; THREE.TransformControls.prototype = Object.create( THREE.Object3D.prototype ); THREE.TransformControls.prototype.constructor = THREE.TransformControls; }() ); THREE.Euler.prototype.inverse = function () { var q = new THREE.Quaternion(); return function inverse() { return this.setFromQuaternion( q.setFromEuler( this ).inverse() ); }; }(); THREE.Vector3.prototype.removeEuler = function (euler) { var normal = new THREE.Vector3(0, 0, 1) return function removeEuler(euler) { this.applyAxisAngle(normal, -euler.z) this.applyAxisAngle(normal.set(0, 1, 0), -euler.y) this.applyAxisAngle(normal.set(1, 0, 0), -euler.x) return this; }; }();