minetest.register_on_joinplayer(function(player) local meta = player:get_meta() local health = meta:get_int("health") if health == 0 and meta:get_int("dead") ~= 1 then meta:set_int("health", 0) elseif meta:get_int("dead") == 1 then local name = player:get_player_name() minetest.kick_player(name, "You died on a lifegiving server.") end player:set_hp(meta:get_int("health") + 2) player:set_properties({ hp_max = health }) end) minetest.register_on_dieplayer(function(player) local meta = player:get_meta() local health = meta:get_int("health") local health = health + 2 meta:set_int("health", health) if meta:get_int("health") == 22 and player:get_hp() == 0 then meta:set_int("dead", 1) local name = player:get_player_name() minetest.kick_player(name, "You died on a lifegiving server.") end end) minetest.register_on_respawnplayer(function(player) local meta = player:get_meta() local health = meta:get_int("health") if meta:get_int("health") == 0 and player:get_hp() == 0 then meta:set_int("dead", 1) local name = player:get_player_name() minetest.kick_player(name, "You died on a lifegiving server.") else player:set_hp(meta:get_int("health") + 2) player:set_properties({ hp_max = health }) end end)