From c9fbcafab73d7b809c44e5eb4c4607ce001d2d5d Mon Sep 17 00:00:00 2001 From: Milan Date: Wed, 6 Mar 2019 22:06:36 +0100 Subject: [PATCH] use loud_walking:water_poison (via alias though) --- deco.lua | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/deco.lua b/deco.lua index 6f41f9f..31779fe 100644 --- a/deco.lua +++ b/deco.lua @@ -114,6 +114,7 @@ newnode.tiles = {"underworlds_black_sand.png"} newnode.groups['falling_node'] = 0 minetest.register_node("underworlds:black_sand", newnode) +--[[ newnode = underworlds_mod.clone_node("default:water_source") newnode.description = "Poisonous Water" newnode.groups.poison = 3 @@ -121,8 +122,8 @@ newnode.light_source = 6 newnode.liquid_alternative_flowing = "underworlds:water_poison_flowing" newnode.liquid_alternative_source = "underworlds:water_poison_source" newnode.post_effect_color = {a = 103, r = 108, g = 128, b = 64} -newnode.special_tiles[1].name = "underworlds_water_poison_source_animated.png" -newnode.tiles[1].name = "underworlds_water_poison_source_animated.png" +newnode.special_tiles = "underworlds_water_poison_source_animated.png" +newnode.tiles = "underworlds_water_poison_source_animated.png" minetest.register_node("underworlds:water_poison_source", newnode) newnode = underworlds_mod.clone_node("default:water_flowing") @@ -132,9 +133,12 @@ newnode.light_source = 6 newnode.liquid_alternative_flowing = "underworlds:water_poison_flowing" newnode.liquid_alternative_source = "underworlds:water_poison_source" newnode.post_effect_color = {a = 103, r = 108, g = 128, b = 64} -newnode.special_tiles[1].name = "underworlds_water_poison_flowing_animated.png" -newnode.tiles[1] = "underworlds_water_poison.png" +newnode.special_tiles = "underworlds_water_poison_flowing_animated.png" +newnode.tiles = "underworlds_water_poison.png" minetest.register_node("underworlds:water_poison_flowing", newnode) +]] +minetest.register_alias("underworlds:water_poison_source", "loud_walking:water_poison_source") +minetest.register_alias("underworlds:water_poison_flowing", "loud_walking:water_poison_flowing") -- ice, thin -- transparent minetest.register_node("underworlds:thin_ice", {